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E3 2010: Kinect for Xbox 360 available in November
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The following comments relate to this news article:

E3 2010: Kinect for Xbox 360 available in November

article published on 14 June, 2010

Microsoft revealed at its E3 Press Conference today that the Kinect motion-control system will be launched on November 4, 2010 in North America. The company demoed using the controller-free user interface for Xbox Live content, including using sound as well as motion as controls. No price details were given yet. The Xbox console can recognize and sign in a user that simply waves at it. ... [ read the full article ]

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SProdigy
Senior Member

5 product reviews
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14. June 2010 @ 16:48 _ Link to this message    Send private message to this user   
So 360 has finally finished ripping off all of Nintendo's ideas...
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Senior Member

9 product reviews
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14. June 2010 @ 17:03 _ Link to this message    Send private message to this user   
A fitness game.
Avatars that represents yourself.
A dancing game.

Gee, I wonder where I've heard this from.
Senior Member
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14. June 2010 @ 18:49 _ Link to this message    Send private message to this user   
Originally posted by kikzm33z:
A fitness game.
Avatars that represents yourself.
A dancing game.

Gee, I wonder where I've heard this from.
Makes me wonder if Nintendo didn't do it first would we have ever seen it in another console. Microsoft and Sony along with their fanboys called it a gimmick and while many of the titles on the Wii are gimmicky and pointless there are some that make pretty darn good use of the motion control.
AfterDawn Addict

1 product review
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14. June 2010 @ 22:54 _ Link to this message    Send private message to this user   
Originally posted by bobiroc:
Makes me wonder if Nintendo didn't do it first would we have ever seen it in another console.
Nintendo was copying Atari; they were not even the second major console.

With a bit of luck, this will all fizzle out in a few months and they can get to trying to make quality storylines, rather than gimmicky accessories.
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mikeg730
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16. June 2010 @ 08:56 _ Link to this message    Send private message to this user   
Originally posted by SProdigy:
So 360 has finally finished ripping off all of Nintendo's ideas...
Lets be fair here, The ORIGINAL NATAL hardware was pitched to the top Nintendo executives years ago. They passed on it saying that Nintendo didn't think it was ready for that big of a leap at that point and they also wanted to keep their next system (Wii)at a lower price. They did sell like hotcakes (it was the lowest cost for any game console). It was fun to play but, I think some of the graphics were/are N64 quality. Microsoft have been working on this for over 10 years now. Some of the features(like voice commnds) were used in car audio (see link below) systems.http://www.engadget.com/2007/05/25/microsoft-patent-details-in-car-stereo-with-docking-station/
Then, they bought some of the tech patents to enhance the product they were building from the ground up. Take a closer look at Sony's "Move". Now THAT is more of a "rip-off" (as you said). It uses the same type of approach as Wii by holding 2 controllers in your hands PLUS you must purchase the camera (PS Eye) to play it. Want a 2nd player? You'll have to buy another set of PS Move controls. I love 360 and Ps3, this should mean better games for us all. Please reply and let me know what you think of my comment.
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