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Convert 50hz PAL to 60hz NTSC
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supasonic
Junior Member
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25. May 2004 @ 11:13 _ Link to this message    Send private message to this user   
I made a backup of my Gran Turismo 4: Prologue Edition in hopes to find a way to pactch the game to perform at 60hz PAL or NTSC(it doesn't matter)I found a program called NTSCONV but it didn't work as I planned all it did was change the resolution(i think) to NTSC but I'm looking for a Hz converter or some type of gameshark code to change it. BTW I have a Magic 3.1 v4 NoGap PS2.
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Hanedrick
Senior Member
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25. May 2004 @ 11:21 _ Link to this message    Send private message to this user   
Try the converter from this site http://www.geocities.com/jayteemaster2003/



PS2 cd/dvd burning guide: http://forums.afterdawn.com/thread_view.cfm/15105
How to use any Gameshark version (1-4) with your backups: http://forums.afterdawn.com/thread_view.cfm/87923
supasonic
Junior Member
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25. May 2004 @ 16:09 _ Link to this message    Send private message to this user   
OMG Hanedrick you are my savior but I'm not too sure about how to set the Y-FIX OFFSET. But OMG you're the best(Been searching for good PAL->ntsc prog for 5 days)
supasonic
Junior Member
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25. May 2004 @ 23:43 _ Link to this message    Send private message to this user   
Okay, Hanedrick. I've finally tested the program you gave me but when the screen pops up I select the NTSC or NTSC Y-FIX. After that the first screen was working properly(It was just the legal stuff) but when it came to the second screen(Sony Company Entertainment Europe presents) it turned back to PAL 50Hz
supasonic
Junior Member
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26. May 2004 @ 18:42 _ Link to this message    Send private message to this user   
BUMP.
supasonic
Junior Member
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27. May 2004 @ 20:50 _ Link to this message    Send private message to this user   
BUMP.



Oh for the love of G>>>>O>>>>>D>>>> will someone please help me
alphabet
Newbie
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1. June 2004 @ 13:03 _ Link to this message    Send private message to this user   
None of the current ways of patching a PAL to NTSC game work, as far as programs are concerned. I've used ADK Patcher, jayteemaster's program, and ntsconv, and none of them work beyond the start up screen.

The reason for this seems to be that Gran Turismo has an intial ELF (the file which sets video mode) that gets edited by the programs. This is all well and good except for the fact that after the game loads that initial ELF file (the copyright screen or whatever it was) it then extracts the REAL ELF file, which is still in it's PAL state. If anyone can help me find a tutorial on ELF extracting and patching I'll get it a shot. Anyway, sorry I couldn't help more than this.

MOO!
supasonic
Junior Member
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2. June 2004 @ 08:08 _ Link to this message    Send private message to this user   
Hey alphabet I've found another patcher called adrenaline patcher v.5. From what I've heard I should work. But i'll come back with the test results later when I test it. Sry haven't found a link for it yet
alphabet
Newbie
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2. June 2004 @ 09:32 _ Link to this message    Send private message to this user   
http://www.adr-uk.com

Sadly, it won't work either.

I've tried several versions of every automatic converter I could find.

If you manage to get it to work, let me know. I've burnt about four coasters because of things not converting properly.

MOO!
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Moderator

16 product reviews
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3. June 2004 @ 09:19 _ Link to this message    Send private message to this user   
From my understanding the GT series is coded differently just for this reason to stop conversions. Each game that needs conversion has to be written for that specific game. A universal patcher won't work. I've been trying for more than 2 years to find one for a version of GT3 (Pal Euro) that has some additional tracks and cars that was not released in the US.

This message has been edited since posting. Last time this message was edited on 3. June 2004 @ 09:20

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