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magnum shoots tanks
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dsmock
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10. May 2007 @ 18:34 _ Link to this message    Send private message to this user   
ok sorry about all of my recent posts but i just thought to get all my questions out of the way. So i made a mod and switched the magnum bullet with a tank and im wondering how to change the speed of the tank so you can shoot it at people not just right in front of you.
thanks

320gb hardrive, and xecuter 2.6 mod chip
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20. May 2007 @ 05:20 _ Link to this message    Send private message to this user   
If memory serves me correctly, you cannot change the velocity at which the tank appears. Something about changing the value causes the game to crash. If your using Dothalo, you will notice under "tag editor", that after you change the proj to a tank, there is no longer a box for changing proj speed.
dsmock
Junior Member
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20. May 2007 @ 14:41 _ Link to this message    Send private message to this user   
is there a way to make weapons come out fast?

320gb hardrive, and xecuter 2.6 mod chip
Member
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20. May 2007 @ 19:03 _ Link to this message    Send private message to this user   
no. For some strange reason when you swap with stationary objects or vehicles, the speed is in a strange format. Example (1.0635+E3). Not sure why and nobody has bothered to find out either. You can however thru the script tags, make certain things happen by doing certain things. Example (Shooting a magnum with cammo picked up makes tanks fall from the sky)
dsmock
Junior Member
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21. May 2007 @ 16:53 _ Link to this message    Send private message to this user   
i saw a mod somewhere when on lockout an smg shoots swords and they go really fast

320gb hardrive, and xecuter 2.6 mod chip
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27. May 2007 @ 21:21 _ Link to this message    Send private message to this user   
thats because the weapon tags and the vehicle tags each have a different set of principles and workings.
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