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afterdawn.com > forums > consoles > sony psp - mod and firmware discussion > problem with multiplayer in cso
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problem with multiplayer in cso
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pokvin
Newbie
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8. January 2007 @ 06:19 _ Link to this message    Send private message to this user   
hello, ive searched various forums but found no other thread addressing my problem. im on 3.03 OE-A, i dumped Virtua Tennis from a umd using fastloader and converted it into a .cso using UMDGen v4.00. it loads and plays fine, however when i try to adhoc with another psp, it always disconnects and returns me to the main menu at a certain screen just before we actually play. i have a umd in the drive, haven't tried adhoc with any other games yet.

is it possible that compressing the iso to cso might have ripped out the multiplayer function? or that playing without the umd removes the ability to multiplay.. anyone able to shed some light on this? many thanks in advance.
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Junior Member
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8. January 2007 @ 08:27 _ Link to this message    Send private message to this user   
if you convert the cso back to iso you shouldn't have that problem any more.

PS2 50004(v9/v10) flip/flopcover with Swap Magic 3.8
Member
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8. January 2007 @ 12:32 _ Link to this message    Send private message to this user   
are you overclocking? turn your cpu clocks back to default in the recovery menu.
pokvin
Newbie
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8. January 2007 @ 18:37 _ Link to this message    Send private message to this user   
no im not overclocking.

damn.. does that mean all csos cannot multiplay? will ripkits shrink the size of isos without removing multiplay?
Member
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8. January 2007 @ 18:44 _ Link to this message    Send private message to this user   
i play nearly all my games compressed over wifi. e.g. killzone, bomberman, tekken.
pokvin
Newbie
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11. January 2007 @ 03:14 _ Link to this message    Send private message to this user   
okay practically none of my games work compressed in adhoc, titles include tennis, gta:lcs, nfs, pes5.. they work in iso tho. is it just the games, or can i use custom ripkits to reduce the size but still play adhoc?
Member
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11. January 2007 @ 04:23 _ Link to this message    Send private message to this user   
I've not tried adhoc..but all my games could go multiplayer mode..as in infrastructure. I'm using 3.03 oe-b.







1.50 > 3.02oe-a > 3.03oe-b > 3.11oe-a > 3.40oe-a

Faq on PS1 to PSP game ripping: http://forums.afterdawn.com/thread_view.cfm/450045
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pokvin
Newbie
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11. January 2007 @ 05:01 _ Link to this message    Send private message to this user   
yeah infrastructure worked for me in cso too.
afterdawn.com > forums > consoles > sony psp - mod and firmware discussion > problem with multiplayer in cso
 

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