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Ubisoft 'always connected' DRM cracked on first day
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The following comments relate to this news article:

Ubisoft 'always connected' DRM cracked on first day

article published on 4 March, 2010

In what has to be a gigantic embarrassment for the company, Ubisoft's highly criticized "always connected" DRM has been cracked on the first day of release of the game Silent Hunter 5: Battle of the Atlantic. The publisher made headlines earlier this month when it announced the DRM which made it so gamers must be always connected to the Internet, or not be able to play the game. If you ... [ read the full article ]

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4. March 2010 @ 11:31 _ Link to this message    Send private message to this user   
haha...in ur face Ubisoft!
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NeoandGeo
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4. March 2010 @ 12:16 _ Link to this message    Send private message to this user   
Of course it's not complete, you can't use Ubi servers to save your game. :p
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4. March 2010 @ 12:29 _ Link to this message    Send private message to this user   
I guess this game isn't designed for anyone that has a spotty ISP with frequent disconnects. Imagine losing hours of play because your Internet connection went down. Even if I were willing to buy this game, I'd still prefer a cracked version simply for this reason.
RiaaScum
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4. March 2010 @ 12:31 _ Link to this message    Send private message to this user   
Originally posted by Hyasuma:
haha...in ur face Ubisoft!
not really as they have blocked second hand sales by circumventing the first sale doctrine by bundling user specific pc software into a game, it has never been about piracy its all about control of the second hand market and removing our rights!

piracy was just the scare tactic used, ubisoft are just copying sony, microsoft the mpaa and the riaa.

obviously if a company sees another managing to remove customers rights they will simply follow.

dont purchase into DRM, dont purchase a PS3 or Blu-Ray as sony are at the fore front of anti consumer being the leading member of the MPAA & RIAA, introducing more bills via their lobbyists with their partners in crime Warner, Fox & Disney, but what sets them apart is that they control hardware specifications unlike most of the other media companies due to their immense weight & sway in the industry these are the ones to target.
SoCalSRH
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4. March 2010 @ 13:28 _ Link to this message    Send private message to this user   
...

This message has been edited since posting. Last time this message was edited on 6. September 2013 @ 16:39

spin54
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4. March 2010 @ 14:53 _ Link to this message    Send private message to this user   
To be honest, I think this absolutely PROMOTES piracy.

I feel like pirating these games (since they have been easily cracked already) simply because Ubisoft is being such a bitch.

They took steps backwards on this one.

There is indisputable proof that AAA games that have shipped with NO copy protection have sold JUST AS WELL, if not better than many hit titles that have copy protection in place.

Ubisoft needs a reality check.

The games aren't complete? I will believe that when I hear people having issues with the games. So far that is noone.

Thanks to the cracked 1.1 update, Silent Hunter 5 seems to be working a charm for those that have tried it.

It's too bad. Ubisoft used to be one of the game companies at the top of my list. Now they are right there near the bottom.

They are just trying hard to alienate their fans and the customaers that keep them in business, which if they keep this crap up, won't be all that much longer.
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4. March 2010 @ 14:54 _ Link to this message    Send private message to this user   
I find it funny they are doing this on the PC mainly because all they are doing is losing profits by spending money on DRM thats easily "fixed" and sending away their PC consumers due to how bad the DRM is.

