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TUTORIAL: Gameboot Path Modifier v. 1.0 for 3.02OE-A to 3.10 OE-A2
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16. March 2007 @ 10:05 _ Link to this message    Send private message to this user   
Gameboot Path Modifier v. 1.0 for 3.02OE-A to 3.10 OE-A2
Credits go out to mmmmmm from PSP hacks .com for making this guide


Gameboots: http://www.psp-hacks.com/forums/viewforum.php?id=19

Download GBmod http://www.sendspace.com/file/vra3f8

3.03 OE
Get the 3.03 update... http://www.psp-hacks.com/download.php?id=958
And the PSAR dumper for 3.03... http://www.psp-hacks.com/download.php?id=977

3.10 OE
Get the 3.10 update... http://www.psp-hacks.com/download.php?id=1037
And the PSAR dumper for 3.10... http://www.psp-hacks.com/download.php?id=1038

Get PSPbrew... http://www.psp-hacks.com/download.php?id=113

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
Presented by Team FWI [originaly posted by kando on maxconsole]

Coding by kando (based on some code from Art and LordSturm)
-Based on the modification discovered by birdman.
Readme by kando


--What does this program do?

Your firmware is programmed to load your gameboot.pmf upon a game startup from directory:

"flash0:/vsh/resource/gameboot.pmf"

Which means whenever you want to change this, you must flash your psp, and you take up valuable flash0 space.

The firmware can be edited, however, to load the gameboot from your MEMORY STICK instead of flash0!

why is this good?
-You can easily swap gameboots through a memory card reader/usb or irshell, no flashing needed!
-Reduces the risk of bricking via flashing gameboots!
-Provides a much larger space to put gameboots, so they are not limited to flash0's small space!
-Save extra flash0 room by deleting flash0's gameboot! So in the future when i release my CIntro mod...

How is it done?
-In the opening_plugin.prx, there is a single line that tells the firmware where to load the gameboot.pmf. Simply put, properly changing this line to some other area will work as easily as it sounds! HOWEVER hex'ing this file by hand has alot of risks, as the parts of the original path that arent being used all need to be hex'ed to 0x00 or it will result in an error.

This program does all the hex work for you, as well as the flashing. AND it backs up all the originals for restoration!

Unfortunatly, you cannot edit the opening_plugin.prx that is already in the firmware as it is ENCRYPTED, so a DECRYPTED opening_plugin.prx will have to be used, however, it works just the same as the encrypted one.


--SO....how do i run this program?

1) You need to have a DECRYPTED opening_plugin.prx inside MSROOT ( ms0:/ ), so it will look like:

ms0:/opening_plugin.prx

You must decrypt opening_plugin.prx yourself on your own hardware, download the Sony update eboot.pbp, use pspbrew to get the data.psar, put it in the root of your memory stick, and run PSAR Dumper. Make sure to read the onsceen instuctions, PRESS SQUARE to DECRYPT all files. When its done, go to ms0:/f0/vsh/nodule/ to grab the opening_plugin.prx and put it in ms0:/

2) Extract GBmod and put it in whatever game folder is your 1.50 kernel (/PSP/GAME/ or /PSP/GAME150/

3) Run the program through the "games" menu of your PSP.

The program will backup your original opening_plugin.prx to ms0:/psp/opening_plugin.original
It will also backup your gameboot.pmf to ms0:/psp/gameboot.original and if there is no ms0:/gameboot.pmf, it will copy itself there as well.

If you have already installed and there are backups present, the program will restore them, and put the "edited" opening_plugin.prx back to ms0:/ to be ran again if wanted.

4) Find your favorite gameboot and put it at ms0:/gameboot.pmf and run any game/homebrew!


--but what if i dont have my memory card in? or what if i dont have a ms0:/gameboot.pmf?

answer: you will get a blank white gameboot

--how do i debrand my gameboot?

answer: use xflash

--can this brick my psp?

answer: 1 out of 9,999,999,999 psp's may brick.
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --

Or you can get Flash Agent F5, install as normal homebrew, run it and go to 'firmware hacks' and select 'redirect gameboot.pmf to ms0.....'
You can debrand [remove the PSP logo] gameboot with the option above.

(\__/)
(='.'=) Copy Bunny into your sig and help him rule
(")_(") the forum!
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Member
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21. March 2007 @ 08:09 _ Link to this message    Send private message to this user   
bump

(\__/)
(='.'=) Copy Bunny into your sig and help him rule
(")_(") the forum!
Senior Member
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21. March 2007 @ 08:20 _ Link to this message    Send private message to this user   
Originally posted by joshont:
bump
I concur....^BUMP^

been using this for a month or so now, works nice....easier than trying to flash/fx^ ur psp...



I feel sorry for people still using DEVhook.....no, i feel stupid for them...
3.03 OE-C | 3.10 OE-A | 3.30 OE-A |3.30 OE-A' | 3.40 OE-A
Senior Member
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21. March 2007 @ 08:20 _ Link to this message    Send private message to this user   
dont wanna burst your bubble but this isnt anything new : /



PSP: 3.52 M33-4 with God of War UMD Demo :P
Pandora's Battery: UNIVERSAL UNBRICKER AND DOWNGRADER!! http://forums.maxconsole.net/showthread.php?t=75759
Ali9994
Suspended due to non-functional email address
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13. June 2007 @ 03:01 _ Link to this message    Send private message to this user   
I have a problem, when got the gameboot.pmf and put it into resource file. flash0:\vsh\resource. When I open GBMod, I press "cross" then it says "Sorry, you got the wrong files there, exiting" Can you tell me why?
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staxx
Senior Member
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13. June 2007 @ 11:21 _ Link to this message    Send private message to this user   
@ali...try the tutorial i posted on here for this, has pictures and noob proof to follow. Although this one is pretty straight forward as well. "want to put a custom gameboot on your psp" click that one.

Need Help With Your PSP? Ask Here
Need A Very Detailed Tutorial?Check Here

This message has been edited since posting. Last time this message was edited on 13. June 2007 @ 11:22

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