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NPD releases July U.S. video game sales numbers
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The following comments relate to this news article:
article published on 12 August, 2010
According to the latest figures from market research firm NPD Group, the U.S. video game market fell 1 percent in July, with slow game sales offsetting large gains by the Microsoft Xbox 360.
Year-on-year (YoY), total sales fell to $846.5 million from $850.6 million. However, lead analyst Anita Frazier says if the company were to add PC games, then sales grew 4 percent, thanks to massive ... [ read the full article ]
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bomber991
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13. August 2010 @ 01:32 |
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I wish I had a $169 product and moved 84,000 units. I know they don't make much money selling them though, do you think they make $10/psp? That's $840,000 profit. $1/psp? Then yeah, that's pretty bad.
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AfterDawn Addict
1 product review
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13. August 2010 @ 06:15 |
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Considering how many PSPgo units they made, and how few of them they sold, they probably averaged a loss on the PSP hardware as a whole.
Fine by me...it won't be long before those parts start hitting AllElectronics.com and I can pick up a pile of nice LCDs for cheap.
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biglo30
Senior Member
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13. August 2010 @ 10:33 |
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Originally posted by KillerBug: Considering how many PSPgo units they made, and how few of them they sold, they probably averaged a loss on the PSP hardware as a whole.
Fine by me...it won't be long before those parts start hitting AllElectronics.com and I can pick up a pile of nice LCDs for cheap.
Sony was always destined to fail on the psp from the time they refused to add a second analog stick to the system. I know it might not sound like a big deal but it would have made a world of a difference gaming wise. Players who have more buttons and those fps would actually be alot more fun instead of using combinations of buttons which is really forgetful and cumbersome at times. Oh welll their lose, wasted money on 3 suck body changes. Then the suck go that people could even play their old games in wtf?????????
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Moderator
16 product reviews
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13. August 2010 @ 11:13 |
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Originally posted by biglo30: Sony was always destined to fail on the psp from the time they refused to add a second analog stick to the system. I know it might not sound like a big deal but it would have made a world of a difference gaming wise. Players who have more buttons and those fps would actually be alot more fun instead of using combinations of buttons which is really forgetful and cumbersome at times. Oh welll their lose, wasted money on 3 suck body changes. Then the suck go that people could even play their old games in wtf?????????
So let me get this straight you are trying to say that a handheld system that has sold 60 Million is destined to be a failure or is a failure? Because either answer doesn't make any sense...
Plus if you think about how you hold a PSP (not a controller) if you were to implement a second analog stick for use with your right thumb for aiming in an FPS/TPS game you actually LOSE available buttons since you really have to hold a PSP for fear of not dropping it and now you only have one L & one R buttons for firing and aiming then the 4 face buttons would have to do everything else that isn't available on your index fingers like grenade, flash, smoke, action, reload, swap, knife, run/stealth walk, crouch/prone etc. etc. etc...which just wouldn't work I believe. Now I am not saying it's not possible, just that it requires a whole redesign for it to work and that would be for the PSP2 not the current PSP or PSPGo line. And additionally the fact that other handheld consoles that have sold very well didn't come with a second analog proves it is possible to be successful without one.
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Senior Member
4 product reviews
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13. August 2010 @ 12:24 |
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Originally posted by Oner:
Plus if you think about how you hold a PSP (not a controller) if you were to implement a second analog stick for use with your right thumb for aiming in an FPS/TPS game you actually LOSE available buttons since you really have to [b]hold a PSP for fear of not dropping it[/b] and now you only have one L & one R buttons for firing and aiming then the 4 face buttons would have to do everything else that isn't available on your index fingers like grenade, flash, smoke, action, reload, swap, knife, run/stealth walk, crouch/prone etc. etc. etc...which just wouldn't work I believe. Now I am not saying it's not possible, just that it requires a whole redesign for it to work and that would be for the PSP2 not the current PSP or PSPGo line. And additionally the fact that other handheld consoles that have sold very well didn't come with a second analog proves it is possible to be successful without one.
