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Playing multiplayer games with custom firmware (help)
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maxsixer
Junior Member
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26. August 2007 @ 09:53 |
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I was recently trying to play multiplayer on grand theft auto Liberty city stories.
I have two psp's (one my brothers) and their both on 3.52 M33-3 and i couldnt get it to work. One would load too fast and then knock the other out.
So i changed the CPU speeds on both of them one faster and one slower and it still didnt work. i thought then it was becasue it was the same iso image i was using but i have played fifa street two player using the same iso no prob
Any one got any ideas?
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fearevil
Suspended permanently
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26. August 2007 @ 16:28 |
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well, normally if u put the speed to "default" (in both PSP's)it works
"It all began with...Birth be Sleep"
Thanks to: Team M-33, , Wildcard, Adrahil, Booster, Cswindle, Dark_AleX, Ditlew, Fanjita, Joek2100, Jim, Mathieulh, Nem, Psp250, Skylark, TyRaNiD. ;):cool::)
Thank you for making everyone able to run homebrew, the real reason to buy a PSP.THANK YOU! :):):)
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26. August 2007 @ 16:32 |
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Originally posted by fearevil: well, normally if u put the speed to "default" (in both PSP's)it works
In theory, as long as both PSP systems are running the same file at equal speeds it should work. I tried to connect to a friends. We both had 3.40 OE-A, both set at 333MHz, however, he had a real UMD, while I was running a CSO file of the same game. The read speed of a CSO is faster than that of a UMD drive, but that was the only unmatched factor. Never tried it with exact specs on 333MHz.
There is no excuse NOT to mod! Don't follow the rules, make them!
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fearevil
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26. August 2007 @ 16:37 |
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Originally posted by Crazykid3: Originally posted by fearevil: well, normally if u put the speed to "default" (in both PSP's)it works
In theory, as long as both PSP systems are running the same file at equal speeds it should work. I tried to connect to a friends. We both had 3.40 OE-A, both set at 333MHz, however, he had a real UMD, while I was running a CSO file of the same game. The read speed of a CSO is faster than that of a UMD drive, but that was the only unmatched factor. Never tried it with exact specs on 333MHz.
btw, i know this is a little bit off topic, but...can u tell whats the best memory card to play games that require fast reading(like gta)
"It all began with...Birth be Sleep"
Thanks to: Team M-33, , Wildcard, Adrahil, Booster, Cswindle, Dark_AleX, Ditlew, Fanjita, Joek2100, Jim, Mathieulh, Nem, Psp250, Skylark, TyRaNiD. ;):cool::)
Thank you for making everyone able to run homebrew, the real reason to buy a PSP.THANK YOU! :):):)
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Member
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26. August 2007 @ 16:49 |
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Originally posted by fearevil: Originally posted by Crazykid3: Originally posted by fearevil: well, normally if u put the speed to "default" (in both PSP's)it works
In theory, as long as both PSP systems are running the same file at equal speeds it should work. I tried to connect to a friends. We both had 3.40 OE-A, both set at 333MHz, however, he had a real UMD, while I was running a CSO file of the same game. The read speed of a CSO is faster than that of a UMD drive, but that was the only unmatched factor. Never tried it with exact specs on 333MHz.
btw, i know this is a little bit off topic, but...can u tell whats the best memory card to play games that require fast reading(like gta)
SanDisk makes great Memory Stick Pro Duo. If it's read/write speed you want, they now offer a higher end memory stick. I believe the max is 32GB, but 4GB will cost $200+ or 2GB at $110+, but you get what you pay for. You can put CSO/ISO files onto it almost 4 times faster. The PSP can read these games at up to 3x faster (if you're using USB 2.0, a computer will ALWAYS be faster than a PSP in terms of read/write). Then if you compare that to a standard SanDisk 2GB, it would cost $35+ but with reduced speeds. I have one of each, compared:
standard SanDisk 2GB:
1.6GB data from computer to PSP ~60-70seconds
M.A.C.H. game load speed ~5-7seconds
Sandisk 4GB Memory Stick Pro-HG:
1.6GB data from computer to PSP ~15-20 seconds
M.A.C.H game load speed ~0-2 seconds
You get what you pay for.
There is no excuse NOT to mod! Don't follow the rules, make them!
This message has been edited since posting. Last time this message was edited on 26. August 2007 @ 16:50
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fearevil
Suspended permanently
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26. August 2007 @ 17:16 |
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hmm it seems that a standard sandisk 2gb is a lot faster then a Memory Stick Pro Duo 2gb(i have this one and i don't like it), i'm i correct?
"It all began with...Birth be Sleep"
Thanks to: Team M-33, , Wildcard, Adrahil, Booster, Cswindle, Dark_AleX, Ditlew, Fanjita, Joek2100, Jim, Mathieulh, Nem, Psp250, Skylark, TyRaNiD. ;):cool::)
Thank you for making everyone able to run homebrew, the real reason to buy a PSP.THANK YOU! :):):)
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maxsixer
Junior Member
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26. August 2007 @ 18:14 |
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Nope having them at the same speed doesnt work eaither. Just keep getting Communication lost. I was playing Metal gear portable ops fine its just this one. Both PSP's are 3.52 M33-3 and both using San disk memory stick pro duos 2gig.
I cant find any posts about people having the same problem. Thanks for your posts!, if you have any other ideas.....
(when will my Newbie thing go away? its embaressing)
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CJay_bomb
Junior Member
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7. September 2007 @ 15:15 |
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Hi, I have the exact same problem as you! Except I'm still using devhook 2.71 and that my friend's psp who I play aginst is not using custom firmware and is using the original umd(even though I ripped it from his) Does your psp disconnect straight away when you host a game instead of joing one? I've tried taking out my disc just before it loads, to slow it down but when I put it back in, it still disconnects. Anyway, let me know how you get on and lets see if we can figure out this problem together.
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maxsixer
Junior Member
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9. September 2007 @ 07:45 |
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You cant play GTA LCS multiplayer using iso's you have to use two original umd's. Case closed.... (damn it!)
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CJay_bomb
Junior Member
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10. September 2007 @ 23:18 |
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So it won't work, even if I turn my cpu speed slower than the other psp?
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