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I need help upgrading to SEB2
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Gem]n[
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26. November 2006 @ 15:32 _ Link to this message    Send private message to this user   
Hi guys,

I seem to be a bit lost with the upgrading the latest of Dark Alex's 2.71 firmware ...

My PSP has been updated using 2.71 SE-A Build 2 Firmware Full by Dark Alex (installer by Chaos Zero) ... i have Harleyg's Dual-boot Firmware installed ... devhook 0.46 and DevHook Launcher VSHEX Mod 1.65b by Chunglam ...

I now want to upgrade to the latest 2.71 SE-B2 Firmware Installer ... it's installed via the installer on the PSP but which program do I run first? there's 3 to choose from in the menu ...

Could I have a complete noob guide please I don't want to brick it ...

cheers,
Gem
:)

This message has been edited since posting. Last time this message was edited on 26. November 2006 @ 16:20

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26. November 2006 @ 16:30 _ Link to this message    Send private message to this user   
SE-B2 isn't the latest from DAX...SE-C is. That requires you to downgrade to 1.5 and then upgrade to 2.71SE-C again. Pain in the ass!


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26. November 2006 @ 16:34 _ Link to this message    Send private message to this user   
I installed SE-C straight from SE-B''. Worked fine:)

Gem]n[
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26. November 2006 @ 16:35 _ Link to this message    Send private message to this user   
I thought you needed to go SEB2 first before SEB-C? ...

cheers,
Gem
:)
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26. November 2006 @ 16:46 _ Link to this message    Send private message to this user   
Actually, going through the readme, i think all you need to do is install just like you did with SE-A.


If you are in a previous version of SE, simply copy the seupdmaker, seupdmaker%, 271seflasher and 271seflasher% folders to
/PSP/GAME150 and follow the same instructions than when installing from 1.50.

It doesn't say anything about downgrading. I haven't got my psp and haven't upgraded to it yet, so i can't really say. But it's a stand-alone install, so you could have any version of SE and be able to update.


Gem]n[
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26. November 2006 @ 16:57 _ Link to this message    Send private message to this user   
Ok i have upgraded to SEB2 fine ... can I go straight to SEB-C now or do I uninstall SEB2 first? ...

cheers,
Gem
:)
Member
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26. November 2006 @ 16:59 _ Link to this message    Send private message to this user   
Sraight to SE-C


Gem]n[
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26. November 2006 @ 17:16 _ Link to this message    Send private message to this user   
sorry Rhazel ... it's 3.00m UK and my eyes are going :)

thanks for that ...

A couple more if I may concerning SEB (not C yet) ... :)

Can I scrap the Devhook that came with the installer and put on a newer one i.e DevHook Launcher VSHEX Mod 1.65b by Chunglam? ...

I take it Harleyg's Dual-boot Firmware is now not needed as we don't go to 1.50 anymore?

and what else can I delete off the mem stick?

cheers,
Gem
:)

This message has been edited since posting. Last time this message was edited on 26. November 2006 @ 17:19

Member
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26. November 2006 @ 17:30 _ Link to this message    Send private message to this user   
Once you have SE-C going, you pretty much don't need devhook as the iso's show up in the game menu. I deleted my devhook altogether. Until emulation of 3.00 is out, devhook is no longer needed.


Gem]n[
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26. November 2006 @ 18:24 _ Link to this message    Send private message to this user   
ok upgrading to SE-C now ...

I'm soiling myself ...

taking an age to do the subsets ... doing 271 now ... I spose this is what the installers do that takes the time ... actually seeing it happen makes me feel a little better ...

Quote:
Until emulation of 3.00 is out, devhook is no longer needed.
But what about 2.80/1 games that come out?

Thanks for the heads up Rhazel ... appreciate it ...

cheers,
Gem
:)

This message has been edited since posting. Last time this message was edited on 26. November 2006 @ 18:31

Member
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26. November 2006 @ 18:32 _ Link to this message    Send private message to this user   
No sweat big fella. It's what i'm here for ;).

All games i've tried have worked perfectly. i.e. GTA: VCS, Medal of Honor, Family Guy etc.


This message has been edited since posting. Last time this message was edited on 26. November 2006 @ 18:33

Gem]n[
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26. November 2006 @ 18:53 _ Link to this message    Send private message to this user   
Jeeees still doing 271 subsets ... :)

Can the DXAR file that's created be used on my mates PSPs (or any other) to save time upgrading them? or is it specific for each PSP?

cheers,
Gem
:)
Member
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26. November 2006 @ 18:58 _ Link to this message    Send private message to this user   
I'm not quite sure...but i wouldn't try it. It's not hard just to give them the folders and updaters etc.