Lol, the PSP doubles as a blunt weapon. why would you be afraid of droping it?
the PSP was a great piece of hardware with horrible market strategy. the game line up wasn't much better.
the PSP in all aspects reminds me how sega failed with the DC. the only difference is sega didn't have to many loyal followers when DC hit.
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Senior Member
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13. August 2010 @ 12:32 |
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You know what's weird (though its not mentioned in this article)
Starcraft II outsold everything else thats out now.
Hmm.. I thought piracy was ruining the PC game industry.
I say it all the time the only games that sell well are good games.
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Senior Member
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13. August 2010 @ 16:58 |
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The removal of LAN is going to be the staple for games coming out now.
Thanks activision.
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AfterDawn Addict
4 product reviews
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13. August 2010 @ 17:57 |
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Originally posted by Oner: Originally posted by biglo30: Sony was always destined to fail on the psp from the time they refused to add a second analog stick to the system. I know it might not sound like a big deal but it would have made a world of a difference gaming wise. Players who have more buttons and those fps would actually be alot more fun instead of using combinations of buttons which is really forgetful and cumbersome at times. Oh welll their lose, wasted money on 3 suck body changes. Then the suck go that people could even play their old games in wtf?????????
So let me get this straight you are trying to say that a handheld system that has sold 60 Million is destined to be a failure or is a failure? Because either answer doesn't make any sense...
Plus if you think about how you hold a PSP (not a controller) if you were to implement a second analog stick for use with your right thumb for aiming in an FPS/TPS game you actually LOSE available buttons since you really have to hold a PSP for fear of not dropping it and now you only have one L & one R buttons for firing and aiming then the 4 face buttons would have to do everything else that isn't available on your index fingers like grenade, flash, smoke, action, reload, swap, knife, run/stealth walk, crouch/prone etc. etc. etc...which just wouldn't work I believe. Now I am not saying it's not possible, just that it requires a whole redesign for it to work and that would be for the PSP2 not the current PSP or PSPGo line. And additionally the fact that other handheld consoles that have sold very well didn't come with a second analog proves it is possible to be successful without one.
It dose not matter how many hardware units it pushes that will always be 2nd to software sales. So at the end of the day have you made a profit to cover the losses of the hardware.
The PSP biggest mistakes were UDM and not having a 2nd analog stick so it could be easily ported to.
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Moderator
16 product reviews
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15. August 2010 @ 10:38 |
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Originally posted by DXR88: Lol, the PSP doubles as a blunt weapon. why would you be afraid of droping it?
the PSP was a great piece of hardware with horrible market strategy. the game line up wasn't much better.
the PSP in all aspects reminds me how sega failed with the DC. the only difference is sega didn't have to many loyal followers when DC hit.
The Fat PSP was a brick I agree (I still use mine and love it over the newer Slim or Slim & Bright) but the newer ones seem like if you look at them wrong they'll break an analog stick, part of the case, or something!
Originally posted by ZippyDSM: It dose not matter how many hardware units it pushes that will always be 2nd to software sales. So at the end of the day have you made a profit to cover the losses of the hardware.
The PSP biggest mistakes were UDM and not having a 2nd analog stick so it could be easily ported to.
Very true (about the first part) but only to an extent because it does have good software sales just not it's prime amount because of piracy but the GB/3DS' also have their fair share of piracy and still sell well because of the shear amount of handhelds sold so it is kind of relative (if you get my meaning).
As far as the 2nd analog it would have absolutely been an advantage for Sony to have integrated it in (especially for ports) but that's not what I was "arguing"...I was simply explaining how the single analog is a successful platform in it of itself, and nothing should be taken away from it. As far as the also needed 2 additional shoulder buttons I actually just came across this image a few minutes ago, which lead me back here to post...anyway it shows a damned ingenious way to use an L2/R2 on a PSP2 (which for the life of me I am stumped as to why I never thought of it's possibility) ~

This message has been edited since posting. Last time this message was edited on 15. August 2010 @ 10:39
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