User User name Password  
   
Monday 16.9.2024 / 16:34
Search AfterDawn Forums:        In English   Suomeksi   På svenska
afterdawn.com > forums > archived forums > xbox - games > quake 3 port information
Show topics
 
Forums
Forums
Quake 3 Port Information
  Jump to:
 
Posted Message
Senior Member
_
11. April 2006 @ 10:01 _ Link to this message    Send private message to this user   
Now; this game was never actually released on the XBox, and I'm not here to talk about backing it up.

This is actually a multi-question thread:

-Regarding the Quake 3 XBox port released November 2005, has anyone had a chance to look at this, tweak it, or anything like this. I'm trying to find what I can go in an change, performance-wise. I know that ID games makes game engines that tend to be highly tweakable.

-Also; seeing as the Quake 3 engine has been ported to XBox; has anyone looked into, or figured out how to port other titles that share the engine?



"Its not stupid, its advanced!" - The Almighty Tallest, Invader Zim
Senior Member
_
19. April 2006 @ 09:53 _ Link to this message    Send private message to this user   
No one knows anything on this? Jeepers, I'm dissapointed.



"Its not stupid, its advanced!" - The Almighty Tallest, Invader Zim
afterdawn.com > forums > archived forums > xbox - games > quake 3 port information
 

Digital video: AfterDawn.com | AfterDawn Forums
Music: MP3Lizard.com
Gaming: Blasteroids.com | Blasteroids Forums | Compare game prices
Software: Software downloads
Blogs: User profile pages
RSS feeds: AfterDawn.com News | Software updates | AfterDawn Forums
International: AfterDawn in Finnish | AfterDawn in Swedish | AfterDawn in Norwegian | download.fi
Navigate: Search | Site map
About us: About AfterDawn Ltd | Advertise on our sites | Rules, Restrictions, Legal disclaimer & Privacy policy
Contact us: Send feedback | Contact our media sales team
 
  © 1999-2024 by AfterDawn Ltd.

  IDG TechNetwork