Okay, look at it this way. In this case, and from the looks of it a lot of these games; they are actually using a game engine that is entirely new and different from the current gen console, or they are using an engine that is so tweaked for better graphics that it almost can't be considered the same engine.
The only way to make it work, would require removing a lot of the changes for the nicer XBox 360 versions in mulitplayer. Which, would probably make a lot of people really happy. When I paid $400 for my 360, and switched over to XBox Live Gold; I really wanted to know that for the sake of compatibility, all my online games would be graphically, and sometimes functionally, dumbed down. Had an announcement of that sort been made; I would have re-considered my purchase of the console to begin with.
Particularly with GRAW; the cross cam. It is a major element of the game, much more so in the 360 version, which can actually handle it. Whereas with the XBox version, it honestly seems more like it's there for pretend. lol.
If they were to leave that on in the 360 version, people with orginal xbox's couldn't send and receive that kind of signal, while still having enough processing power to do the things for your own gameplay. Not to mention, people with 360's would have a clear advantage; and be frustrated with the few players who did not have the newer hardware.
Especially with this title, there really doesn't seem to be a workaround. Besides, when Tony Hawk 3 came out for the PSX and then the PS2; no one complained that their save wasn't universal between the two game systems, it was understood. While not impossible, making multi-platform intercompatibilities is simply not worth the time and effort for major game companies; much less a hardware manufacterer who really needs to secure their seat in the next upcoming console war.
"Its not stupid, its advanced!" - The Almighty Tallest, Invader Zim
|