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New Xbox360 Disc Protections? Bans to follow?
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Jan1234
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21. April 2009 @ 03:02 _ Link to this message    Send private message to this user   
I noticed the other day that when FIFA?09 for Xbox360 is patched with the latest update, the flags that specify what media the game is allowed to run from have changed. Originally it was allowed to boot from a standard original Xbox360 disc, however now it is only allowed to boot from a new media type which is basically an updated version of the original Xbox360 disc type.

Those who have ever looked into the depths of the Xbox360 disc authentication scheme know that a ?new? type of disc authentication has been in the works since the Xbox360 was released. It is known as the AntiPiracy v2.5 checks, or AP2.5. Is this FIFA?09 patch a sign that AP2.5 is finally going to see the light of day? If so then the ban hammer is going to come down hard.


more after jump http://xorloser.com/blog/?p=9
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Jan1234
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21. April 2009 @ 03:28 _ Link to this message    Send private message to this user   
Pretty sure that fw 1.51 combats this but need conformation.
Jan1234
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21. April 2009 @ 11:47 _ Link to this message    Send private message to this user   
But then again there is no mention of wave 3
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21. April 2009 @ 15:17 _ Link to this message    Send private message to this user   
i think this is the SS V2 that C4EVA mentioned in the last 1.6 update posted in that thread. IF so then it sounds like he has already cracked it before the majority of the scene knew it existed.

If you send me questions on Live about modding or anything related i will block you. Dont be an idiot.
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21. April 2009 @ 17:49 _ Link to this message    Send private message to this user   
[02:22pm] <+c4eva> AP25 threat is real, but only MS knows if it will ever be enabled, since it has been in drive fw since hitachi!
[02:24pm] <+c4eva> action against ap25 will be taken when it is used, until then we can only monitor!
[02:26pm] <+c4eva> ap25 involves host supplied LBA checks, encrypted with AES, LBA's are submitted by the host (360)!
[02:28pm] <+c4eva> not all drives support it, and they will have to make sure all drives that do support give back reliable results!not as easy as it sounds!
[02:31pm] <+c4eva> transmitted to drive to do the checks!
[02:34pm] <+c4eva> fifa is fine

Jungle Flasher Tutorial | Jungle Flasher Troubleshooting Guide | Latest JF version: 0.1.75 | <-- All credit goes to Team Jungle/HyperX.
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21. April 2009 @ 17:54 _ Link to this message    Send private message to this user   
ok so it isnt SS V2 then. sounds like it has been around for a while but no one noticed till recently. Seeing as though he said since hitachi firmware and not all drives support it i dont think MS can enable it soon. I dont know how they would enable it when some drives dont suport it unless they can update drive fw and if that was the case i think they would have already done so to brick all hacked drives or at least change back to stock fw.

If you send me questions on Live about modding or anything related i will block you. Dont be an idiot.
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21. April 2009 @ 18:03 _ Link to this message    Send private message to this user   
xorloser's blog explained it pretty well.

Quote:
I noticed the other day that when FIFA?09 for Xbox360 is patched with the latest update, the flags that specify what media the game is allowed to run from have changed. Originally it was allowed to boot from a standard original Xbox360 disc, however now it is only allowed to boot from a new media type which is basically an updated version of the original Xbox360 disc type.

Those who have ever looked into the depths of the Xbox360 disc authentication scheme know that a ?new? type of disc authentication has been in the works since the Xbox360 was released. It is known as the AntiPiracy v2.5 checks, or AP2.5. Is this FIFA?09 patch a sign that AP2.5 is finally going to see the light of day? If so then the ban hammer is going to come down hard. Don?t say I didn?t warn you
The original Xbox360 game disc was reffered to as DVD-XGD2, which I presume stands for Xbox Game Disc version 2 (with version 1 being the discs used on Xbox1). This new Xbox360 game disc just seems to be reffered to as an ?updated DVD-XGD2″ , however to avoid confusion I will call this new disc type ?DVD-XGD2.5″. Also since I am a lazy typer I will remove the ?DVD-? prefix for the following text.

Based on what I remember from when I looked into the disc authentication, I can see three possibilities. In order of likeliness they are:

1) Possibly the XGD2.5 disc is actually physically the same as the XGD2 disc but has support for extra unknown challenge/response checks.

XGD2 discs are authenticated by a series of challenge response pairs. The Xbox360 sends challenges to the dvd-drive and then the drive sends back responses to these challenges based on information on the disc in the dvd drive. If the Xbox360 deems the responses to be correct, the disc is authenticated.