Gem]n[
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27. November 2006 @ 08:01 _ Link to this message    Send private message to this user   
Ok better do it seperatly then until others say it's ok ...

Sweet ... now at SE-C ... now what :) ...

Is there a text file that explains how to use this firmware? ... i.e. the buttons to use on bootup & how to get to 1.50 etc ... nothing explained in readme.txt ...

thanks for your help on this Rhazel ... i'm a happy bunny ...

cheers,
Gem
:)
Member
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27. November 2006 @ 17:17 _ Link to this message    Send private message to this user   
COPIED FROM THE README of SE-A and B

This is a custom firmware that lets to have in a single flash the advantages of firmware 1.50 and
2.71 at the same time.

Homebrew can be run on both kernels, the 1.50 one and the 2.71 one, letting almost all current homebrew
to work on the 1.50 kernel, and 2.71 homebrew compatible with HEN C in the 2.71 kernel.

Note: the installer writes to FLASH0. I'm not responsable of any damage of what happens,
since this software is provided free and without warranty.
TA-082 users cannot use this because a 1.50 bootstrap is needed to boot the system patched.

At the moment, there is only installer for 1.50, although it could be easily ported to whatever
firmware with kernel access such as 2.60 and 2.71, but at the moment i prefer not to doing it to avoid
TA-082 using it and bricking their psp's.

Note that this package DOES NOT contain any illegal material. The user has to provide the 1.50 and
2.71 updaters pbp's to legally generate the DXAR file used for the flashing.

Using SE
--------

- SE runs all homebrew from the /PSP/GAME folder using the 2.71 kernel. The compatibility of
applications using the 2.71 kernel is the same as HEN-C since they both use the same core.
Homebrew here have to be NOT kxploited.

- To run applications with the 1.50 kernel, and have about 99% compatibility with current homebrew,
put those applications in the /PSP/GAME150 folder.
Homebrew here can be either kxploited or not.

Using recovery menu
-------------------

- To enter in recovery menu, press R when power on the psp.
The recovery mode lets to set options, and it lets to recover potential bricks, as soon as
the 1.50 bootstrap is intact.

- Toggle USB: It will enable/diable USB mass storage.

- Configuration. Currently there are only two options: skip sce logo and hide corrupt icons, by default
both are disabled.
If you enable "Skip SCE logo", you won't see that beautiful, (but sometimes annoying)
Sony Computer Entertainment logo when power on the psp (and in this way you also disable the autorun of
UMD).
If you enable "Hide corrupt icons", it will hide corrupt icons. Note that currently not all corrupt icons
are hidden but most of them. This setting can SLOW down the access to game menu if you have too many items.
This will be improved in the future, however the best way to hide corrupt icons is always to convert your kxploited
applications to a standard single PBP.

- Advanced. This setting shouldn't be touched by most users, since they are mainly for debugging purposes.
It lets to flash some NOT critical files to the flash from the directory ms0:/reflash.

- Run program at /PSP/GAME/RECOVERY/EBOOT.PBP. This is what currently enables to recover a
semi-bricked psp (e.g. the vsh doesn't show, but you can reach the recovery mode).
Despite being in the game folder, that program will be executed in 1.50 kernel, so if even 2.71
kernel is destroyed, that program can be run.

Because official SCE updaters don't work in that 1.50 kernel environment (because they need some vsh files
not available), i've included with this package a flasher that lets to flash any official update from
1.50-2.71 to your psp.
To use it, copy the files inside inside "flasher for recovery/RECOVERY" in /PSP/GAME/RECOVERY/
and the official SCE updater renamed as UPDATE.PBP in the same directory, and run the program
through the recovery option.

Another alternative for recovery is to reflash the own 2.71 SE-A.
To do this, copy the EBOOT.PBP of 271seflasher to /PSP/GAME/RECOVERY/EBOOT.PBP along with the
DATA.DXAR file, and run it through recovery.


DEVHOOK
-------

- Devhook for 1.50 can be run on GAME150 and devhook for 2.71 can be run on GAME folder.

- In devhook for 1.50 you cannot use the option of 1.50 flash if you are gonna reboot to XMB.

- When using devhook 0.46, DO NOT use the options for flashing things.

- In devhook for 2.71, the 2.71 flash mode didn't work because a special patch to the flash driver
is needed. I worked to fix this and the fix for it can be found in the "devhook271 flash fix" folder.
More details there.

1.50 Compatibility
------------------

- Most of 1.50 homebrew work when they are in GAME150 folder. There maybe some exceptions of
few programs that interfere with the reboot system of SE. These programs can be umdemulator
and daxziso, although i have not tested them. They may not work at all or work in certain modes
(direct load methods probably).
Programs that hacks the flash like xflash, pspset, sxt version changer, etc are not
recommended to be used here.

