User User name Password  
   
Wednesday 27.11.2024 / 18:17
Search AfterDawn Forums:        In English   Suomeksi   På svenska
afterdawn.com > forums > consoles > xbox 360 - modding & hacking > ihas124b burn errors
Show topics
 
Forums
Forums
Ihas124b burn errors
  Jump to:
 
Posted Message
Page:12Next >
Junior Member
_
19. December 2011 @ 13:52 _ Link to this message    Send private message to this user   
Hello people, please I need some help trying to figure out my iHas124b drive. It successfully flashed to iXtreme Burner MAX. It only goes to about 49-55% then it stops. I have tried changing sata port and cable, but did not help. I set the burn speed to 2x, but it seems to burn faster than my old drive. My old drive had to truncate the the iso, and took aprox 45 minutes. As soon as the new drive starts to burn a game IMGBURN(v2.5.6) reports 25 minutes remaining! That right away made me suspect something was wrong, and sure enough, I now have about 8 coasters. I am using Kodak media, never gave a problem with Kodak and RiData media in the past, they had always burned 100%, perfectly every time.
I have set hypertuning in the eeprom menu, what other settings should I try?
Advertisement
_
__
peluynati
Senior Member
_
19. December 2011 @ 14:29 _ Link to this message    Send private message to this user   
burnermax by default is only set to burn verbatim media, check the burning guides in the stickies to learn how to burn a different media.
Junior Member
_
19. December 2011 @ 14:49 _ Link to this message    Send private message to this user   
Originally posted by peluynati:
burnermax by default is only set to burn verbatim media, check the burning guides in the stickies to learn how to burn a different media.

Ok, I hate to sound like such a noob, but can you point me in the right direction?
Senior Member
_
19. December 2011 @ 14:54 _ Link to this message    Send private message to this user   
Look in the "BURNING" section of post 1 here: -

http://forums.afterdawn.com/t.cfm/f-152...q_links-916280/

Click HERE for up to date 360 tutorials that may help you!
Junior Member
_
19. December 2011 @ 16:02 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
Look in the "BURNING" section of post 1 here: -

http://forums.afterdawn.com/t.cfm/f-152...q_links-916280/
Ok, I checked it out, made an adjustment in the settings, and I successfully burned & verified ace combat assault horizon, should I worry that it burned in about 25 minutes? It seems like it was about twice as fast as it should have been, but it was set to 2x write speed. It verified 100%, so would you trust it to be good?

This message has been edited since posting. Last time this message was edited on 19. December 2011 @ 16:06

Senior Member
_
19. December 2011 @ 16:45 _ Link to this message    Send private message to this user   
Burning faster is not necessarily worse than burning slower. In fact, in some cases burning slower can be worse than burning faster.

If you're concerned about the burn quality, read section 7 of the burning guide I wrote and post up the results of your KProbe scan.

Click HERE for up to date 360 tutorials that may help you!
Junior Member
_
22. December 2011 @ 11:55 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
Burning faster is not necessarily worse than burning slower. In fact, in some cases burning slower can be worse than burning faster.

If you're concerned about the burn quality, read section 7 of the burning guide I wrote and post up the results of your KProbe scan.
I am a bit confused, I am using Kprobe now, but how does it verify? I put in the burned disc, but it doesn't as for the location of the iso, so how does it know if it is a good burn?
Senior Member
_
22. December 2011 @ 12:38 _ Link to this message    Send private message to this user   
When you verify a burn with ImgBurn, it attempts to read the disc you've just burned and it compares the data on the disc with the ISO on your hard drive.

When you scan a burned disc with KProbe, it's looking for particular kinds of errors on the burned disc. It does not compare the data on the disc with the ISO. All burned/pressed discs have some errors on them, but what matters is that the errors are low enough so that the disc can be properly read.

So, for example, you could burn 2 games using different DVD burners. Both of them verify OK in ImgBurn, yet one might be a worse quality burn than the other as it has more errors on it - just not enough to cause ImgBurn's verify to fail, but it still may be enough to cause your 360's DVD drive problems.

If you post a screenshot of KProbe after you've scanned the disc (just hit the little floppy disc icon in the toolbar to save a screenshot), I can tell you how good your burns are and whether the error rates on the disc are acceptable.

Click HERE for up to date 360 tutorials that may help you!

This message has been edited since posting. Last time this message was edited on 22. December 2011 @ 12:39

Junior Member
_
22. December 2011 @ 12:51 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
When you verify a burn with ImgBurn, it attempts to read the disc you've just burned and it compares the data on the disc with the ISO on your hard drive.

When you scan a burned disc with KProbe, it's looking for particular kinds of errors on the burned disc. It does not compare the data on the disc with the ISO. All burned/pressed discs have some errors on them, but what matters is that the errors are low enough so that the disc can be properly read.