The 360 is even easier to fool than the PC so what are they trying to accomplish here other than inept vanity?
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4. March 2010 @ 17:56 _ Link to this message    Send private message to this user   
I totally called this.
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4. March 2010 @ 18:58 _ Link to this message    Send private message to this user   
sell your market share people ubisoft is going up in flames MUHAHAHAHA (wishful thinking =] )
DoomLight
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4. March 2010 @ 20:24 _ Link to this message    Send private message to this user   
these companies wasting money trying to fight pirates are stupid. just give up. and accept the fact that a small number of ur games aren't gonna be sold. jeeze its freaken the twenty first century. these companies think they can outsmart homebrew hackers? gimmie a break! as far as i can tell if they made games like PS3 where u would have to download a giant 30 gig blu-ray image to play a game. assuming anyone could crack the ps3 operating system so it could run games. then there would be a way to win against pirates. because downloading a 30 gig game takes a very long time even on broadband.
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4. March 2010 @ 20:52 _ Link to this message    Send private message to this user   
Well this is interesting: http://www.marketwatch.com/investing/stock/UBI?countryCode=fr
Their stock doesn't seem to be too affected... I wonder how long it will be until there is a noticeable effect. If they surprisingly don't go under, it would be a great time to buy in.
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4. March 2010 @ 21:42 _ Link to this message    Send private message to this user   
Yeah, don't they realize that they are going around in circles with us consumers. They try to stifle piracy, only then to alienate their customers with a required strict DRM, which in turn, makes us pirate the games to get the features that we want. In turn, when the fat-cat executives find out that the game is cracked, they make up some lousy excuse as to why it happened in the first place to begin with by blaming someone, when they should be looking at themselves to blame.
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4. March 2010 @ 22:48 _ Link to this message    Send private message to this user   
Originally posted by WierdName:
Well this is interesting: http://www.marketwatch.com/investing/stock/UBI?countryCode=fr
Their stock doesn't seem to be too affected... I wonder how long it will be until there is a noticeable effect. If they surprisingly don't go under, it would be a great time to buy in.
They were a $75 stock in 2008 lol
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4. March 2010 @ 23:25 _ Link to this message    Send private message to this user   
Quote:
Originally posted by WierdName:
Well this is interesting: http://www.marketwatch.com/investing/stock/UBI?countryCode=fr
Their stock doesn't seem to be too affected... I wonder how long it will be until there is a noticeable effect. If they surprisingly don't go under, it would be a great time to buy in.
They were a $75 stock in 2008 lol
Heh, 'were' is the key word.
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5. March 2010 @ 00:51 _ Link to this message    Send private message to this user   
Quote:
Quote:
Originally posted by WierdName:
Well this is interesting: http://www.marketwatch.com/investing/stock/UBI?countryCode=fr
Their stock doesn't seem to be too affected... I wonder how long it will be until there is a noticeable effect. If they surprisingly don't go under, it would be a great time to buy in.
They were a $75 stock in 2008 lol
Heh, 'were' is the key word.
Stock prices are a terrible way to see how well a company is doing...Enron was millions in the whole when their stock was at all-time highs!

I suspect the true goal of all this is to prevent people from buying PC games, as PC games are a lot more affordable than PS3 games...and the PS3 versions of these games do not have these problems. Of course, all this really does is to make the PC versions free.
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5. March 2010 @ 00:52 _ Link to this message    Send private message to this user   
Quote:
Quote:
Originally posted by WierdName:
Well this is interesting: http://www.marketwatch.com/investing/stock/UBI?countryCode=fr
Their stock doesn't seem to be too affected... I wonder how long it will be until there is a noticeable effect. If they surprisingly don't go under, it would be a great time to buy in.
They were a $75 stock in 2008 lol
Heh, 'were' is the key word.
Yeah just funny to see, as I can't imagine why they were so overpriced.
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5. March 2010 @ 00:53 _ Link to this message    Send private message to this user   
This is great!
Sorry UBi! I will never purchase any game with these insane DRM problems. You just lost a sale for Assasins Creed 2.
Hope they have an all time low in PC game sales with this garbage!!
windsong
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5. March 2010 @ 01:23 _ Link to this message    Send private message to this user   
Honestly Ubisoft has only themselves to blame. See, pirate groups LOVE the challenge of being "first" to have a 0-day release and the thrill of cracking tough DRM is like setting a bowl of ice cream in front of a starving cat. They painted a big red target on their backs when they announced this draconian DRM and well, this is the result!

I am not really into the assassin's creed series (more into old school rpgs and rts), but maybe I'll download the cracked version just to see if it was worth it to UBisoft to implement so much drm. The way Ubisoft carried on, you'd think the drm was to prevent first generation holodeck technology from leaking to the interwebs.
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5. March 2010 @ 01:30 _ Link to this message    Send private message to this user   
Originally posted by windsong:
first generation holodeck technology

...that would so coool :P
RiaaScum
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5. March 2010 @ 05:45 _ Link to this message    Send private message to this user   
Quote:
I suspect the true goal of all this is to prevent people from buying PC games, as PC games are a lot more affordable than PS3 games...and the PS3 versions of these games do not have these problems. Of course, all this really does is to make the PC versions free.
thats because pc titles do not have to pay sony, nintendo, microsoft, etc licensing fees to be used on their hardware.

this is why pc titles are £20 to £30 cheaper

imagine the cost if pc developers had to pay every pc manufacturer for rights to make software for their hardware!

so when you are complaining about game prices remember its the console makers that dictate the high prices, these fees should be scrapped and monies should be made from the hardware including peripherals, first party software and the sale of dev kits, how much money is enough for these goons?

