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Distorted Land
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2JmJ
Newbie
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24. May 2007 @ 13:26 _ Link to this message    Send private message to this user   
Hi,
Recently installed Oblivion and having trouble with the distant rendering land thing.
My specifications are:
3.0 Ghz Pentium D (overclocked at 3.5)
2gb Ram
7950 GTOC 512mb

i've had these tested on the systems requirement lab to run with this game and it came full in everything so i'm a bit confused why the land is not being correct.

The problem is that when i click the option for "distant rendering" the land (the floor) starts to lose it's colour and becomes a lot more basic and distorted. When the distant rendering is turned off the ground looks like it shuld do.
I wondered if anyone could post any advice?

Here's a printscreen:-


thanks
Member

1 product review
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24. May 2007 @ 17:33 _ Link to this message    Send private message to this user   
Whoa, props to one of the weirdest screen shots I've seen lately!

I don't really have any advice, heh. The purple, though, looks a lot like when there is a missing texture is Half Life 2, (usually because of memory.) Maybe try closing apps and then turning stuff down to see how it runs? Turn off AA or something. idk.

--Moomoo2

PSP: m33 3.90
DS: /w Passcard 3 and M3 Movie Player
Nonmodded: SNES, Sega Genesis, PS1,PS2,GB(P,C,A),Xbox360
2JmJ
Newbie
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25. May 2007 @ 03:16 _ Link to this message    Send private message to this user   
yeah it works when i get rid of distant rendering but the game needs it i feel :P
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2JmJ
Newbie
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3. June 2007 @ 05:20 _ Link to this message    Send private message to this user   
oo no worries, i worked it out. My gfx card struggled with my dual core processor, i installed some drivers from the windows site and all is well. Incidentally i noticed the colours on the ground were the same as the roofs of houses in the villages.
thanks
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