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Patching online games to play online problems
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sasha1303
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30. September 2005 @ 05:52 _ Link to this message    Send private message to this user   
ok now im tryin to path Burnout Revenge , and i make an image of it right , thats 3.70gb , and then i overwrite the DNAS files with the patched DNAS files , and save it , but the image is 2.60gb . and becuase of these missing files i cannot run the game with cogswap loader , i can run the unpatched fine..

iv come up with a problem here look

this is the 3.70gb
Notice there is the ISO and UDF parts


Now this is the saved patched file wit UltraISO which is 2.60gb
Notice the UDF file wasnt copied during the saving of the patched


So i see there seems to be sorta 2 layers and only 1 gets copied.

SO what shuld i do? plz help me

wasnt i banned?

This message has been edited since posting. Last time this message was edited on 30. September 2005 @ 06:11

pretense
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30. September 2005 @ 09:42 _ Link to this message    Send private message to this user   
Personally, I would use Windip 1.7 instead, since it autopatches everything for you once you make your backup image and fill in a proper DNAS ID in the blank. It's literally as simple as a few clicks once you've backed up your game. Burn your patched ISO and you're ready to go.

It's good you know how to use ISObuster, though ;)
sasha1303
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30. September 2005 @ 17:02 _ Link to this message    Send private message to this user   
there is a program as easy as that? could u give me a little tutorial on wat to do?

EDIT: thanks man i got burnout revenenge to run OK , thanks alot man :)

wasnt i banned?

This message has been edited since posting. Last time this message was edited on 30. September 2005 @ 18:17

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