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Silent hill 3 crashing problem!
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y2jak
Newbie
_
26. January 2004 @ 21:11 _ Link to this message    Send private message to this user   
Hi, my friends i need help.
everything is done the 3d analyer
Hardware Limits (cap bits)

emulate pixel shader caps
emulate bump map caps
emulate max.sim.textures

Sotto Anti-Detect Mode

Shaders
Textures
and the game starts
then intro movie starts but when i reached the menu screen and ..start new game then a fire like animation starts then it stops and game helds i ctrl+alt+del but nothing happens it stops there red and black dots.....i need some help..i also remove the codecs but still the same result...if i reinstalled the windows xp then codecs should be removed..this will help or not....i need some help
MY PC INFORMATION IS GIVEN BELOW:
asus board processer 1-giga
geforce MX-440
394-mb ram
windows-xp
80 gb hard disk
Shoey
Suspended due to non-functional email address
_
27. January 2004 @ 04:01 _ Link to this message    Send private message to this user   
Quote:
geforce MX-440
This video card won't run SH3 m8. Check the retail box for minimum video card requirements. I've upgraded to a nVidia GeForce FX-5600(256MB DDR) simply because I couldn't play SH3 with a nVidia GeGorce4 MX-440\8x video card.

EVGA nVidia GeForce FX-5600 for 149.99(great deal at Newegg)http://www.newegg.com/app/ViewProductDesc.asp?description=14-130-147&catalog=48&manufactory=BROWSE&depa=1

EVGA nVidia GeForce FX-5600(256MB DDR) specs.
===============================================
Specifications:
Chipset/Core Speed: GeForce FX5600/325MHz
Memory/Effective Speed: 256MB DDR/500MHz
BUS: AGP 1X/2X/4X/8X
Ports: VGA Out(15 Pin D-Sub)+VIVO+DVI connector
Support 3D API: DirectX®9, OpenGL®1.4
Cable/Accessories: 2 Cables, VGA via DVI Adapter, 5 CD
Max Resolution@32bit Color: 2048x1536@60Hz


Shoey :)


Asus K8N nVidia nForce3 Pro 250 GB, Athlon 64 3200+, Hitachi 80 gig SATA 150, Corsair XMS 1 gig PC4000, ATI Radeon Saphire 9600 Pro (256 DDR), Windows XP Pro (64 Bit),Lite-ON SOHD 167T,, Plextor PX-712SA,BenQ 1640.

This message has been edited since posting. Last time this message was edited on 27. January 2004 @ 04:05

Gunzz
Newbie
_
29. January 2004 @ 16:17 _ Link to this message    Send private message to this user   
I have a Question....How did u get Silent Hill 3 to even get past the warning that says it needs a 32mb VRAM card with programmable Vertex/Pixel Shader support? cause i cant even get past that...i have the same card...but Gigabyte 7DXR+ motherboard 1.5ghz....and just for notes. Geforce 4 MX 440...this is so fuckin lame..now i have to go out and spend 150 dollars more just cause this fuckin game needs more?....i cant stand computers sometimes...SHIT!!...no wonder so many ppl just get console games....they dont have to deal with this kinda garbage!!!
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