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Crytek CEO talks out about PC game piracy, again
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The following comments relate to this news article:

Crytek CEO speaks out about PC game piracy, again

article published on 30 June, 2008

Crytek CEO Cevat Yerli is in the news again for talking about how PC game piracy has affected his company and sales of its blockbuster hit Crysis. Last month, Yerli said the company would no longer be PC exclusive because of piracy and would bring future titles to multiple platforms. In this most recent interview, Yerli was asked what he felt were the reasons behind Crysis' "lacluster" ... [ read the full article ]

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1. July 2008 @ 14:36 _ Link to this message    Send private message to this user   
Originally posted by lynchGOP:
Oh man....................you people who make statements like "It's just another Doom-type game, run here, shoot this should be bitch-slapped. Stop complaining, stop ragging and above all else, STOP BEING HYPOCRITES. I'd bet my bottom dollar that the majority of you 'complainers' are/did play the games you're raggin' on and thoroughly enjoyed them. THAT"S WHAT FPS GAMES ARE!!! What the Hell would impress you regarding those types of games hmmmmmm?? You want the game to understand what you're saying to it? You want it to understand and empathize with what you're feeling? Ooooh Ooooh Oooooh, how about this, the game..................SHOOTS YOU BACK! Stop complaining and justifying your rampant theft and piracy, contribute back to society by purchasing a game from time to time and enjoy.

Learn to speak German and 'KWITCHERBICHIN' !!!
there's no replay value, unlike doom, or even goldeneye for the n64. they may have crappy graphics by today's standard, but at least they can keep you occupied more than half an hour.

try speedrunning in crysis, with all the details on very high, 4xAA, and max resolution.

ps2: v7 scph-39001 - independence exploit - hdloader 0.8c - maxtor 300gb hdd
(+[__]%) psp slim ta-085v1: 6.60 PRO B10
wii (powered by bootmii/priiloader): 4.1u - d2x v10beta53-alt (base 56) - configurable usb loader v70r51/devolution r188 - wd scorpio black 7200rpm 320gig w/ ams venus ds2 enclosure

got a whole lot more to list . . .

This message has been edited since posting. Last time this message was edited on 1. July 2008 @ 14:39

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rvinkebob
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1. July 2008 @ 15:01 _ Link to this message    Send private message to this user   
As someone in the first post said, piracy has been here for a loooong time. This video might refresh some people's memory XD

Don't Copy That Floppy

Yeah, just like one of those videos you can't stop watching but your killing yourself while doing so. Damn was oregon trail fun!!


This message has been edited since posting. Last time this message was edited on 1. July 2008 @ 15:01

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3. July 2008 @ 02:12 _ Link to this message    Send private message to this user   
@ Lynch
I think your missing the point of alot of these peoples anger. Their not nesacarly angry about the game coming out, Their angry because The developer is accuseing cruddy sales on pirates and pirates alone.
There are many factors that could go into cruddy sales, above average PC's, and the generic game play. Wolfenstien came out what maybe early 90's, has first person shooter games really changed that much?? Heck even in that game, or doom you had to use certain door combinations, which is still a big deal in games today.
I wouldn't mind a game that had same senario as Myst, and Raven, then add the shooting element, then also add Character development like in military games(stat inprovements)
Hell, I may be wrong and your right. Everybody is just bitter and want something to complain about.
But for me what ticks me off is this dude wants to put all the blame on pirates, along with the RIAA, MPAA and others, it's not because people have gotten lazy and lost their creative edge, and the desire to entertain the masses. Everybody wants to make a quick buck and move on.
If you look at the break-out games, games that people will always remember. Most of the games first of their kind, or well advertised.
First-First person shooter= Wolfenstein (Although Doom was better advertised and had more copies hit the streets)
Myst= Was a first person game that made you actually think, and man was it a pain in the A@@ I never even finished that game.
Final Fantasy Series= One of, but not first, games to use character development, thought the whole game.
Gran Terismo=one of the first games where you can truly tune your car to your driving style
Grand Theft Auto=um never played but from what I hear it has taken the full world interaction to the extreme??

I know I missed alot, or may have made a couple mistakes, but my point is wheres the creativity in the entertainment industry?? I mean come on, Games cost $50-$60 for a single game. Which cost $0.15-$0.30 to manufactor and deliver. Yes alot of money went into development, but how many sales does it take before that price can go down?


Whos gonna make the next "come out game" what game will forever be remembered for pioneering into a new experiance instead of just fallowing in the footsteps of the ones that blazed the trails??
With todays technology you really gotta be good at anti hacking, or a really good deveoper to earn our money. I mean comon people have been copying stuff since cassette tapes came out, we used to sit with our fingers on the record button waitting for our favorite song to come on.
I'm sure MR.Cevat Yerli did the same thing.
Now I don't know this to be true but I would be willing to bet that if you looked at the code for the game, or whatever the terminology is, you might see some stuff that has been copied (aka. pirated) from other games.
And also this isn't the first time he has complained about pirates.
I think he is looking for an excuse to go into the console industry and this is the easiest way for him to convince his share holders.

