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burning a GC game into a mini DVD disc and making it work?
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jbtheman
Junior Member
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4. July 2006 @ 13:37 |
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if i burn a gamecube iso mini DVD disc
will it work?
and... is it really as easy as 1 2 3?
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silver95
Member
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4. July 2006 @ 16:53 |
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No. Read the stickies.
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jbtheman
Junior Member
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4. July 2006 @ 17:53 |
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i read the stickies and found out nothing
can you link me to something that'll be S-I-M-P-L-E
cuz i didn't really understand.
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silver95
Member
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4. July 2006 @ 18:13 |
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You need a mod chip.
You'll need high quality Mini-DVDs.
You'll probably need to change your POT settings.
If you have all of the above, then yes it's as easy as 1-2-3.
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jbtheman
Junior Member
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4. July 2006 @ 18:18 |
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is the mod chip manditory?
(i don't have one)
wuts POT?
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Junior Member
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4. July 2006 @ 20:40 |
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Ok... In an answer to all of your questions.
No, it's not easy as 123. Be ready to invest alot of time in installations. I know from experience, with the right materials it still isn't easy.
You definatley will need the high quality dvd's, I reccomend the RITEKG04 Data mini-dvd's, which can be ordered online.
Yes, modchips are manditiory. I highly reccomend the Viper GC Extreme Chip. (Costs very from $70-200 depending on wether you want to hire someone to install it)
Pot is the lever of electric ohmz in you gc's laser. (I think) Adjusting it is not mandatory for every gc, but is sometimes necessary for the backups to work. For this you will need a dmm (digital mulit-meter) and screwdriver.
And, for really good info on the installations go to http://modthatcube.pxn-os.com/ for all the info you'll need.
Good luck and happy gaming!
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jbtheman
Junior Member
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5. July 2006 @ 09:28 |
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thanks!
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jbtheman
Junior Member
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5. July 2006 @ 09:34 |
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wait....
isn't the modchip to rip the game FROM the cd?
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silver95
Member
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5. July 2006 @ 11:12 |
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No.. just like with all OTHER consoles with mod chips, they're used to play back burns. You can rip just fine with little more than PSO, the BBA, and a computer. One or two mod chips have built-in ripping abilities, through a USB jack for instance, but for the most part the primary purpose of the chip is to let you play back the digitally-illegal copies.
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Junior Member
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11. July 2006 @ 07:16 |
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Ok... I did forget to completley explain what the chip does. Modchips allow your gc to play backups, but in the case of gc is also pretty much necessary to rip it. Data on gc dics is written a certain way so a regular dvd drive can't read them. The beauty of the viper extreme chip is it comes with a usb adapter that helps you rip. After flashing the chip with Cobra 1.6 BIOS (it's the easiest to understand, trust me) you plug in ur gc with a usb cable, it rips the file, you burn it with a regular drive and program such as Nero. So the chip is used for playing, but in gc it is also necessary for ripping. The PSO, BBA and computer method mentioned below is confusing, produces low-quality games, and costs just as much as this method only makes more sense. I don't reccomend it, as though it may work for some it's better to use a guarenteed method than one that is unsure.
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silver95
Member
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11. July 2006 @ 09:55 |
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Well, technically, since it's a 1:1 data rip anyway, it just involves more steps, it isn't really a "low quality" rip. We're not talking a re-encode here, meepgirl. ;)
But, I suppose you can run into some issues when you consider that the PSO-based ripping tools were designed for use over a home network, and even then there can be issues with some packets being dropped, without it being reported.
I really should look into just buying a pre-modded GC and about 200 mini-DVDs or something... :/
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jbtheman
Junior Member
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11. July 2006 @ 14:31 |
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ok......
i thought the point of backups was SAVING the cash
i'll just stick to the emulator
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silver95
Member
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11. July 2006 @ 15:42 |
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You do save money. $80 mod chip, $20 in mini-DVDs gets you about 20 discs. Go buy 5 new games and you've spent the same amount. It's much better when you don't do it at the end of the system's lifespan, when there's few/no new games coming out worth buying(Super Paper Mario and Zelda are the only two worth getting, if there's any others coming out now) and used games go for $5-10 each, since all the games are used by that point.
But, either way, think of it as an investment. After that investment, it only costs you about a buck a game. A few hundred games later and you're laughing.
So, please, stick to the crappy emulation, with software that will be lucky to ever see another update, that will never run fast or well, no matter how good of a computer you get, because the programming was still early before mostly being aborted. And stop encouraging people to use an emulator for a system that's still available new and is still alive. That's just bad form.
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Junior Member
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11. July 2006 @ 15:47 |
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Well said! Emulators just don't do it, and getting the mod-chip helps save money in the long-run.
