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Rayman Origins and Kirby Adventures not working
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Briripper
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14. December 2011 @ 14:27 _ Link to this message    Send private message to this user   
hi all

I have got two games (Subject Line) that have failed to load they both come up with failed to read disc.
thought it may need an update as its been modded for a few years now and was running gamma v7 have now updated that to v9 beta 52 and they still dont work.

I have tried remodding from scratch using modmii(easier then when i first did it)and it still gives me the same error.

the wii is a 4.1 e I think something to do with diffrent ios ?

I have put below the log from syscheck if any body can make sense of this and point me in the right direction i would be very greatfull

Bri

sysCheck v2.0.1 by Double_A
...runs on IOS58 (rev 6176).

Region: PAL
System Menu 4.1E (v450)
Hollywood v0x11
Console ID: 56373128
Boot2 v3

Found 234 titles.
Found 44 IOS on this console. 4 of them are stub.

IOS4 (rev 65280): Stub
IOS5 (rev 514): Trucha Bug ES Identify Flash Access NAND Access
IOS9 (rev 778): Trucha Bug
IOS10 (rev 768): Stub
IOS11 (rev 16174): Trucha Bug NAND Access
IOS12 (rev 269): Trucha Bug
IOS13 (rev 273): Trucha Bug
IOS14 (rev 520): Trucha Bug
IOS15 (rev 523): Trucha Bug
IOS16 (rev 512): Stub
IOS17 (rev 775): Trucha Bug
IOS20 (rev 16174): Trucha Bug NAND Access
IOS21 (rev 782): Trucha Bug
IOS22 (rev 1037): Trucha Bug
IOS28 (rev 1550): Trucha Bug
IOS30 (rev 16174): Trucha Bug NAND Access
IOS31 (rev 3349): Trucha Bug
IOS33 (rev 3091): Trucha Bug
IOS34 (rev 3348): No Patches
IOS35 (rev 3349): Trucha Bug
IOS36 (rev 3608): Trucha Bug ES Identify NAND Access
IOS37 (rev 3869): Trucha Bug
IOS38 (rev 3867): Trucha Bug
IOS40 (rev 16174): Trucha Bug NAND Access
IOS50 (rev 16174): Trucha Bug NAND Access
IOS51 (rev 4864): Stub
IOS52 (rev 16174): Trucha Bug NAND Access
IOS53 (rev 5406): Trucha Bug
IOS55 (rev 5406): Trucha Bug
IOS56 (rev 5662): No Patches
IOS57 (rev 5661): Trucha Bug
IOS58 (rev 6176): No Patches
IOS60 (rev 16174): Trucha Bug NAND Access
IOS61 (rev 5405): No Patches
IOS70 (rev 16174): Trucha Bug NAND Access
IOS80 (rev 16174): Trucha Bug NAND Access
IOS202 (rev 65535): Trucha Bug NAND Access USB 2.0
IOS222 (rev 4): Trucha Bug ES Identify NAND Access USB 2.0
IOS223 (rev 4): Trucha Bug ES Identify NAND Access USB 2.0
IOS224 (rev 65535): Trucha Bug NAND Access USB 2.0
IOS236 (rev 65535): Trucha Bug ES Identify NAND Access
IOS249 (rev 21007): Trucha Bug NAND Access USB 2.0
IOS250 (rev 21007): Trucha Bug NAND Access USB 2.0
IOS254 (rev 65281): BootMii
BC v6
MIOS v10

Report generated on 2011/12/14.
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Senior Member
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14. December 2011 @ 15:12 _ Link to this message    Send private message to this user   
I dont use neogamma but both these are known to need a cios with base 56 (usually 249 modmii sticks it there)

On USB loaders Kirby needs all options turned off (cheats etc)and language forced to English

Hope that helps

For All Flashcart Firmware Updates http://www.linfoxdomain.com/nintendo/ds/
Sakura for the M3Real - Amazing Firmware
http://handheldsources.net
Briripper
Member
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15. December 2011 @ 15:23 _ Link to this message    Send private message to this user   
Thanks for the input
my ios 56 says =IOS56 (rev 5662): No Patches does that mean i need to patch it ?
if so were would I get the files for that ?
Senior Member
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16. December 2011 @ 06:12 _ Link to this message    Send private message to this user   
Nope you need to use a CIOS with a base of 56, cios's are modified code of a standard nintendo ios, both those games run on ios 56 (if running the standard game from a retail disc) with neogamma you need to run it on 249 (if you used a recent version of modmii) as this cios is a modified 56 ios.

