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Wave 4 games and abgx360 1.0.1 guide
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7. November 2009 @ 00:52 _ Link to this message    Send private message to this user   
Lots of people have asked whether wave 4 games checked with abgx360 are safe, so hopefully this thread will answer that question.

abgx360's checking is split into 2 parts - the stealth check and verification, as you already know. :p

Stealth check - When the current version of abgx360 was made, wave 4 games didn't exist, therefore you will always see this when scanning a wave 4 game: -




That does not necessarily mean that the ISO is bad. It just means that based on the stealth check alone, abgx360 can't confirm that it's good as it doesn't recognise the wave 4 elements of the ISO.

Verification - When a game is in the database, abgx360 will attempt to verify it. It does this by comparing the CRC details of various elements of the ISO (DMI, SS, PFI, Video etc.) with the details/files uploaded to the database. Even though it doesn't have full support for wave 4 games, it can still compare the CRC details of the PFI and video partition of your ISO with what's in the database. If they match (along with the other CRCs), then verification is successful and the game is as safe to play as any other wave of game, so if you see all greens at the bottom of the log like this, you're good: -




Autofixing - abgx360 can still replace bad/missing SS or DMI files in a wave 4 game. What it can't do is fix a corrupt, incorrect or missing video partition when a game is wave 4. The next version will have support for that.

Personal rips - The PFI and Video CRC are always the same when games are wave 4: -

Quote:
PFI CRC = 05C6C409

Quote:
Video CRC = 1914211B (V0 = 29D07E66, V1 = EAE76B94)

If you are ripping your own games and therefore don't want to use abgx360 with autofix level 3, make sure that the CRC details match the details quoted there and as long as the other stealth files are present and correct, you're good to go.
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7. November 2009 @ 09:06 _ Link to this message    Send private message to this user   
Nice job funksoulb! At least this will keep most noobs occupied until they update abgx360!

But done very well!


bludd
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7. November 2009 @ 23:43 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:


Autofixing - abgx360 can still replace bad/missing SS or DMI files in a wave 4 game. What it can't do is fix a corrupt, incorrect or missing video partition when a game is wave 4. The next version will have support for that.

Is this correct then? If I assume the original rip is good then replacing the bad video partition should make the disk similar to the original?

So essentially it would be "safe" to use similar to how the wave 3 games worked?
eggman14
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8. November 2009 @ 04:37 _ Link to this message    Send private message to this user   
i have a rip of cod2 mw ripped from an original and the pfi and video crc's are fine but when abgx goes online it cant find the relevant ini file to check stealth.
i ripped with a kreon drive drive and xb backup creator 2.9

just wanted to know if this should be ok
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3 product reviews
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8. November 2009 @ 05:46 _ Link to this message    Send private message to this user   
Originally posted by eggman14:
i have a rip of cod2 mw ripped from an original and the pfi and video crc's are fine but when abgx goes online it cant find the relevant ini file to check stealth.
i ripped with a kreon drive drive and xb backup creator 2.9

just wanted to know if this should be ok
Should be OK as you have ripped it yourself.



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