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The following comments relate to this news article:

App Store developer releases interesting piracy facts

article published on 25 October, 2009

A pretty interesting blog post was written up this weekend by Neptune Interactive, the developers behind the new App Store game Tap-Fu. The developers say piracy of the game is rampant and even attack the old "we if like it, we will buy it" mantra used by some pirates to justify their decision to not purchase the game. Neptune says when users submit their high scores for the game they ... [ read the full article ]

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sssharp
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25. October 2009 @ 19:30 _ Link to this message    Send private message to this user   
A game is pirated by those of us who never intend to purchase the game. Freebies are available, but when one shows up we give it a shot just to pause the other games.
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AfterDawn Addict

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25. October 2009 @ 21:11 _ Link to this message    Send private message to this user   
You take a gamble when you go to buy a game. If it's terrible, you've wasted money. If you've downloaded it, you've essentially borrowed it, since you didn't plan on buying it in the first place. If the game is decent and offers some genuine re-playability with online modes and such, it's game you'll go out to buy.
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25. October 2009 @ 21:21 _ Link to this message    Send private message to this user   
Heck, I didn't even know you could buy games through iTunes. No wonder their sales are crap.

Originally posted by sssharp:
A game is pirated by those of us who never intend to purchase the game. Freebies are available, but when one shows up we give it a shot just to pause the other games.
Huh?
georgeluv
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25. October 2009 @ 22:54 _ Link to this message    Send private message to this user   
looks like developers need to find a way to make money off the free model like in-app advertising, data mining, and maybe forming some sort of collective bargaining group with other app developers to force apple to pony up some hardware sales percentages.
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25. October 2009 @ 23:08 _ Link to this message    Send private message to this user   
well i tried out killing floor but updating it was too hard so i just bought it
mediaseo
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25. October 2009 @ 23:14 _ Link to this message    Send private message to this user   
that's how technology goes by...lol...does anyone who want to waste his/her money if there's an option to get the stuff for free?...I think we are not that stupid to spend $30-and above to buy the stuff..
AfterDawn Addict

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25. October 2009 @ 23:20 _ Link to this message    Send private message to this user   
Apple does their best to block free software that is typically superior to istore software...is it any wonder that iPhone users pirate software when apple is using such an approach to try to force them into using these inferior products?
solamf30
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26. October 2009 @ 01:39 _ Link to this message    Send private message to this user   
A one week period after release to determine conversion factor is pretty shaky to say the least. If I download a game and like it I'm not gonna rush to the app store to purchase it. I will play it a bit and decide if I really want it. I have also been known to download a game, but keep the pirated copy to play and never open the purchased game. I supported the developer but the cracked version worked just fine no need to uninstall and reinstall. Just my two cents.
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26. October 2009 @ 02:28 _ Link to this message    Send private message to this user   
In defense of the "Try before you by" reasoning, I've downloaded at least thirty games in the past few years that I liked enough to spend money on... Some I would never have even tried had they not been free to download initially.

The big-name games like Castlevania, Final Fantasy, Mario, ETC. typically do get a purchase, but, honestly, I'd probably buy those games anyway as their respective series' hit-to-miss ratios are pretty darn good. It's the games that are relatively low-profile in their releases, like Contact, Etrian Odyssey, Trace Memory, Dementium: The Ward, and a bunch of others that, while I thought they were great, barely scraped the ceiling of mediocrity as far as reviews were concerned, and had little fanfare for their release.

On the other hand, though, in this situation we're talking about the Appstore, which is, for the most part, a repulsive cesspool's equivalent to gaming. There are tens of thousands of shit games and "Apps" available for free or for purchase. Frankly, when you're dealing with Apple's audience (EVERYONE) the results are going to differ from those of a gaming platform. The "Pirates" are, for the most part, new to how it all works, haven't yet grown a conscience or sense of desire to support the developer of a game they like, or are just oblivious to the fact that they are even pirating the game.

