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Swap Magic v3.8 help
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xCirusx
Junior Member
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21. July 2006 @ 12:22 _ Link to this message    Send private message to this user   
DON'T KILL ME...

I was just wondering about the difference between booting with Normal or booting with Special... is there a difference, or should I just use the other if the first doesn't work?

Also, I know I have the coder, but is it possible to still use AR Max (Evo)? Ihave tried and tried until I decided to scarp it and come here...

Thanks in advance!

Upgraded over 100 PSP's to CFW!!! Love my Jig-Kick!!!!

PSP-PHAT: 1.50->1.51->1.52->2.00->1.5->2.71 SE->3.02 OE->3.03 OE->3.10 OE->3.30 OE->3.40 OE->3.52 M33->3.71 M33-2 (+ 1.5 Kernel)->1.5

PSP-Slim: 3.60->3.60 M33->3.71 M33-> 3.71 M33-2-> 3.71 M33-3-> 3.71 M33-4
ace1uk
Suspended permanently
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22. July 2006 @ 03:57 _ Link to this message    Send private message to this user   
Normal boot is just as it says; Swap Magic's normal booting procedure.
Special boot is used for games which, for example, have a double-elf load, where you'd often have to use an additional CD or DVDLoader burnt onto another cd/dvd as an extra swap. This is Swap Magic's replacement of those additional loaders, and can help with those 'problem' games.

Always use Normal boot to start with, then Special if it doesnt work normally.

With Swap Magic, you need the Swap Magic fixed version of AR MAX Evo for it to work.



Always 1st with 100% working PS2 Online Game DNA$ IDs!!
xCirusx
Junior Member
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22. July 2006 @ 05:48 _ Link to this message    Send private message to this user   
Where and how can I get that? Download it or buy it? And also, Do I need DVDloader at all?

Upgraded over 100 PSP's to CFW!!! Love my Jig-Kick!!!!

PSP-PHAT: 1.50->1.51->1.52->2.00->1.5->2.71 SE->3.02 OE->3.03 OE->3.10 OE->3.30 OE->3.40 OE->3.52 M33->3.71 M33-2 (+ 1.5 Kernel)->1.5

PSP-Slim: 3.60->3.60 M33->3.71 M33-> 3.71 M33-2-> 3.71 M33-3-> 3.71 M33-4
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