- Irshell shows as corrupted... this is an issue in 2.XX vsh's. They don't like irshell sfo :)
The solution to make it show (and work) is to apply the solution given by frmariam originally
for epsilon bios: http://forums.maxconsole.net/showthread.php?t=29639

- It seems that original umdemulator also shows as corrupted.
Try changing the sfo and maybe also the icon to fix that.

- Since 1.50 kernel gets patched, it can support things that a normal 1.50 cannot do, such as loadexecuting
prx's, loading modules, signed or not, from ms and flash in user mode without previous patches,
loading real pbp's, etc

- Note with wifi: 1.50 kernel doesn't understand WPA. So if you have a connection with WPA, you cannot
magically use it in a 1.50 application. Use WEP or not protection, or wait to wifi applications to
be ported to 2.71 kernel.

ISO's WILL SHOW UP UNDER THE GAME ICON IN THE XMB



Gem]n[
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27. November 2006 @ 17:30 _ Link to this message    Send private message to this user   
Don't I feel a plonker ... didn't realise the readme would be the same for C as i thought it would be different cos it's a brand new release ...

still dosn't explain though how you would get into the 1.50 firmware or is all automatic? ... thats the bit I don't understand ...

Say I want to play some ISOs then go to running a homebrew app ... u only see one list of apps in the Game Menu ... i don't know how to change that ...

I know i'm being a prat but I was ok with SE-A as it didn't have the 2 folder thing ...

cheers,
Gem
:)
Member
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27. November 2006 @ 17:36 _ Link to this message    Send private message to this user   
SE-A did have the two folder thing. That readme is from SE-A. GAME150 uses the 1.5 kernel. That means that most 99% of apps written for 1.5 will work i.e. IrShell, FastLoader etc. There isn't much being written for the 2.71 kernel yet, but if something is written for 2.71, it goes in the GAME folder. It's pretty simple.

The readme is pretty much the same...although there are a few updates that aren't documented there.


Gem]n[
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27. November 2006 @ 17:48 _ Link to this message    Send private message to this user   
SE-A had 2 folders too? ... jees i must of done something wrong then cos I only had 1 ... the GAME folder ... anyhow SE-C is running fine ... that's the main thing ...

I understand the kernel parts (I think) and know homebrew (for 1.50) goes in the GAME150 folder ... same goes for 2.71 apps in the GAME folder ... but are ALL apps from both kernels then shown TOGETHER in the Game Menu? ... and then depending on what you run the right kernel kicks in and executes the app? ... that's what i need to understand ... once i understand how it works i can figure the rest out :) ...

cheers,
Gem
:)
Member
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27. November 2006 @ 22:27 _ Link to this message    Send private message to this user   
Yeah it all shows up in the game folder as usual. 1.50 Kernel apps and 2.71 Kernel apps will show together in the game menu as well as ISO's. Their order depends on what date you put them in the folder. i.e. putting your least used apps first will position them below any apps you put in afterwards.


Gem]n[
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28. November 2006 @ 06:08 _ Link to this message    Send private message to this user   
Got it now ... no more questions on SE-C ... thanks for that ...

I sussed out that I didn't actually install SE-A ... I used Downgrader 2.71 Installer Full by Dark Alex ... the one where you get a RED screen as it flashes ... then went straight to SE-B without going via SE-A ... so I only downgraded never updated to custom firmware initially :)

DATA.DXAR:
Here's a thought ... being as the DATA.DXAR needs to be the same file for everyone (as stated in readme.txt - MD5 hash: E51EFACDAAF088F0308857FFDA6C18FA) i would think that the file created could be used on multiple PSPs ... therefore if someone has a problem creating the DATA.DXAR file they could use an available copy ...

cheers,
Gem
:)

This message has been edited since posting. Last time this message was edited on 28. November 2006 @ 06:34

Member
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28. November 2006 @ 14:49 _ Link to this message    Send private message to this user   
Yeah i s'pose your right. But i wouldn't trust a DXAR file unless it was a good mate or i made it myself. There is a lot of risk in getting one from another source.


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Gem]n[
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30. November 2006 @ 11:37 _ Link to this message    Send private message to this user   
Anyhow just to finish this thread ...

Just want to say thanks for the help Rhazel ... I now have a brilliant working SE-C PSP running perfectly ... I understand how the folders work and everything ... and I am running ISOs off the PC too via Chunglam's Devhook VSHEX Mod 1.65b only (no original Devhook installed) ... that's exactly what I wanted to do at the start ...

c u around in this forum ...

cheers mate,
Gem
:)
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