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The following comments relate to this news article:

Converting video with GPU acceleration tested

article published on 20 January, 2009

Introduction During the past couple of years the possibilities of video cards have increased to help in more than just 3D modelling and video games. Nowadays video cards can be used in for example breaking password protections, medical research and calculations, as well as video processing. The processing power of video cards cannot be used automatically in generic software. In order ... [ read the full article ]

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20. January 2009 @ 13:41 _ Link to this message    Send private message to this user   
Is it me or are GPUs becoming like math co processors?
In 5 to ten years all PCs will come with not some crappy video chipset but a study and handy GPU that combined with slot card add on for more graphics power if needed.
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20. January 2009 @ 14:02 _ Link to this message    Send private message to this user   
They had those zippy it was on all Vesa Graphics cards. 3DFX (voodoo)PCI had 2 processors on you could swap out and one you couldn't. Voodoo 2 just soldered them both on the boards Voodoo3 and up usually had just one ship excluding rage.

i actually looked at the pics and w/o cuda looked better (not as blurred ) w/ cuda looked more vibrant(but was blurred).
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20. January 2009 @ 19:15 _ Link to this message    Send private message to this user   
Originally posted by DXR88:
They had those zippy it was on all Vesa Graphics cards. 3DFX (voodoo)PCI had 2 processors on you could swap out and one you couldn't. Voodoo 2 just soldered them both on the boards Voodoo3 and up usually had just one ship excluding rage.

i actually looked at the pics and w/o cuda looked better (not as blurred ) w/ cuda looked more vibrant(but was blurred).
I am referring to something more open the chip makers make a standardized GPU chip of varying power this chip is installed on most motherboards and a DVI/VGA port is offered either as a optional add on or with the other ports, the add on card will be able to interface with it have have more options with bandwidth and features.

The main competition can create features and maximized support of thier chips and add ons creating a a more sub driven market.
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21. January 2009 @ 00:08 _ Link to this message    Send private message to this user   
Personally, the CUDA pictures look blurry and even a bit lighter in color compared to the non-CUDA pictures.

It would have been nice to see the originals as well, to see which picture was closer to the original, which is the ultimate goal.

With time I hope the CUDA footage will get clearer and better looking and end up being the way to go due to the much quicker encoding times in most situations.

Peace
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27. January 2009 @ 07:32 _ Link to this message    Send private message to this user   
Originally posted by Pop_Smith:
Personally, the CUDA pictures look blurry and even a bit lighter in color compared to the non-CUDA pictures.

It would have been nice to see the originals as well, to see which picture was closer to the original, which is the ultimate goal.

With time I hope the CUDA footage will get clearer and better looking and end up being the way to go due to the much quicker encoding times in most situations.

Peace
That is exactly how I see it plus some of the Cuda shots seem a bit distorted, I?m not impressed.

War LOL
pmshah
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27. January 2009 @ 21:44 _ Link to this message    Send private message to this user   
As a matter of fact the GPUs have inherently more processing power than your "normal" CPUs when you consider only the sheer processing power. The difference is that they are limited in their command sets, again designed for the specific task of video related tasks.

The ideal processor to use would be IBM's 32 core cell processor, each perhaps equivalent to a 486 (my guess) but each doing its own thing in parallel and capable of full x86 command set. It would probably compute the pants off of anything else in the market.

I believe PS3 employs it.
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27. January 2009 @ 23:42 _ Link to this message    Send private message to this user   
Originally posted by pmshah:
As a matter of fact the GPUs have inherently more processing power than your "normal" CPUs when you consider only the sheer processing power. The difference is that they are limited in their command sets, again designed for the specific task of video related tasks.

The ideal processor to use would be IBM's 32 core cell processor, each perhaps equivalent to a 486 (my guess) but each doing its own thing in parallel and capable of full x86 command set. It would probably compute the pants off of anything else in the market.

I believe PS3 employs it.
in computer engineering that might work, but it would require a major over haul of standardized parts. hence the reason Major GFX chipset manufacturers have employed there own method of parallel. called stream processing, not true parallel of coarse more like hyper threading. the PS3 uses RSX a GPU based on the Nvidia GeForce 7800 Architecture, not exactly top of the line anymore.
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