Nintendo didn't want Project Natal?
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The following comments relate to this news article:
article published on 27 January, 2010
According to CVG, Nintendo president Satoru Iwata was given the opportunity to sign up as part of the device that we now know as Project Natal, but declined because he felt they could not launch it at mass-market price.
The technology was demoed by Israel-based 3DV Systems in 2007, but Iwata and other executives declined to accept it as a Wii peripheral.
"Iwata-san only ever invests ... [ read the full article ]
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AfterDawn Addict
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27. January 2010 @ 23:04 |
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"He also had some worries around latency during gameplay."
The latency must be terrible for Nintendo (the creator of the WiiMote) to think latency is a problem!
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fgamer
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27. January 2010 @ 23:29 |
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Of course he's not gonna praise the competition, he wants them to go down. Natal will probably be better than the Wii imo.
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AfterDawn Addict
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28. January 2010 @ 02:55 |
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Originally posted by fgamer: Of course he's not gonna praise the competition, he wants them to go down. Natal will probably be better than the Wii imo.
I dunno WII motion plus is precise enough but its still a unfinished consenpt IMO. If natal is as precise as the WII was or better than ya it will be a neat lil gadget...but still..... I'll take persion over anything...
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AfterDawn Addict
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28. January 2010 @ 05:31 |
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Quote:
Originally posted by fgamer: Of course he's not gonna praise the competition, he wants them to go down. Natal will probably be better than the Wii imo.
I dunno WII motion plus is precise enough but its still a unfinished consenpt IMO. If natal is as precise as the WII was or better than ya it will be a neat lil gadget...but still..... I'll take persion over anything...
Precise? Maybe...but when it comes to response time, the only thing worse than the WiiMote Plus is the orriginal WiiMote.
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Amak
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28. January 2010 @ 05:51 |
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"Iwata-san only ever invests in something he can guarantee will work for a Nintendo audience,"
IE: underpowered, overpriced crap. Why does this sound so much like Steve Jobs...
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KSib
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28. January 2010 @ 10:08 |
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Quote: Precise? Maybe...but when it comes to response time, the only thing worse than the WiiMote Plus is the orriginal WiiMote.
100% agree with you. The response time is ridiculously slow. The only FPS I could play on the Wii without feeling like I was severely handicapped was Metroid Prime.
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Member
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28. January 2010 @ 12:03 |
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I don't think it's the fact that he doesn't want to help the competition but if he doesn't see it fit to make money off of why would he buy into it. I don't think the Wii has as much potential to use Natal to it fullest.
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Senior Member
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28. January 2010 @ 12:10 |
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The idea of Wii came from the PS2's eye toy.
This message has been edited since posting. Last time this message was edited on 28. January 2010 @ 12:26
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Altus580
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28. January 2010 @ 22:06 |
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The wii came straight from the xaix (i think that's how it's spelled, pronounced za-vix). My wifes dad is a manager at radio shack and we had one years before the wii - all motion censored games.
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AfterDawn Addict
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28. January 2010 @ 23:30 |
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I thought the idea for the Wii came when a Japanese executive looked down while urinating and thought, "I need to make a crummy system and name it after urine".
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