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Call of Duty dev explains lower resolution for 'Ghosts' on Xbox One
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The following comments relate to this news article:

Call of Duty dev explains lower resolution for 'Ghosts' on Xbox One

article published on 4 November, 2013

Infinity Ward Executive Producer Mark Rubin has explained why Call of Duty: Ghosts renders at 720p on Xbox One. It emerged last week that Call of Duty: Ghosts would render at 720p on the Xbox One console, which had some gamers scratching their heads since it will render at 1080p on the PS4. According to Rubin, the problem was in the framerate. Infinity Ward wanted 60fps, but couldn't ... [ read the full article ]

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Bozobub
Senior Member
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5. November 2013 @ 00:45 _ Link to this message    Send private message to this user   
Let's be clear: The XBone is pretty much crap for gaming. M$ has lost their focus on a product (again), and now it's going to circle the drain (again).

I love how they try to gloss over the upscaling. There's a reason that always looks like crap, you know.

Might as well call it the XZune.

This message has been edited since posting. Last time this message was edited on 5. November 2013 @ 00:46

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Member
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5. November 2013 @ 02:07 _ Link to this message    Send private message to this user   
My DVD player upscales to 1080p....
Bozobub
Senior Member
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5. November 2013 @ 02:35 _ Link to this message    Send private message to this user   
Originally posted by themind:
My DVD player upscales to 1080p....

Many do. And it always looks like crap.
CarpeSol
Junior Member
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5. November 2013 @ 06:34 _ Link to this message    Send private message to this user   
Upscaling is garbage. I would rather use the 720p.
Mysttic
Senior Member
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5. November 2013 @ 08:19 _ Link to this message    Send private message to this user   
Honestly sounds to me they were too lazy to code it for 1080p on XBox. I mean the architecture is pretty damn close to the same, there is no reason they couldn't have just worked on it longer, delay the launch, or patch it later. (Other than they wanted to just accept the cash cow $ they know they will get to work on next year's release).

Side note: (X-Zune... hahahaha, very nice).

This message has been edited since posting. Last time this message was edited on 5. November 2013 @ 08:20

Member
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5. November 2013 @ 10:06 _ Link to this message    Send private message to this user   
Mysttic, are you surprised the there is limitations on the Xbox?
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16 product reviews
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5. November 2013 @ 16:25 _ Link to this message    Send private message to this user   
<---- is lmfao

Senior Member
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6. November 2013 @ 04:02 _ Link to this message    Send private message to this user   
Reviewers Are Reporting Frame Rate Problems With 'Call Of Duty: Ghosts' On PS4 as well.

On a side note, this game is basically a rip off of the worst COD to date Modern warfare 3!!!!

No time for Leap frog!!!
markmurphy
Newbie
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6. November 2013 @ 08:34 _ Link to this message    Send private message to this user   
Originally posted by Oner:
<---- is lmfao
I've changed from xbox, just way behind imo

purchased ps3 and never looked back
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Mysttic
Senior Member
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10. November 2013 @ 18:47 _ Link to this message    Send private message to this user   
Quote:
Mysttic, are you surprised the there is limitations on the Xbox?
No not surprised, if the limitations from hardware caused this lag, it's from the RAM itself not the video processing. I'd have to attempt running COD Ghost on a PC to have #s to compare properly, but I just feel with a little more effort in the coding, they could have done 1080p on Xbox. It's not fanboyish talk, I could care less in the end and I don't even like CoD as a series. Just seems like they ran out of time and choose the lazy way to meet their deadline. It's only opinion though, nothing more.
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