Like I said I may be wrong and we're just looking for something to be bitter about......But maybe I'm right and we as gamers and people who desire to be entertained are tired of the same thing over and over again.
Or maybe we're both right...We're all bitter, but because we're tired.
djgizmo
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3. July 2008 @ 08:37 _ Link to this message    Send private message to this user   
Originally posted by lawndog:

I know I missed alot, or may have made a couple mistakes, but my point is wheres the creativity in the entertainment industry?? I mean come on, Games cost $50-$60 for a single game. Which cost $0.15-$0.30 to manufactor and deliver. Yes alot of money went into development, but how many sales does it take before that price can go down?

the $0.30 a disc to manufacture and distribute does not even come close to the amount that is spent on development, design, marketing, and updating the game.

Lets say a company's goal is to distribute 1,000,000 copies of a game. (a high number). They sell it to walmart/best buy for $35 (yes, believe it or not, BB / Walmart are the ones that mark it up to $50-$60)

So if EVERYTHING goes well, they will gross $35,000,000

Lets check out the costs for the company over a 4 year time it takes to develop a title.

Sound Designers x3: 4yrs@$40,000 per year = $480,000 (which is LOW for a sound designer)
Computer Graphic designers x3: 4yrs@60,000 per year = 720,000
Programmers x 10: 4yrs@50,000 per year = 2,000,000
Game Music Scoring: 4yrs@60,000 per year = 240,000
Marketing department: 4yrs @ 200,000 per year = 800,000
As you can tell, these costs add up quick... This not including the salaries for the CEO, CFO, accounting etc etc.

IMO, if a game is good, it will outsell piracy 50% of the time. However, with the number of torrents I've seen with Crysis and thousands of other games, I can say without a doubt that piracy in its current stage is partially hendering development of better games.
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3. July 2008 @ 09:36 _ Link to this message    Send private message to this user   
Quote:
Originally posted by lawndog:

I know I missed alot, or may have made a couple mistakes, but my point is wheres the creativity in the entertainment industry?? I mean come on, Games cost $50-$60 for a single game. Which cost $0.15-$0.30 to manufactor and deliver. Yes alot of money went into development, but how many sales does it take before that price can go down?

the $0.30 a disc to manufacture and distribute does not even come close to the amount that is spent on development, design, marketing, and updating the game.

Lets say a company's goal is to distribute 1,000,000 copies of a game. (a high number). They sell it to walmart/best buy for $35 (yes, believe it or not, BB / Walmart are the ones that mark it up to $50-$60)

So if EVERYTHING goes well, they will gross $35,000,000

Lets check out the costs for the company over a 4 year time it takes to develop a title.

Sound Designers x3: 4yrs@$40,000 per year = $480,000 (which is LOW for a sound designer)
Computer Graphic designers x3: 4yrs@60,000 per year = 720,000
Programmers x 10: 4yrs@50,000 per year = 2,000,000
Game Music Scoring: 4yrs@60,000 per year = 240,000
Marketing department: 4yrs @ 200,000 per year = 800,000
As you can tell, these costs add up quick... This not including the salaries for the CEO, CFO, accounting etc etc.

