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afterdawn.com > forums > archived forums > nintendo gamecube - general discussion > is it possible to inject an snes rom that exceeds 4.2mb in rom size?
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Is it possible to inject an SNES rom that exceeds 4.2MB in rom size?
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sabres
Junior Member
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31. January 2007 @ 15:48 _ Link to this message    Send private message to this user   
Hello. I'm using SGXI.EXE version 0.0.4x to inject SNES roms. Unfortunately, I cannot inject roms that are larger than 4.2MB in size. Well, Star Ocean and Tales of Phantasia are two roms with translated patches added to them that make their rom size well over 5MB. Is there any application or anything i can use to inject these roms to turn them into playable .DOL files on my Gamecube? Thanks.
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luckgh0st
Suspended due to non-functional email address
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18. April 2007 @ 05:07 _ Link to this message    Send private message to this user   
Hi I,m using the exact same version as you are, and I ran into the same exact prob w/ Tales of Phantasia. I have searched and searched but haven't found a way to inject a SNES Rom over 4.2 MB. But I'm still looking.... If you figure this out let me know

best regards

Breaker Pro + Swap Magic 3.6 (NTSC)

PS2 v7 40GB official Sony HDD / flip-top chipped with DUO2SE
Dreamcast (v 0)
N64
GC plat. Dol-001 USA XenoGC v1.0 + 512MB SD Card with Gecko adapter (Smoke Black XCM full sized DVD case)
GBA (old style)
sabres
Junior Member
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18. April 2007 @ 09:19 _ Link to this message    Send private message to this user   
Well, I just use SNESGX v0.0.5x and load roms directly off of my SD Card using SDLOAD on my Gamecube. So, I no longer have any need for injecting roms. Although, Super Mario Kart doesn't seem to work that way, so I had to use sgxi.exe to inject that rom into a playable .dol file and play it that way. But otherwise, for Tales of Phantasia and such I can just put that rom into my SNESROMS folder on my SD Card and load it no problem.
luckgh0st
Suspended due to non-functional email address
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19. April 2007 @ 17:48 _ Link to this message    Send private message to this user   
SNESGX v0.0.5x you say? I'll have to look into that tonight. I was considering burning a SNES DVD but I think I'll try the SNESGX v0.0.5x first. Mario Kart plays fine for me on the 0.0. 4x so does Yoshi's island . I have a CD for my PS2 with a bunch of SNES Roms and no matter what settings I used some games just ran like crap. I think the SNES emu for GC is way better.
Thanx for the info!



Breaker Pro + Swap Magic 3.6 (NTSC)

PS2 v7 40GB official Sony HDD / flip-top chipped with DUO2SE
Dreamcast (v 0)
N64
GC plat. Dol-001 USA XenoGC v1.0 + 512MB SD Card with Gecko adapter (Smoke Black XCM full sized DVD case)
GBA (old style)
sabres
Junior Member
_
20. April 2007 @ 00:31 _ Link to this message    Send private message to this user   
Some versions of SNESGX v0.0.5x .dol are incompatible on some SD Cards. Let me know if you are having trouble with "unable to open sd card" messages. If this happens, send me a private message with your e-mail, and i'll send you an e-mail containing a .dol SNESGX file that is guaranteed to work on your sd card.
luckgh0st
Suspended due to non-functional email address
_
24. April 2007 @ 06:06 _ Link to this message    Send private message to this user   
Yeah I am getting the unable to open SD Card msg..... I'll PM you...

Breaker Pro + Swap Magic 3.6 (NTSC)

PS2 v7 40GB official Sony HDD / flip-top chipped with DUO2SE
Dreamcast (v 0)
N64
GC plat. Dol-001 USA XenoGC v1.0 + 512MB SD Card with Gecko adapter (Smoke Black XCM full sized DVD case)
GBA (old style)
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05gtstang
Newbie
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29. August 2007 @ 19:08 _ Link to this message    Send private message to this user   
Originally posted by sabres:
Some versions of SNESGX v0.0.5x .dol are incompatible on some SD Cards. Let me know if you are having trouble with "unable to open sd card" messages. If this happens, send me a private message with your e-mail, and i'll send you an e-mail containing a .dol SNESGX file that is guaranteed to work on your sd card.
Hi, Just wondering if you could help. I'm still recieving this message.

Thanks!
afterdawn.com > forums > archived forums > nintendo gamecube - general discussion > is it possible to inject an snes rom that exceeds 4.2mb in rom size?
 

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