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afterdawn.com > forums > consoles > nintendo wii - general discussion > hackmii or bannerbomb?
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Hackmii or Bannerbomb?
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Bonovox40
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17. September 2009 @ 13:43 _ Link to this message    Send private message to this user   
I've pretty newbish with wii homebrew, and have been reading up on these and checking youtube for tut vids, but i'm still not clear on which one I should use. I have a wasabi zero wii 3.4u fw, and I don't have the homebrew or anything on it, which is what I want to put on there.

I've read that both hackmii and banner does this, and for many fw versions, but I can't tell if one is better for my system than the other. I just plan on having homebrew and some emulator wads, etc. I typically never ever connect the wii online, unless I find out it's necessary for some critical update in order to run certain titles and such.

Any recommendations as to which path to take?
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17. September 2009 @ 14:58 _ Link to this message    Send private message to this user   
Yeah, read larryjle's guide and follow it so you won't have any problems.

If you can't (or don't want to) figure it out on your own, why not just leave it to someone with a proven track record.

Many people on his forum (including myself) have successfully softmodded their systems using his guide.
reid1022
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17. September 2009 @ 17:49 _ Link to this message    Send private message to this user   
Agree totally to use Larry's last guide. In the last week, have updated 3 units from 3.2 to 4.1 using his guide. Not 1 problem encountered. So simple a caveman could do it. As long as the caveman can read.
Bonovox40
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18. September 2009 @ 15:30 _ Link to this message    Send private message to this user   
Ok, so I got the homebrew loaded and trying to install wads are giving that 2011 ticket error, so i'll us the downgrader to bypass that.

And I really am reading up on wads and channels and such, but I can't find anything specific that explains the differences on how the wii loads/stores data of this type.

My question is, do I have to run wads from SD/usb cards, or can they be permanetly loaded into the wii's memory? From what I take, it has to be in the form of a virtual channel, but what is the limit to these, and around how much space does the wii have to do this?
And since the wad loader fails on the wads I have until I fix it, what exactly does it do? Just temporarily loads the wads from the SD card, or actually dumps them into the wii's memory?

Thanks for any explanations!
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AfterDawn Addict
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18. September 2009 @ 18:34 _ Link to this message    Send private message to this user   
You need to softmod it to get WAD installs to work. Do as suggested above. Follow my 4.1 firmware softmod guide.


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