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silver95
Member
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11. July 2006 @ 18:56 |
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Some people don't seem to understand that, when it comes to emulation, there are even factors in SNES games that are still imperfect and will strain a modern system, because they weren't designed for it. Last time I tried running Starfox 2, I didn't get more than 4 frames a second, on my old P3 800 system.
Granted, for me, when emulating, nothing below 95% is playable. That includes with audio. NES emulation suffered horribly having to meet that standard, on that system.
On my current system, a Sempron 3000+ with 1024MB DDR and a Radeon X1600 AGP 512MB video card, I can barely get PS1 emulation to run at full speed with decent quality(because I go for improvements over the original, at that point). PS2? Maybe 50%. The CPU and GPU used in the Gamecube are leaps and bounds beyond the scope of the PS2. It's like trying to emulate an Xbox on a mac(I'd suggest just trying to emulate an Xbox, but that's really only about as hard as cracking the specific DirectX libraries used, and adapting them).
And, if you want good form and not to come across as a total jackass, you'll at least use the original hardware, so long as it's still available new at retail. When the hardware isn't easily accessable, that's when you start worrying about emulation.
The emulators available for the PS2 and Gamecube are little more than proof-of-concept works, and like all early emulators, are designed around the needs of PDRom works. Commercial capability is in there to get as accurate as possible, for the emulation libraries. Speed won't come for years, without having to limit playability or frame counts.
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jbtheman
Junior Member
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29. August 2006 @ 13:42 |
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u know where i can get a modchip?
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AfterDawn Addict
4 product reviews
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30. August 2006 @ 11:06 |
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silver95
I dont know what you use but I got PSX emu to run at 20ish fps with hardware on and that was on a ati 8500LE card,512MB ramm and a 1.8ADM CPU,current CPU 3700+,512 400mhz ramm,VId 6800 OC 256MB,right now I can run msot things 30-60FPS the PSX emu is not perfect but tis about what the SNES/genisis ones where in 97 or 98.
most of the best 8bit and 16bit EMus are nearly perfect
the PSX runs nicely and has a plugin system for drivers,ePSXe is what I use and its great.
N64 is a bit more tricky i have gotten it to run as well as the PSX emu but meh you have to paly with the settings to get soem games to run right.
Saturn is laughable and sicne some japanase company bought the only one that worked...
DC,PS2 are to iffy if they even work.
CUbe is as iffy ,its a shame emultion is not like it was in the 90s,and Cube mod chips stil burn out mobos at least last tiem I read,and besides the cube only has 10 or 20 games I want on it *L*
the PS2 and Xbox are more worth while to chip and I dont think the Xbox needs to be chiped for offline gameing 0-o.
Only have a Cube and PS2 want to get a Xbox and a WII soemtiem soon :3
Copyright infringement is nothing more than civil disobedience to a bad set of laws. Lets renegotiate them.
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jbtheman
Junior Member
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3. September 2006 @ 10:33 |
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everybody is looking forward to the wii ;)
let's hope u get one on the first day it's out
if it's sold out... bum luck
at least 1 month shipping time
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catware
Newbie
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20. September 2006 @ 11:03 |
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I'm old to this thread, but why are you guys trying to scare him off by telling him he needs to spend all this money to play backups? He doesn't need the "Viper Extreme GC chip for $70-$200", give me a break.
jbtheman, I just bought the XenoGC for $14 and the Gamebit (tool needed to open the GC case) for an additional $6 online. My purchase even included 6 free mini-dvds. I installed it last night, and so far it works seamlessly for playing burned backups. So for $20 I got the ability to play 6 games, and more games will be about $1.20 each for the mini-dvds to burn onto. Good luck!
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jbtheman
Junior Member
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23. September 2006 @ 08:18 |
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ABOUT TIME
i knew there was a cheaper way thru backups.
what site u get that pack of stuff?
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catware
Newbie
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26. September 2006 @ 06:50 |
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I bought mine at www.foundmy.com.
After a couple weeks of playing with this, it works flawlessly. I burn backups to the mini-DVDs I bought with the XenoGC, and they play just fine. No pot adjustments were required. All I did was solder the small $14 XenoGC board to the bottom of my GameCube's DVD drive, and put the case back together. I've burned 8 games or so thus far and they all work with no problems at all.
The Duo Q is also a board that works well. I actually found the install of the XenoGC a little tough to align -- an install with wires would be easier.
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Venom5880
Suspended due to non-functional email address
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26. September 2006 @ 11:19 |
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I recommend the XenoGC over the DuoQ. The DuoQ's just a ripoff of the XenoGC anyway.
Also, you can install the XenoGC with wires if you like, just make sure you use a high guage (really small wire) and connect everything properly. Some people have even installed power switches on them to enable homebrew compatibility.
Oh, and most importantly, use high quality media. Cheap stuff will only hurt you the long run, so get Ritek mini DVD-Rs. Get them off Newegg if you're in the US.
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