hey guys, i just ripped my own gears 3, first time i ran through abgx with no autofix and it said there is no topology data in the iso, then i ran through a second time and top data was ok, am i doing something wrong?, thanks in advance
Originally posted by 98sohc: hey guys, i just ripped my own gears 3, first time i ran through abgx with no autofix and it said there is no topology data in the iso, then i ran through a second time and top data was ok, am i doing something wrong?, thanks in advance
It sounds like abgx360 will check for the presence of topology data and if it's missing, it'll patch it in regardless of your autofix settings.
You're better off using abgx360 to patch in topology data anyway, rather than ripping it from your own disc. The topology data that abgx360 delivers has been ripped and tested multiple times to make sure that the angles don't deviate far enough to get your console flagged due to AP2.5. All XGD3 discs are currently structured and manufactured in the same way, so the same topology data can be used for all XGD3 games (apart from the Halo: Reach disc MS sent out to beta testers) and therefore you might as well use known good and tested data. Ripping your own topology data also extends the ripping time by about an hour, so it'll save you some time too.