So, for example, you could burn 2 games using different DVD burners. Both of them verify OK in ImgBurn, yet one might be a worse quality burn than the other as it has more errors on it - just not enough to cause ImgBurn's verify to fail, but it still may [img]be enough to cause your 360's DVD drive problems.
If you post a screenshot of KProbe after you've scanned the disc (just hit the little floppy disc icon in the toolbar to save a screenshot), I can tell you how good your burns are and whether the error rates on the disc are acceptable.
ok, here it is
link

This message has been edited since posting. Last time this message was edited on 22. December 2011 @ 12:53

Senior Member
_
22. December 2011 @ 13:05 _ Link to this message    Send private message to this user   
Yeah, unfortunately that's basically a coaster. The bars on the blue part of the graph should go no higher than 280 (and for XGD3 burns, some recommend it goes no higher than 100). In your case, it goes up to 1,297. The red bars should go no higher than 4 unless it's a single spike, but in your case it goes up to 161 and it's not just single spikes.

You're going to either need to try different burns settings, better quality media (which I highly recommend), or both.

Click HERE for up to date 360 tutorials that may help you!

This message has been edited since posting. Last time this message was edited on 22. December 2011 @ 13:08

Junior Member
_
22. December 2011 @ 13:16 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
Yeah, unfortunately that's basically a coaster. The bars on the blue part of the graph should go no higher than 280 (and for XGD3 burns, some recommend it goes no higher than 100). In your case, it goes up to 1,297. The red bars should go no higher than 4 unless it's a single spike, but in your case it goes up to 161 and it's not just single spikes.

You're going to either need to try different burns settings, better quality media (which I highly recommend), or both.
yeah, I was afraid of that. I do think that it is burning way too fast, no matter what I set it to it completes a burn in 22-25 minutes.
Senior Member
_
22. December 2011 @ 14:07 _ Link to this message    Send private message to this user   
In the drive's firmware are write strategies that tell it how to handle particular types of discs. The burn speed is dictated by that. The drive manufactures will block out non-supported because they don't work well with those particular types of disc. In your case, the discs you're using don't work well with the burner at all, but then they're cheap media that's prone to bad burns anyway.

Click HERE for up to date 360 tutorials that may help you!
Junior Member
_
30. December 2011 @ 14:12 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
In the drive's firmware are write strategies that tell it how to handle particular types of discs. The burn speed is dictated by that. The drive manufactures will block out non-supported because they don't work well with those particular types of disc. In your case, the discs you're using don't work well with the burner at all, but then they're cheap media that's prone to bad burns anyway.
I just bought some Verbatim 8x media, I set it to 2.4 and it is burning now. I think this time it will work, it reports burn time will be 42 minutes, not the previous 25 minutes with the cheap media. When I am done I will run it with Kprobe2 to see where it rates. But I think it is going to work this time. I am totally shocked that the media makes such a profound difference!
I wonder if c4eva, or Team Xecuter own stock in Verbatim?? LOL
Junior Member
_
30. December 2011 @ 15:38 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
In the drive's firmware are write strategies that tell it how to handle particular types of discs. The burn speed is dictated by that. The drive manufactures will block out non-supported because they don't work well with those particular types of disc. In your case, the discs you're using don't work well with the burner at all, but then they're cheap media that's prone to bad burns anyway.

link
Ok, this is what I got with Kprobe2 but both my consoles, one benq the other liteon both with lt+ 3.0 say it is unsupported.
at this rate backups are getting more expensive than retail...

This message has been edited since posting. Last time this message was edited on 30. December 2011 @ 15:43

Member
_
30. December 2011 @ 15:46 _ Link to this message    Send private message to this user   
Did you patch the topology data on the iso with XBC
Junior Member
_
30. December 2011 @ 15:50 _ Link to this message    Send private message to this user   
Originally posted by tgunnz22:
Did you patch the topology data on the iso with XBC
**GASP**
What? please fill me in on that one!
Senior Member
_
30. December 2011 @ 15:58 _ Link to this message    Send private message to this user   
Originally posted by DawgYa:
Originally posted by tgunnz22:
Did you patch the topology data on the iso with XBC
**GASP**
What? please fill me in on that one!

All the info is right here man. You just have to look for it, lol: -

http://forums.afterdawn.com/t.cfm/f-152..._lt_3_0-920151/

Click HERE for up to date 360 tutorials that may help you!
Member
_
30. December 2011 @ 15:58 _ Link to this message    Send private message to this user   
heres the steps for doing it, there is a universal patch out for most games http://www.mediafire.com/?4xetj2liew3etwu

Patching COD:MW3 -> XGD3 disc (all XGD3 have AP2.5 checks)
Patching COD:MW2/BO -> XGD2 disc with AP2.5 checks

As per C4eva XGD3.Profile.ID.F87A804E.top.data.v1.bin covers all current XGD3 releases (at the time of writing) except for Halo: Reach XGD3 beta.
XGD2.COD-BO.COD-MW2.Halo-Reach.top.data.v1.bin is for COD:MW2/BO
Topology data for other AP2.5 games is not available at this time, you will need to wait for ABGX360 release, re-rip your originals with Xbox.Backup.Creator.v2.9.0.350, or patch with verified topology data for that game.

