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Patching old discs for xgd3 lt 3.0+
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blogFool
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30. April 2012 @ 06:33 _ Link to this message    Send private message to this user   
Hi,

I now updated my console to lt 3.0+. I have to I think now update my games with abgx 1.06.

My question, can I somehow copy the image from old backups, patch it, and burn it on a new disk?

"Work hard, play hard"
-George Lincoln
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30. April 2012 @ 06:55 _ Link to this message    Send private message to this user   
Originally posted by blogFool:
Hi,

I now updated my console to lt 3.0+. I have to I think now update my games with abgx 1.06.

My question, can I somehow copy the image from old backups, patch it, and burn it on a new disk?
Yeah just rip the game then run it through abgx then burn it again.




Consoles:

XBOX360 Falcon console with Lite-On 74850C

PS3 80gb phat model with 120gb hdd

PS3 60gb model

PS3 modded on 3.55
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30. April 2012 @ 07:10 _ Link to this message    Send private message to this user   
Rip the disc to an ISO using ImgBurn in read mode. Run the ISO through abgx360 to patch it and create a .DVD file. Burn as normal.

Click HERE for up to date 360 tutorials that may help you!
blogFool
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30. April 2012 @ 07:50 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
Rip the disc to an ISO using ImgBurn in read mode. Run the ISO through abgx360 to patch it and create a .DVD file. Burn as normal.
How do I rip again? I tried "write from disk" and it gives me a .iso, but then abgx360 complains that:

http://postimage.org/image/kp7wfgxtj/

"Work hard, play hard"
-George Lincoln
Senior Member
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30. April 2012 @ 08:34 _ Link to this message    Send private message to this user   
That occurs if you originally burned the disc using the truncate method. XGD3 games are too large to fit on a dual layer disc when burned using the normal method, so before Burner Max was available, the only way to burn XGD3 games was to truncate them, i.e. to cut the last few percent of the ISO off. Once that few percent has been cut off, you can't get it back.

If a game is burned with Burner Max, then the full ISO is burned to the disc and you don't get that problem.

You're going to have to rip your original again so that the ISO is the full 8.13 GB before you run it through abgx360.

Click HERE for up to date 360 tutorials that may help you!

This message has been edited since posting. Last time this message was edited on 30. April 2012 @ 08:35

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blogFool
Newbie
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30. April 2012 @ 09:08 _ Link to this message    Send private message to this user   
Originally posted by funksoulb:
That occurs if you originally burned the disc using the truncate method. XGD3 games are too large to fit on a dual layer disc when burned using the normal method, so before Burner Max was available, the only way to burn XGD3 games was to truncate them, i.e. to cut the last few percent of the ISO off. Once that few percent has been cut off, you can't get it back.

If a game is burned with Burner Max, then the full ISO is burned to the disc and you don't get that problem.

You're going to have to rip your original again so that the ISO is the full 8.13 GB before you run it through abgx360.
ok cool thanks

"Work hard, play hard"
-George Lincoln
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