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Is upgradeability a scam we've all fallen for?
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Ree81
Junior Member
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25. August 2008 @ 17:53 |
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I was having a discussion with a few other modders about why Wiikey stopped working when Super Mario Galaxy came out.
See, it's my hypothesis that that incident caused a lot of chips to implement an upgrade ability, when it's really the Wiikey's shoddy programming that's to blame.
New chips like the cheapest D2Sun and slightly older ones like D2CKey don't have an upgrade function, yet both chips has worked flawlessly since their release.
But, is the lack of an upgrade function really that bad? I mean, there's only been one line of chips (the early homebrew ones) that has actually stopped working with certain games. My question is, does that justify having to put an upgrade function in All future chips, or is that simply unnecessary?
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penguin98
AfterDawn Addict
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25. August 2008 @ 18:10 |
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The reason that the first-gen chips stopped working after SMG came out is because nintendo found a way to detect them. It's not a matter of shoddy programming, the chip firmware was fine, its just that nintendo found a way to detect them so the firmware had to be updated to bypass that detection.
The D2C chips didnt have any problems with the newer games because they use a different way of connecting that nintendo's update can't see. However, should nintendo ever roll out a game that gives error 001 on the D2C compatible chips then any of the early D2C adopters with non-upgradable chips will be out of luck.
Basically, I dont see why you're complaining. Having the option to upgrade the chip is always better than not having the option, even if you never actually have to use it.
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Ree81
Junior Member
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25. August 2008 @ 18:13 |
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I'm complaining 'cause chips like D2Pro and Wasabi are twice as expensive, and these are the chips the public wants.
I agree that it's better though. But where does the line between sanity and price go?
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penguin98
AfterDawn Addict
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25. August 2008 @ 18:29 |
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Perhaps those chips cost twice as much because they're the ones everyone wants and not just because of the upgradability feature.
Law of supply and demand.
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Ree81
Junior Member
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25. August 2008 @ 20:11 |
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Myeah? So I'll just buy D2Suns which work excellently and just assume they'll never be detected and thus make more money.
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AfterDawn Addict
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25. August 2008 @ 20:51 |
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i'd take upgrade over locked down. nintendo won't stop at trying to detect modchips.
i'd rather spend more money on a modchip that is more futureproof, than the cheapie with no updates. the ARGON is probably the best out, since it uses a programmer.
ps2: v7 scph-39001 - independence exploit - hdloader 0.8c - maxtor 300gb hdd
(+[__]%) psp slim ta-085v1: 6.60 PRO B10
wii (powered by bootmii/priiloader): 4.1u - d2x v10beta53-alt (base 56) - configurable usb loader v70r51/devolution r188 - wd scorpio black 7200rpm 320gig w/ ams venus ds2 enclosure
got a whole lot more to list . . .
This message has been edited since posting. Last time this message was edited on 25. August 2008 @ 20:53
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egrialuca
Account closed as per user's own request
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25. August 2008 @ 23:50 |
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i just get watever that is cheap/on sale. yea, im cheap like that.
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Senior Member
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26. August 2008 @ 00:36 |
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You know Ree81 I never thought of it that way. But like penguin98 said,
The first Gen of modchip were to play backups. Now after a while nintendo gets smart and adds protect(Like in SMG) And this is way I favor upgradeable modchips. The wiikey team hasn't fail yet with the 1.9g upgrade, and again with the SSBB bug.
If you still don't agree, try asking those people who got screwed with original Wiinja. A non-upgradeable chip that can't bypass the newer Super Mario Galaxy copy protection.
Bobby Hill
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elk1007
Member
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26. August 2008 @ 01:16 |
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And here I was with the impression that the price of a chip or directly correlated with the difficulty involved in implementing it.
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Ree81
Junior Member
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12. September 2008 @ 22:03 |
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Another question that just "dawned" on me. ;) Even if there were to come another copy-protection code with new games, does anything suggest that upgradeable chips will be able to surpass these? Or do we simply need to look at Wiikey again to see that they managed to do it with SMG/SSBB and assume it's doable?
I mean D2Pro is upgradeable, but they still had to release new chips for D2C2 and D2E drives. Or is that different somehow?
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penguin98
AfterDawn Addict
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13. September 2008 @ 07:46 |
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Thats different because the D2C2 and D2E drives were a hardware protection upgrade. Software cracks are often beaten by hardware level protection, but software protection can nearly always be beat by software cracks (assuming the cracker has the skills anyway)
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