1) Run Xbox Backup Creator v2.9
2) Go to Image Tools
3) On the bottom right is the option to Extract or Inject, you're gonna want to Inject.
4) Click AP2.5 Sector
5) Select the iso you want to patch.
6) Select the .bin file you want to inject (check the nfo in this package to determine the right one).
7) Check the log on XBC to make sure it's done it.
8) Done.
Junior Member
_
30. December 2011 @ 16:48 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
Originally posted by DawgYa:
Originally posted by tgunnz22:
Did you patch the topology data on the iso with XBC
**GASP**
What? please fill me in on that one!

All the info is right here man. You just have to look for it, lol: -

http://forums.afterdawn.com/t.cfm/f-152..._lt_3_0-920151/
it isn't mentioned in the burning guide, anything else I need to know?
Junior Member
_
30. December 2011 @ 17:11 _ Link to this message    Send private message to this user   
Originally posted by tgunnz22:
heres the steps for doing it, there is a universal patch out for most games http://www.mediafire.com/?4xetj2liew3etwu

Patching COD:MW3 -> XGD3 disc (all XGD3 have AP2.5 checks)
Patching COD:MW2/BO -> XGD2 disc with AP2.5 checks

As per C4eva XGD3.Profile.ID.F87A804E.top.data.v1.bin covers all current XGD3 releases (at the time of writing) except for Halo: Reach XGD3 beta.
XGD2.COD-BO.COD-MW2.Halo-Reach.top.data.v1.bin is for COD:MW2/BO
Topology data for other AP2.5 games is not available at this time, you will need to wait for ABGX360 release, re-rip your originals with Xbox.Backup.Creator.v2.9.0.350, or patch with verified topology data for that game.

1) Run Xbox Backup Creator v2.9
2) Go to Image Tools
3) On the bottom right is the option to Extract or Inject, you're gonna want to Inject.
4) Click AP2.5 Sector
5) Select the iso you want to patch.
6) Select the .bin file you want to inject (check the nfo in this package to determine the right one).
7) Check the log on XBC to make sure it's done it.
8) Done.
Thanks!
FINALLY WORKING!!!!!!!!!!!!!
So am I live safe??
Junior Member
_
30. December 2011 @ 17:11 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
Originally posted by DawgYa:
Originally posted by tgunnz22:
Did you patch the topology data on the iso with XBC
**GASP**
What? please fill me in on that one!

All the info is right here man. You just have to look for it, lol: -

http://forums.afterdawn.com/t.cfm/f-152..._lt_3_0-920151/
Thanks!
FINALLY WORKING!!!!!!!!!!!!!
So am I live safe??
Member
_
31. December 2011 @ 12:07 _ Link to this message    Send private message to this user   
safe as can be but no one knows for sure

This message has been edited since posting. Last time this message was edited on 31. December 2011 @ 12:08

Senior Member
_
31. December 2011 @ 16:36 _ Link to this message    Send private message to this user   
When you didnt patch the topology patch to your iso and tried it in your console you may have flagged your console.. Worth a check with xval dont you think!!!


Junior Member
_
31. December 2011 @ 23:00 _ Link to this message    Send private message to this user   
?
Originally posted by sn0wman1:
When you didnt patch the topology patch to your iso and tried it in your console you may have flagged your console.. Worth a check with xval dont you think!!!
I hope not
Advertisement
_
__
 
_
Junior Member
_
31. December 2011 @ 23:01 _ Link to this message    Send private message to this user   
Originally posted by sn0wman1:
When you didnt patch the topology patch to your iso and tried it in your console you may have flagged your console.. Worth a check with xval dont you think!!!
I will check it out!
 
Page:12Next >
afterdawn.com > forums > consoles > xbox 360 - modding & hacking > ihas124b burn errors
 

Digital video: AfterDawn.com | AfterDawn Forums
Music: MP3Lizard.com
Gaming: Blasteroids.com | Blasteroids Forums | Compare game prices
Software: Software downloads
Blogs: User profile pages
RSS feeds: AfterDawn.com News | Software updates | AfterDawn Forums
International: AfterDawn in Finnish | AfterDawn in Swedish | AfterDawn in Norwegian | download.fi
Navigate: Search | Site map
About us: About AfterDawn Ltd | Advertise on our sites | Rules, Restrictions, Legal disclaimer & Privacy policy
Contact us: Send feedback | Contact our media sales team
 
  © 1999-2024 by AfterDawn Ltd.

  IDG TechNetwork