I would have to disagree with you on the TOC refresh disk. Must be larger than the disk you are booting, in most cases. Example, I was trying to load up Splinter Cell Chaos Theory with a smaller TOC size and failed. I then tried Tony Hawk Underground, high TOC, and the game booted. Now there is a time that a lower TOC disk booted a higher TOC backup. I used Summoner (original) and booted PSI-OPS (cool game by the way) backup. This is the only time I ever noticed this. In most cases you need a high TOC original. Another example Sonic Heroes ISO size is 4.37GB I use San Andreas 4.17GB as my TOC refresh and couldnt boot it. I rebuilt this image and replaced the dummy file and my ISO was around 3GB, Sonic booted. I had trouble booting Tekken 5, so I experimented with Swap Magic 3.6, and created a disk with the System file on the very outside sectors(not sure if this actually matters). This gave me a disk size of 4.37GB. I loaded Cogswap, switch for the original DVD, then I did the slide card trick putting the burned 3.6 in, loaded it, and then I did the slide card trick again with the Tekken 5 backup. Tekken booted, I am not sure if it acts like a DVDloader, a TOC refresh, or just a regular swap magic. I believe it is A TOC refresh that can load nearly all games without having to rebuild them. Unless, of course, your game is dual layer. Original Swap Magic TOC is 4.35GB and some games, like Sonic, are dummied up (in the case to fill all 4.37GB of space available) so the game will not boot. This "newly created SM3" now has a TOC of 4.37 So far this is a theory, most games boot with San Andreas. I have discovered that finding info on this loader is a B****. I accidently discovered how to load DVD backups. Trial and error you know. I would like to get an official guide or something, that would be nice. Keep me posted on any findings.
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