Current Xbox360 dvd-drive hacks work since the challenge/response pairs are stored in the security sector on the disc, meaning that all possible challenge/responses are known in advance. The best way for MS to solve this problem is to use challenge/response pairs that are not known in advance to the dvd-drive. So if a hacked dvd-drive receives an unknown challenge it will not have the correct repsonse to send back, therefore the authentication will fail and the copied game will not boot.

MS could do these extra checks when you connect to Xbox Live, and could even save unknown challenge/response pairs to a file on the flash of your Xbox360 in order to do the checks offline. They could also save challenge/responses to your flash when you update your console via Live or an update on a game disc.



2) Maybe the authentication of XGD2.5 is a superset of the XGD2 authentication. Therefore the FIFA?09 game could be pressed on the new XGD2.5 discs and still pass the XGD2 authentication checks. Then when MS is ready to initiate AP2.5 checks they could patch the game to only boot if it?s disc passes the XGD2.5 authentication.



3) Or else I may just be wrong and there is no new disc type or it is totally seperate to AP2.5 :)


Jungle Flasher Tutorial | Jungle Flasher Troubleshooting Guide | Latest JF version: 0.1.75 | <-- All credit goes to Team Jungle/HyperX.
360 Drives and Motherboard Identification | Make a Bootable USB Drive | JF walk-through for <BenQ> <Samsung> <All LiteOns>
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21. April 2009 @ 18:08 _ Link to this message    Send private message to this user   
i dont think it can be called an explanation when it gives more than one possible reason for it. more like educated speculation lol. but regardless of what the blog says if C4EVA says some drives no not support it(how could they without firmware updates to the drive?) then i dont see how it could ever be used. Sounds likea feature MS was thinking of using but then abandoned it.

If you send me questions on Live about modding or anything related i will block you. Dont be an idiot.
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21. April 2009 @ 18:13 _ Link to this message    Send private message to this user   
Originally posted by stealthdf:
i dont think it can be called an explanation when it gives more than one possible reason for it. more like educated speculation lol.
True... lol :)

I'd like to see which drives have the AP 2.5. I hope AP 2.5 is never implemented.. because I'm guessing games security info might have to be ripped in a different fashion and older rips might not work.

Jungle Flasher Tutorial | Jungle Flasher Troubleshooting Guide | Latest JF version: 0.1.75 | <-- All credit goes to Team Jungle/HyperX.
360 Drives and Motherboard Identification | Make a Bootable USB Drive | JF walk-through for <BenQ> <Samsung> <All LiteOns>
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21. April 2009 @ 18:17 _ Link to this message    Send private message to this user   
i was reading the #2 from that blog and he said maybe they would include these checks via xbox live or on a game disc. I doubt that cause it would mean a person couldnt play there games without xbox live or untill they gota new game with these checks. if the checks for a game are stored on the game itself then i dont see that adding anymore added security for MS. I dont see them ever doing anything that would require someone to have internet to just boot a game, unless that game was multiplayer only but this isnt PC gaming and they want to make money.

If you send me questions on Live about modding or anything related i will block you. Dont be an idiot.
gameover9
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22. April 2009 @ 11:39 _ Link to this message    Send private message to this user   
Originally posted by stealthdf:
i was reading the #2 from that blog and he said maybe they would include these checks via xbox live or on a game disc. I doubt that cause it would mean a person couldnt play there games without xbox live or untill they gota new game with these checks. if the checks for a game are stored on the game itself then i dont see that adding anymore added security for MS. I dont see them ever doing anything that would require someone to have internet to just boot a game, unless that game was multiplayer only but this isnt PC gaming and they want to make money.
No kidding. There would be some legal actions here. Xbox Live isn't for everyone. Plus, some people just play 1 or two games.
fast_4g63
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2. May 2009 @ 14:23 _ Link to this message    Send private message to this user   
Hi this is my first post on afterdawn,I was wondering if anyone was having problems with playing Left 4 Dead or any other burned games on XboX LIVE. The problem is that yesterday I went to play Left 4 Dead, and soon as I got to the main menu Peer Guardian Crashes on my PC? This doesn't happen to any of my other games I burned, and didn't happen before. I've taking every percaution in the hacking and burning process,I even rechecked the disk on ABGX 360 and it was fine.
This now happens every time I try to load my Left 4 Dead! Not trying to scare anyone but, I think this might have something to do with the new security features. It would be really helpful if someone could look into this problem for the community.

I use,
ix 1.51,Verbatim 2.4x burn at 2.4x ,Sony DL-DVD Burner,VIA chipset,Ben-Q/Falcon.

