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Some games not working -- 5.5 GEN-B
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willisbr
Junior Member
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3. September 2009 @ 21:11 _ Link to this message    Send private message to this user   
I upgraded from 3.0 M33-3 > 5.0 GEN-A > GEN-B

Final Fantasy VII renders error code 8002013C

Final Fantasy Dissidia renders code 80010013

I've tried using POP 1.71 and 1.72 for FFVII as well as messing with the UMD load settings etc. I've also tried some stuff for Dissidia. Can't get anything to work. I haven't done the PSP thing for months and I'm playing catchup. Tried looking for similar problems/solutions online but haven't found anything yet.

Any ideas? Thanks.
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willisbr
Junior Member
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3. September 2009 @ 21:17 _ Link to this message    Send private message to this user   
Correction: 5.50 GEN-B
willisbr
Junior Member
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4. September 2009 @ 04:21 _ Link to this message    Send private message to this user   
I figured it out!

For FFVII and a few other games, here's what I did...deleted SEPLUGINS folder completly. GENs internal pops seems to load all my stuff np...the olf SEPLUGINS popsloader seemed to conflict.

For Dissidia demo:

So far, I've discovered it has nothing to do with version.txt or any other wierd stuff.

To get Dissidia to work on 5.50 GEN-B ensure the following:

UMD ISO Mode: M33 Driver

Under recovery:
Plugins> Turn them off
Advanced> Advanced configuration> GAME Plugins isabled

The last part MUST be done. The reason I neglected to think of this was because I currently don't have any plugins installed on my PSP...so I didn't think to check this. Regardless if you have other plugins installed, disable it here. GAME Plugins seem to be GENs internal plugins (pops i think) and it will prevent Dissidia and possibly other PSN games from playing. I kept getting "80010013 Game could not be started".

This should fix it guys. Enjoy...i'm playing all my shat now.
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5. September 2009 @ 17:10 _ Link to this message    Send private message to this user   

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willisbr
Junior Member
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5. September 2009 @ 17:17 _ Link to this message    Send private message to this user   
Yes thanks. I've been to that thread and am aware of the codes. At least those two codes now can be referenced to a possible troubleshoot solution.

Thanks again.
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