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Making Expliot DVD Using Independance Compiler
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stevenh9
Newbie
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23. August 2006 @ 22:17 _ Link to this message    Send private message to this user   
Hi, I am wondering if I follow this guide, but instead of burning the ISO to cd, I can burn it to DVD and it will still work.
Quote:
unzip the elf file and save it to where ever you can remember it's loaction.

open up Independance Compiler. follow the below instructions and DO NOT change any settings or click any buttons that your not directed to do or it wont work.

click the 'close this window' button near the bottom right.

click on the 'Title.db' tab

put a PS1 game into your CD drive and select that drive in the title.db windown.

click on the 'get id from cd' and it should pop up in the window above.

if it does click 'add to title.db'

if it does not come up (most of the time it should) then open that drive with your windows explorer and find the SCUS or SLUS file and single click that file, on the left side of windows explorer you should then see information about the file, and it will have the code as SCUS_xxx.xx or SLUS_xxx.xx the _ may be a - but most often not. write this id exactly as it is here into the space in Independance Compiler where it says 'Enter ID Here', then click add.

now select the 'Files' tab. and click on 'browse for file' and select the hddlfpp.elf file (where ever you put it at when you unzipped it) then click Add.

now click the 'Creat Exploit' tab,

click 'creat exploit' button at the bottom.

wait till it's done, it will say the exploit has been completed and the file is located at C:\iscentral\

open your burn software and burn that ISO file to a CD

make sure your memory card is in the first slot of the PS2 (the left port or bottom port, depending on the orentation you have your PS2 sitting)

use your swap magic to boot the CD-R disk you just burnt as if it were a PS2 game, you should see the PS2 splash screen then the screen will go black and then text pops up saying 'installing exploit' then copying file 'XXXXXXX'

leave it alone till it says 'complete'

eject the exploit disk.

if your ps1 game is an original, put it in and boot.

if your ps1 game is a backup use swap magic to boot it.

when you try to boot the ps1 game the exploit will trigger (the only disk that will trigger this is the one you used when you made the title.db above)

the screen will come up to 'press select to configuer'

press select

select the location named 'default' and press O (it's the very top selection)

you should then get a browser type screen.

scroll down to mc0:\ and press O

scroll down to BSDATA-SYSTEM\ and press O

scroll down to the hdlfpp.elf and press O you'll now pop back to the configuration screen.

scroll down to TIMEOUT and press X to take that number to 0

scroll down to OK and press 0

now your all set and configuered to exploit from the mc any time that ps1 disk is booted.

hit reset with the PS1 disk still in the console and you'll boot HD Loader directly.
Thanks
stevenh9
Newbie
_
25. August 2006 @ 10:06 _ Link to this message    Send private message to this user   
Anything?
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