Although it is a relatively well known fact, Piper Jaffray analyst Gene Munster conducted a recent survey to see what mobile operating system is most popular with developers.
After surveying 100 developers at Apple's Worldwide Developers Conference (WWDC), the consensus was that iOS was the most preferable.
"iOS was the clear favorite in two categories: ease of development and future ... [ read the full article ]
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It makes sense somehow given that android programmers have to test their apps on different mobile devices with different configurations while ios programmers have to program to only a few resolutions/hardware. Still, even if they prefer ios, it doesnt mean that they wont produce apps for android anyway since its still money.
Android really is harder...so many different hardware configurations, resolutions, and custom distros...it's practically impossible to test for everyone. Plus, Apple users are not savvy consumers, so they are more likely to buy bad apps for high prices.
You also have to remember that Apple users are more likely to pay for apps whereas Android users usually do not. I have had both devices and had to pay for Angry Birds and with Android, it was free but ad supported. Its also so much easier developing apps for iOS as there is so little variables to consider such as skins and hardware differences.
Originally posted by KillerBug:Android really is harder...so many different hardware configurations, resolutions, and custom distros...it's practically impossible to test for everyone. Plus, Apple users are not savvy consumers, so they are more likely to buy bad apps for high prices.
Kinda like feeding the console market as apposed to the PC market.
Part of the issue is that Android is geared more towards web developers while iOS is geared more towards 'traditional' programmers. I've talked to a few people that develop for both who've said between an iPhone and a Android phone w/ similar specs, their iOS version of an app runs faster than the Android version.
The Play Store is good for making a name for yourself, (that is, of course, if your app isn't complete codswallop), but a decent app can yield a decent return for you (and Apple) over at the App Store.