Madden 2010 abgx30
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jf1981
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3. October 2009 @ 23:15 |
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Hi guys, Forgive me if this has been discussed already, I tried searching but didn't find anything that answer my question.
A buddy of mine lend me is backup Madden 2010, it's the same one that's on the database. Now here's the thing it reads "stealth passed verification failed" even though the game is stealth verified in the database will i be okay to play it like that? Or do I have to create a new iso?
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AfterDawn Addict
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4. October 2009 @ 00:04 |
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do you have your abgx settings correct?
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jf1981
Suspended due to non-functional email address
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4. October 2009 @ 01:29 |
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yup I followed all the abgx tuts here.
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jf1981
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4. October 2009 @ 02:56 |
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sorry for the double post. He told me that he had burn the iso prior to verification. He also told me that it would be okay to play as long as it's in the database. Is this true?
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AfterDawn Addict
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4. October 2009 @ 12:43 |
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well you didn't follow the right tutorial, because it is in the database.
Additionally, this "friend" is telling you bad information. You check and verify the ido, then burn it after.
need jtag help? Xbox 360 console repair? PM me or chat
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jf1981
Suspended due to non-functional email address
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4. October 2009 @ 14:06 |
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I follow this tut [url=http://www.zimbio.com/Xbox+360+Game+Releases/articles/jiXEloysRxJ/Stealthing+Burning+Guide+v2][/url] i knowthe abgx360 is down right but it's the same.
CRC = 747A8FC8
MEDIA ID = 21BB783B
will it be alright to play if its in the database but on the disk?
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AfterDawn Addict
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4. October 2009 @ 14:41 |
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i personally wait, but it's up to you
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jf1981
Suspended due to non-functional email address
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5. October 2009 @ 18:11 |
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so if the game is stealth patch in the database but not on the disk. Will i have to create image from disk and repatch?
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Senior Member
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5. October 2009 @ 18:53 |
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Originally posted by jf1981: so if the game is stealth patch in the database but not on the disk. Will i have to create image from disk and repatch?
Create an image of the disc with ImgBurn. Run that ISO through abgx360 with autofix set to level 3, making sure that online functionality is not disabled. If the image checks out 100%, then you don't need to reburn it. If it needs to be autofixed and then it checks out 100%, then you will need to reburn it. If that particular rip of the game isn't found in the database, then I suggest you don't play it unless it's a personal rip of the game done by someone who knows exactly what they're doing.
The reason you check an ISO before you burn it is because once it's burned it's on read-only media, so abgx360 can't write to it to autofix it. Always check it before burning, and IMO there's no point burning it unless it checks out 100% (including verification) unless you're already banned or aren't bothered about minimising the risk of a ban. If it's a personal rip done properly, it may not match up with what's in the database but as long as it was ripped properly you should be fine, so that's the one exception.
Oh yeah, if you're using ImgBurn, then make sure the "Verify" box is checked before you hit burn. As the creator of ImgBurn says "there's a reason it's checked by default". Once the disc is burned, it will compare it with the ISO that's on your hard drive to make sure the burn is 100% good and that the disc can be read without any errors. It adds a few more minutes to your burn time, but at least that way you'll know that the burn is good. Obviously this kind of verification shouldn't be confused with abgx360 verification, but IMO you should always do both.
This message has been edited since posting. Last time this message was edited on 5. October 2009 @ 19:01
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jf1981
Suspended due to non-functional email address
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5. October 2009 @ 20:32 |
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Originally posted by funksoulb: Originally posted by jf1981: so if the game is stealth patch in the database but not on the disk. Will i have to create image from disk and repatch?
Create an image of the disc with ImgBurn. Run that ISO through abgx360 with autofix set to level 3, making sure that online functionality is not disabled. If the image checks out 100%, then you don't need to reburn it. If it needs to be autofixed and then it checks out 100%, then you will need to reburn it. If that particular rip of the game isn't found in the database, then I suggest you don't play it unless it's a personal rip of the game done by someone who knows exactly what they're doing.
The reason you check an ISO before you burn it is because once it's burned it's on read-only media, so abgx360 can't write to it to autofix it. Always check it before burning, and IMO there's no point burning it unless it checks out 100% (including verification) unless you're already banned or aren't bothered about minimising the risk of a ban. If it's a personal rip done properly, it may not match up with what's in the database but as long as it was ripped properly you should be fine, so that's the one exception.
Oh yeah, if you're using ImgBurn, then make sure the "Verify" box is checked before you hit burn. As the creator of ImgBurn says "there's a reason it's checked by default". Once the disc is burned, it will compare it with the ISO that's on your hard drive to make sure the burn is 100% good and that the disc can be read without any errors. It adds a few more minutes to your burn time, but at least that way you'll know that the burn is good. Obviously this kind of verification shouldn't be confused with abgx360 verification, but IMO you should always do both.
thanks for the info. a buddy of mine lend me the game, just wanted to be sure before i pop in the box. It seems that i'm going to have to reburn since it did download some patches to it.
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