This message has been edited since posting. Last time this message was edited on 5. March 2010 @ 10:12

spin54
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5. March 2010 @ 13:35 _ Link to this message    Send private message to this user   
Quote:

so when you are complaining about game prices remember its the console makers that dictate the high prices, these fees should be scrapped and monies should be made from the hardware including peripherals, first party software and the sale of dev kits, how much money is enough for these goons?
The problem with that is that pretty much all game system makers lose a decent chunk of money on every console they sell. The depend on these game companies paying royalties, otherwise they couldn't make consoles and we would lose thevideo game market. Peripherals can only pay for so much. As much as it sucks to pay more for a console title, we need to if we want to keep the concole market around.
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5. March 2010 @ 13:44 _ Link to this message    Send private message to this user   
Quote:
Quote:

so when you are complaining about game prices remember its the console makers that dictate the high prices, these fees should be scrapped and monies should be made from the hardware including peripherals, first party software and the sale of dev kits, how much money is enough for these goons?
The problem with that is that pretty much all game system makers lose a decent chunk of money on every console they sell. The depend on these game companies paying royalties, otherwise they couldn't make consoles and we would lose thevideo game market. Peripherals can only pay for so much. As much as it sucks to pay more for a console title, we need to if we want to keep the concole market around.
I have to agree, as much as it sucks paying extra for a console version, that's part of how the manufacturer regains losses. The console maker did create the console and so gets royalties from games on it. What's a fair amount and if/when they get enough if debatable. But they do have to regain losses from the console sales if they are going to support it and develop new ones. The real money to make up for the losses comes from the royalties. For most people, the console is also more powerful than their computer. So the console version is usually better quality than what their computer can push. My computer for one, in all seriousness, can't do half of what the PS3 is capable of. So when I have to pay that extra bit over a PC copy, I'm getting far better graphics that anything my computer could do. There is a point when they just become greedy though, but where that point sits is debatable.
RiaaScum
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5. March 2010 @ 13:57 _ Link to this message    Send private message to this user   
Originally posted by WeirdName:
Quote:
Quote:

so when you are complaining about game prices remember its the console makers that dictate the high prices, these fees should be scrapped and monies should be made from the hardware including peripherals, first party software and the sale of dev kits, how much money is enough for these goons?
The problem with that is that pretty much all game system makers lose a decent chunk of money on every console they sell. The depend on these game companies paying royalties, otherwise they couldn't make consoles and we would lose thevideo game market. Peripherals can only pay for so much. As much as it sucks to pay more for a console title, we need to if we want to keep the concole market around.
I have to agree, as much as it sucks paying extra for a console version, that's part of how the manufacturer regains losses. The console maker did create the console and so gets royalties from games on it. What's a fair amount and if/when they get enough if debatable. But they do have to regain losses from the console sales if they are going to support it and develop new ones. The real money to make up for the losses comes from the royalties. For most people, the console is also more powerful than their computer. So the console version is usually better quality than what their computer can push. My computer for one, in all seriousness, can't do half of what the PS3 is capable of. So when I have to pay that extra bit over a PC copy, I'm getting far better graphics that anything my computer could do. There is a point when they just become greedy though, but where that point sits is debatable.
i agree with you but almost doubling the price is plain greed, a couple of pound on every game sold is more than enough to recoup the costs when you think how many copies of each games are sold, it certainly doesn't justify £10+ and not the £20 to £30 that i currently appears to be set at, this is just plain greed and abuse of patents and copywrite.
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6. March 2010 @ 02:51 _ Link to this message    Send private message to this user   
If the devs do have to pay a fixed fee for all games sold, it can't be that much. I have seen games in BestBuy for under $15, and I have seen them under $10 online. If the fee is sliding, then it still can't be that much..."The Sabateur" was $40 for both PS3 and PC just 1 day after launch. I think that the fees to sony/Microsoft/Nintendo are probably a lot smaller than the devs make them out to be...certainly not 50% or a fixed fee of $20.
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6. March 2010 @ 03:29 _ Link to this message    Send private message to this user   
Console games have to pay out to NIN/Sony?MS for licensing to make a game on that console, thus why they are 10$ higher than their PC version. Its part of how the console breaks even, you get a fee from games and you get a profit from hardware sales after the first few million units are out IE first 20 million units you are in debt, then the next 20 units you may break even then after that you are printing money. Though nintendo made money from the start on the WII.
 
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