supposedly a HUGE reduction in the time it takes to find a server and play w/e online scenario you like. before it used to take a few mins sometimes before i was able to connect to "headquarters" now its like 20 secs or so they say. supposedly it fixes the "HOST" problem. before when a host left the whole group got disconnected, now or soon it'll pass the "host" slot on to someone else. i haven't experienced this yet as i only upgraded and never played.
Quote:Left face and salute Infinity Ward, curators of awesome-o war game Call of Duty 4, as they have update plans for their epic title.
The update starts with the usual online game update, a switching of maps and updating playlists etc etc, but the real meat comes with some gameplay and networking updates. Firstly is 'host migration', where by before you would be completely disconnected when the host left, now the next suitable host is selected. Also, some connection issues with large parties have been supposedly smoothed out as well. Lastly, some bugs like the one with corrupt class data kicking players have been fixed.
Some gameplay elements have been tweaked, like unlimited sprint in old school mode, larger magazines and a ragdoll cam. Sniper Rifles have been adjusted to be slightly more accurate, and more spawn points have been added in all the maps. Also, a 'bug' where sprinting was longer with different weapons (?everyone runs faster with a knife?) has been fixed so sprint length is the same.
The most amusing new feature is an updated kill cam, which will show you exactly what killed you. Even bombs from air strikes. It will actually show said bomb dropping from the aircraft and smacking straight into your gormless face. Awesome.
some more good stuff, here is the most recent quote
Quote:The first Call of Duty 4 update has just been released, and it does wonders for the game.
Upon booting up your COD4 disc, you'll be prompted to download and install COD4 v1.10, the newly released patch. We noticed that when entering an online game (we tried free-for-all and team deathmatch) it took approximately 15 and 30 seconds to find a game, compared to the standard minute it would take pre-patch.
Besides the current networking fixes, numerous changes will soon be made to both the gameplay and feature set of the title. For more details on that upcoming patch, check out our previous news story.
the "previous" quote is the one i posted first. not sure if all that they said is being implemented yet
I played last night and I did find that it was much faster to get on to a game. It was real quick to get on Headquarters but going into a Free for all match was a bit better.