I only kill to know I'm alive!
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2. May 2009 @ 14:29 _ Link to this message    Send private message to this user   
what would peerguardian on your pc have to do with xbox live?
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2. May 2009 @ 15:04 _ Link to this message    Send private message to this user   
just turn peer guardian off man no need to even have that one when playing on xbox live. if anything it is interferring with valves ip address. peerguardian does some weird things. if your not activly downloading dont use it.. and if downloading and trying to play online at the sametime your an ass for lagging other people while playing

If you send me questions on Live about modding or anything related i will block you. Dont be an idiot.
fast_4g63
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2. May 2009 @ 15:22 _ Link to this message    Send private message to this user   
Same as what I thought here. I do have my PC and 360 on the same router and network? But other than that I can't see why there interacting? I've tryed every varible that I could think of to fix the problem, even deleted and reinstalled the new Survival pack to see if it did anything. I think XBL is sending a weird IP to my XboX,that Peer Guardian catches at the router and doesn't know what to do with it. And again this is only with Left 4 Dead wich I've had for 3 mounths with no problems till I put it in last night and this keeps happening. I Have 13 other burned games and tryed all of them on Live last night with no Peer Guardian failures,I also keep my Peer Guardian updated.I hope someone else with a burned Left 4 Dead,Peer Guardian,and XboX running on the same router as there PC could try this theroy out. I hope XBL wasn't sending updated security info to my xbox. I do download while playing Live, but I'm not a ass cause I have FIOS 20Mbps/5Mbps wich is plenty of bandwidth. ;}

I only kill to know I'm alive!
Senior Member
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2. May 2009 @ 19:04 _ Link to this message    Send private message to this user   
peerguardian can conflict with any devices on a network. i have had it completely block a dsl connection from even connecting with the at&t server which like you said shouldnt happen esp when the dsl modem wasnt directly connected to the pc running peerguardian.

It shouldnt be hard to start a game of l4d and then watch peerguardian logs to see the Ip is is blocking and simply add it to the safe list so there are no further problems. MSn messenger is bad about being blocked so you have to isolate the Ip and add to safe list to allow connection, same issue here.

If you send me questions on Live about modding or anything related i will block you. Dont be an idiot.
fast_4g63
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12. May 2009 @ 18:49 _ Link to this message    Send private message to this user   
Narrowed the IP down Blocked on PG2 still shuts down PG2, didn't block at router, yet gave up on L4D. But found something that was released today about Modern Warfare 2 features and saw this in there, "They'll be implementing a live-patching system for online multiplayer." "Bulk updates won't be necessary." Seemed to sound a little strange to me.

I only kill to know I'm alive!
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12. May 2009 @ 18:52 _ Link to this message    Send private message to this user   
Originally posted by fast_4g63:
Narrowed the IP down Blocked on PG2 still shuts down PG2, didn't block at router, yet gave up on L4D. But found something that was released today about Modern Warfare 2 features and saw this in there, "They'll be implementing a live-patching system for online multiplayer." "Bulk updates won't be necessary." Seemed to sound a little strange to me.
Probably because people hacked COD4 servers or what ever to cheat.

Jungle Flasher Tutorial | Jungle Flasher Troubleshooting Guide | Latest JF version: 0.1.75 | <-- All credit goes to Team Jungle/HyperX.
360 Drives and Motherboard Identification | Make a Bootable USB Drive | JF walk-through for <BenQ> <Samsung> <All LiteOns>
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12. May 2009 @ 18:53 _ Link to this message    Send private message to this user   
sounds like they will be rolling out the changes and fixes as they are created instead of making you wait 2 months for all these fixes to be released in one huge patch......in other words no more waiting for your game to update when you turn on the system and load a game that has a patch. its a good thing.

Originally posted by leerage:
Originally posted by fast_4g63:
Narrowed the IP down Blocked on PG2 still shuts down PG2, didn't block at router, yet gave up on L4D. But found something that was released today about Modern Warfare 2 features and saw this in there, "They'll be implementing a live-patching system for online multiplayer." "Bulk updates won't be necessary." Seemed to sound a little strange to me.
Probably because people hacked COD4 servers or what ever to cheat.
yea so they can stop that stuff right when it happens or as soon as they have a fix for it.

but this makes me wonder how are they going to do all this when usually MS and sony have to review patches and stuff before they are made available.

If you send me questions on Live about modding or anything related i will block you. Dont be an idiot.

This message has been edited since posting. Last time this message was edited on 12. May 2009 @ 18:57

fast_4g63
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12. May 2009 @ 19:05 _ Link to this message    Send private message to this user   
Oh thought it might have to do with disc info patching on the fly.

I only kill to know I'm alive!
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fast_4g63
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16. May 2009 @ 00:39 _ Link to this message    Send private message to this user   
If any one cares, found Left 4 Dead's problem IP that shutdown my PG2. ip# 187.152.99.37

I only kill to know I'm alive!
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