although the ps3 doesn't suffer from the overheating woes that plagued 360s early on, its still nice to see improvements.
Quote:Sony Computer Entertainment has started production on the previously announced 65nm CELL processor. All PlayStation 3 units so far have a 90nm processor inside, but this will change soon. As it seems Sony has started the massproduction of the 65nm processor, and this will have a few advantages.
First of all, this will mean a price cut for Sony on every PlayStation 3 sold. This is because the 65nm CELL processor is cheaper than the 90nm processor.
And second, this means a heatreduction for the PlayStation 3.
Also this 'new' processor is not only for the PlayStation 3, it's will also be used for more Sony or Toshiba products.
Whether this new 65nm processor will be in all PlayStation 3 units at the European launch is unknown. We expect Sony to announce this in the coming months. Don't expect a price drop though, because Sony will still lose a lot of money with this 'new' processor.
basically its more efficient for sony, its cheaper($$) and cuts back on heat. like i said above about the lack of overheating issues this is something that is really neither good or bad for current owners. game performance, features, capabilities are still the same...
well when these are mass produced, ill brick my ps3 during an update. sony is required to replace brinks right? because thats a firmware issue and if the power "goes out" then its not my fault.
But they all do sort of the same thing, and that is rearrange what you thought was real, and they remind you of the beauty of very simple things. You forget, because youre so busy going from a to z, that theres 24 letters in between... You turn on... tune in... and you drop out...
what up peeps ,heres some more on that and that is good news for them
65nm Cell; PlayStation cost controls on the horizon
Quote:Last week during Sony's quarter-end earnings call, CFO Takao Yuhara provided new insight into upcoming cost-cutting measures for the PlayStation 3, including a move already underway towards 65nm production for Cell.
Asked by an analyst what Sony was doing to help reduce PS3 manufacturing costs, Yuhara indicated that besides the move to 65nm, the Playstation would be receiving a component update designed to 'reduce the parts' inside of the console. Whether this was in reference to the anticipated removal of the EE+GS chip used to power backwards compatability is unknown, but would certainly make sense. Sony has been working feverishly to perfect their PS2 software emulation; removing the legacy hardware would reduce both chip expense and motherboard complexity. Other potential areas for chip consolidation would be the unification of separate smaller ICs - such as bluetooth and WiFi - into single chip solutions and a change to a more specialized southbridge. Suspected of being Toshiba's 'Super Companion Chip,' the present southbridge occupies a large die area while providing superfluous functionality not presently required by the PS3.
In terms of Cell on 65nm, Yuhara said only that production is presently underway. He did not state explicitly whether chips were being sourced from East Fishkill or Sony's own Nagasaki (or both), but confirmed that die size had been reduced by 40%. PlayStations shipping with the new Cell revision probably won't hit shelves until after the European launch, however, as SCE will wish to work through present supplies before transitioning. Going forward, as primary silicon gets shrunk, and tertiary silicon is removed from the system, PS3 should enjoy a cascading cost-reduction effect. Not only will the cost of the chips themselves go down, but the associated motherboard, cooling solution, and power supply will be able to be 'lightened' as well, as power and thermal pressures subside.
Yuhara indicated seperately that as of December, blue laser diode yields have improved greatly, and he expects 6 million PS3's shipped by the end of Sony's fiscal year (March 31st, 2007) to remain an achievable goal.