This message has been edited since posting. Last time this message was edited on 26. October 2009 @ 02:31

atomicxl
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26. October 2009 @ 14:43 _ Link to this message    Send private message to this user   
Originally posted by mediaseo:
that's how technology goes by...lol...does anyone who want to waste his/her money if there's an option to get the stuff for free?...I think we are not that stupid to spend $30-and above to buy the stuff..
Except iPhone apps are like 99 cents.
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27. October 2009 @ 01:35 _ Link to this message    Send private message to this user   
Quote:
Originally posted by mediaseo:
that's how technology goes by...lol...does anyone who want to waste his/her money if there's an option to get the stuff for free?...I think we are not that stupid to spend $30-and above to buy the stuff..
Except iPhone apps are like 99 cents.
Some might be, but a lot of them cost $5 for some mini-game that should be a free flash program on a website.
Chroma45
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29. October 2009 @ 18:34 _ Link to this message    Send private message to this user   
Originally posted by sssharp:
A game is pirated by those of us who never intend to purchase the game. Freebies are available, but when one shows up we give it a shot just to pause the other games.
Well I am never going to buy a Ferrari so I guess it's cool with everybody if I just take one anyway. o_O
IguanaC64
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29. October 2009 @ 19:45 _ Link to this message    Send private message to this user   
You guys watch the video? Ok graphics...looks like boring repetitive play. Graphics are better than the free flash games you can find on AddictingGames or Newgrounds, but I've seen the basic gameplay in a dozen other free flash clones.

Might be worth a buck if you have nothing else to do.
Necrosaro
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2. November 2009 @ 09:50 _ Link to this message    Send private message to this user   
Ugh, Pirating does not hurt profits. People download them because they are not going to buy the game in the first place, even if there wasnt such thing as piracy.
Chroma45
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2. November 2009 @ 18:21 _ Link to this message    Send private message to this user   
Originally posted by Necrosaro:
Ugh, Pirating does not hurt profits. People download them because they are not going to buy the game in the first place, even if there wasn't such thing as piracy.
As I posted neither does stealing a Ferrari that you were never going to buy anyway. The company was never going to see your $100 000 anyway so no harm right. I pirate but people who try and rationalize as anything but theft are using baseless justifications.
Senior Member

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2. November 2009 @ 22:55 _ Link to this message    Send private message to this user   
Quote:
Originally posted by Necrosaro:
Ugh, Pirating does not hurt profits. People download them because they are not going to buy the game in the first place, even if there wasn't such thing as piracy.
As I posted neither does stealing a Ferrari that you were never going to buy anyway. The company was never going to see your $100 000 anyway so no harm right. I pirate but people who try and rationalize as anything but theft are using baseless justifications.

Mm-hm. Except someone would have to lose the Ferrari you stole. If I could make my own exact working replica of a Ferrari for free out of the dirt in my front lawn, I would. The company wouldn't make any money off of my copy, and no one would lose the ones they bought from them.

This message has been edited since posting. Last time this message was edited on 2. November 2009 @ 22:56

mikeman3
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4. November 2009 @ 13:08 _ Link to this message    Send private message to this user   
Any games i download cracekd are always because i have no intention on paying for them in the first place so it doesnt make a difference there are 'unlimited' copies of the game and its not like there actually losing anything as its all virtual and not material!
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Chroma45
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4. November 2009 @ 14:59 _ Link to this message    Send private message to this user   
Originally posted by mikeman3:
Any games I download cracked are always because I have no intention on paying for them in the first place so it doesn't make a difference there are 'unlimited' copies of the game and its not like there actually losing anything as its all virtual and not material!
Okay riddle me this. If you can always download free games/software then will you ever pay? The fact of the matter is that many people work hard on making a video game and I am sure they don't appreciate theft. The justification for theft doesn't make it any less of a crime. If I make a product I can sell it for whatever price point I feel is necessary and if you don't like it doesn't mean you can use it anyway. There is no grey area when it comes to theft. Just because an exact replica can easily be made is an indefensible argument for allowing theft.
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