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I think I can tackle this issue.
Some programs that "create images" save the disc data with a different extension other than the .iso format. Of course, an image is a collection of data compiled into one file. The issue comes into hand when a game at hand doesn't work with a simple "rip to image and burn" technique. Thus, the accompanying software will only accept particular file formats for one to work with.
Yes, there's normally more than one way to get from point A to point B. Sometimes, one may run into a dead end road, and find that he/she is lost without a clue. Thus, successful events are posted, and the means/tools used to accomplish the task is provided by that person.
The question then presented is "what is the more efficient way to get from point A to point B with the most comfortable, most successful solution?" Some games can be simply ripped and burned, but the loading process may be longer. Other instances will include "what if the game is online capable, but the game will not pass the DNAS screen?" In comes the third party software, the ammunition needed to conquer this battle.
I suggest you consider games like a fingerprint, each having their own print or method needed to be duplicated. Search for the game at hand, and see how others have mastered it. Then compare your resources with what they used. If you have them, then all is well, just follow the steps. Otherwise, research more for other means of duplicating the game, or just simply use what was told, retrieve the software, and have at it. In the long run, you will end up with the result you are seeking.
Cordially,
Gamer2000, aka Digital9x (my once banned name)
This message has been edited since posting. Last time this message was edited on 10. October 2005 @ 18:20
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