For All Flashcart Firmware Updates http://www.linfoxdomain.com/nintendo/ds/
Sakura for the M3Real - Amazing Firmware
http://handheldsources.net
Briripper
Member
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18. December 2011 @ 14:57 _ Link to this message    Send private message to this user   
ok thanks but a bit confused now
I belive my neogamma is runnining 249 as it says 249 after the version in the bottom of the screen
I have used a recent version of modmii how can i confirm the ios 56 is modded i am assuming not as there is nothing in my log above ?
Wyattspop
Member
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18. December 2011 @ 18:53 _ Link to this message    Send private message to this user   
If I might add, Rayman Origins I have to change it to 480i in the menu or it won't play, then it plays perfectly w/Neogamma 249

Wyattspoppa
Briripper
Member
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19. December 2011 @ 10:52 _ Link to this message    Send private message to this user   
do you mean in the game options ? as i can not get to boot it that far
Senior Member
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19. December 2011 @ 12:17 _ Link to this message    Send private message to this user   
·NeoGamma Settings-

Hooktype: Not routinely enabled. It is used mostly for debugging and Ocarina.
Ocarina: Self-explanatory. You are either using Ocarino cheat codes or you are not. This setting has options for Ocarina SD or USB devices.
Alternative .dol: Needed for certain games-less than a dozen games right now use alt.dols. Set to the disc setting enables a search of the disc for .dols and allows one to select the .dol to be loaded. Enable this only for those games that require an alt.dol to play. The "SD & USB" setting will load a .dol from SD or USB rather than loading the main.dol from disc. The .dol is to be in the NeoGamma folder and has a required nomenclature.
Boot language: Option sets language to force. "Console Default" forces no language, "Auto Force" forces English on NTSC-U games, and Japanese on NTSC-J games. Forcing the language of the disc is required for some out-of-region games.
Force Video: Option sets video mode. "Disc" is the default and nothing is forced. "Wii" forces the video mode set in the Wii settings.
Patch Video: Should not be routinely enabled. Patches the video mode(s) inside the main.dol to the game's initial video mode. This addresses those out-of-region games with odd coloration.
VIDTV Patch: Not routinely enabled. Used for persistent display problems with out-of-region games.
Patch Country Strings: Not routinely enabled. Required for some out-of-region games; primarily needed by Japanese Wiis.
Wyattspop
Member
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19. December 2011 @ 18:58 _ Link to this message    Send private message to this user   
Originally posted by Briripper:
do you mean in the game options ? as i can not get to boot it that far
Youre not going that far, at Neogamma select "region options", then scroll down to "force video" and hit "A" button, choose the right input for your setup, mine was 480i when on my kids old 36" Sony picture tube, it would probably be like 720 or 1080 if youre on a modern widescreen and using firewire etc, after you select, back your way out to the main menu and launch the disc. This all happens before you launch the disc so you wont have the problem of not being able to "get that far". Once you hit start, "voila" itll play and in color. You can hit me back if you need a screenshot or something if you get stuck, I frustrated my share of old timers when I was coming up because I had a unique issue I couldnt explain, seemed like I just wasnt following simple instructions but it was something more complicated, so Im pretty patient (-;/
Originally posted by Briripper:
do you mean in the game options ? as i can not get to boot it that far
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Vato
Member
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20. December 2011 @ 19:48 _ Link to this message    Send private message to this user   
Forget neogamma and get onto usb loader GX or USB loader confg.
Run your games off a HDD and say goodbye to DVDs, loading problems, and having to change settings like wyattspot does for every single game LOL.

The only things I need to do when I play a game (which is rarely) is install an IOS.
But that is with some new games (which like I said rarely happens).

But yeh I got rid of neogamma longgggggggg time ago for those exact problems you are having.

It's all about the softmodding and running games of a HDD these days.
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