IMO, if a game is good, it will outsell piracy 50% of the time. However, with the number of torrents I've seen with Crysis and thousands of other games, I can say without a doubt that piracy in its current stage is partially hendering development of better games.
mmm no games are only abut 10$ less than the retail price, the retial mark up is 3-10$ this is why you see some 4X$ games.
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4. July 2008 @ 07:56 _ Link to this message    Send private message to this user   
which equals a total of 4,240,000 out of pocket, not includeing CEO, CFO and accounting(which also handle other projects)
Which leaves a remander of #30,760,000.
And EA is has come out and said it has reached the 1 million mark for sales.
Being that this game has outsold EA's expectation http://www.incrysis.com/index.php?option...ask=view&id=612
Does this guy really have the right to piss and moon about pirates??
realmog
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4. July 2008 @ 10:08 _ Link to this message    Send private message to this user   
I play BF2 & was one of the people who refused to buy another EA product because of poor support & patching. Ea & whichever software house programs the game will have to produce something awesome to make me purchase another one of thier titles. I was not alone in this stance, if you read BF2 forums you will see a lot of people who did the same as me.
glazenuts
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4. July 2008 @ 12:01 _ Link to this message    Send private message to this user   
After playing the game I came to a different conclusion as to why sales are down and I don't think it's piracy. Aside from the fact you need a Cray supercomputer to run it above 45fps, The game basically sucked. Did have a couple of moments? sure but over all it was weak and BORING!!! No where as good as the first game. If I had paid full price and not got it on ebay I'd have been pissed. I just purcashed 2 other games used of ebay that I'm not happy with.
1)Soldier of Fortune Payback: What a piece of crap, SOF 1&2 were good.
2John Woo's Stranglehold. It's a console port that you can't re-assign the momvement keys wsad which is not the config I use to game so I can't play it. So the problem the game industry is having is piracy? How about bonehead mngt?
wetsparks
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4. July 2008 @ 17:56 _ Link to this message    Send private message to this user   
the game sold well and made plenty of money. especially when you consider that they don't have to pay a royalty to the console manufacturer since it is on pc. they made at least $10 million more since it wasn't released on console because of that and people are going to keep buying this game for a few years because it is the benchmark game for PCs right now. The guy needs to shut his trap, when there isn't a PC out there right now that can run it at max, you are going to get a lot of pirates. Be happy with selling over one million, probably over two by the time it is taken off of store shelves considering you need the new amd card to run it on high settings, high resolution with a decent frame rate, and probably two of the new cards to get frame rates that you really need from a shooter
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4. July 2008 @ 22:07 _ Link to this message    Send private message to this user   
Piracy will always happen, its how good the game is that will force get people to buy the game knowing that they deserve the money. I bet 50+% of the people that downloaded it noticed that the game is crap or that their PCs couldn't run it well at all. I'm the one who thinks the game is crap. It kept my attention for some 4 hours only.
Dat1boi
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6. July 2008 @ 12:38 _ Link to this message    Send private message to this user   
...if we're being honest here...


So I downloaded crysis, played it for all of 5 minutes on my pretty good Dell 1520 w/ nvidia 8600 video card and 4 gigs of ram. It played like crap and it felt just like farcry which I didn't like.


Luckily for me I didn't spend 50 bucks on a game that would I would've tried to resell on ebay for half of that the next day.

I don't really think it was just piracy that killed them, but the game wasn't really as great as they thought.
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6. July 2008 @ 13:04 _ Link to this message    Send private message to this user   
On my computer, Q6600 @ 3.07, 4GB RAM, 6800GT it also plays like crap. Plays on around lowest-medium settings. Lowest for a constant no-lag play. Medium lags once every 10 minutes or so. I wouldn't have minded that, I just never liked the game. That game was more of a gamers benchmark then a game people played.
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6. July 2008 @ 13:14 _ Link to this message    Send private message to this user   
2.4c2D 2GB ramm and a 8800GTS...ran fine on high for me 0-o
didn't make the game any better...but ti ran fine....
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6. July 2008 @ 13:16 _ Link to this message    Send private message to this user   
Originally posted by ZippyDSM:
2.4c2D 2GB ramm and a 8800GTS...ran fine on high for me 0-o
didn't make the game any better...but ti ran fine....

So you basically needed a $300 graphics card ;)
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6. July 2008 @ 13:21 _ Link to this message    Send private message to this user   
Quote:
Originally posted by ZippyDSM:
2.4c2D 2GB ramm and a 8800GTS...ran fine on high for me 0-o
didn't make the game any better...but ti ran fine....

So you basically needed a $300 graphics card ;)
450..... :P
I did run it on medium on a 3.0 2 core P4 with 2 GB of ramm and a 7600 and it run fine.

I didnt have much trouble running it it was wanting to play it I had trouble with.
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6. July 2008 @ 14:31 _ Link to this message    Send private message to this user   
Originally posted by ZippyDSM:
Quote:
Originally posted by ZippyDSM:
I didnt have much trouble running it it was wanting to play it I had trouble with.

LMAO
nobrainer
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6. July 2008 @ 14:34 _ Link to this message    Send private message to this user   
Originally posted by ZippyDSM:
Quote:
Originally posted by ZippyDSM:
2.4c2D 2GB ramm and a 8800GTS...ran fine on high for me 0-o
didn't make the game any better...but ti ran fine....

So you basically needed a $300 graphics card ;)
450..... :P
I did run it on medium on a 3.0 2 core P4 with 2 GB of ramm and a 7600 and it run fine.

I didnt have much trouble running it it was wanting to play it I had trouble with.
same here.
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6. July 2008 @ 22:44 _ Link to this message    Send private message to this user   
They make a crappy game and blame Piracy. WTF! This is a type of game that the PS3/360 needs for online, not a PC!
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nobrainer
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7. July 2008 @ 12:43 _ Link to this message    Send private message to this user   
Originally posted by core2kid:
They make a crappy game and blame Piracy. WTF! This is a type of game that the PS3/360 needs for online, not a PC!
if it does get ported to either the 360 or ps3 the visuals will suffer as neither console can match either the refresh rate or resolution of a pc and that is running at dx9 standard not even dx10.

The only reason to purchase this title is for the effects, or if you are a sheep the "awesome advertising"

but i suppose only morons would be duped by that or kids on ritalin.


 
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