User User name Password  
   
Wednesday 13.8.2025 / 21:02
Search AfterDawn Forums:        In English   Suomeksi   På svenska
afterdawn.com > forums > archived forums > xbox - general discussion > why exactly do you need a mod chip to play back ups?
Show topics
 
Forums
Forums
Why exactly do you need a mod chip to play back ups?
  Jump to:
 
Posted Message
Daskins
Senior Member
_
8. April 2004 @ 08:17 _ Link to this message    Send private message to this user   
i guess this guy aint comin back..lol prolly still searching for the answer to his question

Good Luk i guess

Hail To The Redskins!
Advertisement
_
__
G4MERZO1D
Member
_
9. April 2004 @ 04:23 _ Link to this message    Send private message to this user   
i guess he wont be back for a long time then :P
BUT if he does manage it.... il welcome him!!!

AMD X2 3800+ 120GB SATA HDD 2047 DDR2 RAM GeForce 8800GTS 320MB 2MB Virgin Cable
unexist
Suspended due to non-functional email address
_
9. April 2004 @ 08:15 _ Link to this message    Send private message to this user   
Yea, I think I know what you're talking about. It is called CPRM.

Here is some info for you guys...

CPRM is a mechanism that ties a recording to the media on which it is recorded. It is supported by some DVD recorders, but not by many DVD players. Each blank recordable DVD has a unique 64-bit media ID etched in the BCA*. When protected content is recorded onto the disc, it can be encrypted with a 56-bit C2 (Cryptomeria) cipher derived from the media ID. During playback, the ID is read from the BCA and used to generate a key to decrypt the contents of the disc. If the contents of the disc are copied to other media, the ID will be absent or wrong and the data will not be decryptable.

*BCA stands for burst cutting area, a zone near the hub of a DVD reserved for a barcode that can be etched into the disc by a high-powered (YAG) laser. Because barcode cutting is independent of the stamping process, each disc can have unique data recorded in the BCA, such as a serialized ID. DVD readers can use the laser pickup head to read the BCA.

I'm thinking that since this barcode is clearly visible on xbox discs, Xbox most likely uses this form of copy protection. As of right now, I'm not sure if they definitely use it, and I do not know of any way around it without making mods to the Xbox. If there is a way. I will find it.

Also, another problem is the fact that all x-box discs are dual-layered and you cannot make an identical bit by bit copy without having a dual-layer burner which is not even available at the moment (although they should be available before this year ends). The good news is, once they do become availble, those of you who have a dvd burner do not have to replace it. This should be a matter of nothing more then a firmware upgrade. :)

Third obstacle to over come is the differences in media. I do not know enough about this to even know whether or not it presents a problem, but I am learning more and more everyday and will post more as I figure stuff out.

Any additional information on this topic would be seriously appreciated. Especially if it is related to different media types (DVD-5, DVD-9, etc..etc..) . I will take anything I can get, links, whatever..

Anybody?




This message has been edited since posting. Last time this message was edited on 9. April 2004 @ 08:19

joles_123
Newbie
_
11. April 2004 @ 19:45 _ Link to this message    Send private message to this user   
You are right. It is not possible to make an exact copy of some games since they are larger than 4GB. Usually around 6GB, which means they are a dual-layer disc. All you really need to know about the two types of dvd-r media is that the dual-layer (DVD-9) stores roughly twice as much data than the single layer (DVD-5). It does this by using two layers of dye made of slightly different composition. As you may know a '1' is stored on this media by "burning" or thermally exciting a pixel of this dye with a laser, changing its reflectivity so that it reflects back to a detector on the dvd player it is read as a '1'. Dual layer probably just adjusts the intensity of the laser so it misses this first layer and goes to the second layer, waiting for a reflection from that.

To get around this people have stored copies of games on their harddrive and have usualy swapped the original harddrive with a larger one. In my opinion this is the best solution anyway. Harddrive medium is much faster than dvd.

But as your first obstacle says the disc has a barcode, BCA that contains code that cannot be copy. The only way you can replicate this is to get a YAG laser and im sure your looking at a very expensive cost! Much more than a modchip. Also you need a license because im sure its a class one laser, plus you need to know what code you even have to put on it.

I still think the best solution is to get a modchip, simply for the fact that you can install a custom harddrive and just have every game stored on it. I dont see why you're so against it. This gets around the mess of even trying to copy the media. Once its on the harddrive also you can just backup onto dvds if you want to wipe the harddrive and put them back on at any time.

Im very interested in what you say about the dual discs. I hope that current dvd burners are firmware upgradable. That would save having to buy another. Does anyone for a fact know that current burners will be able to burn dual discs? Also is there any news when a company is going to release these? I am very interested not just for the xbox but for dvd movies. A lot of movies are dual disc so I cant make a direct backup. At the moment I just have to reduce the quality of the movie, but with these discs I wouldnt have to.

Cheers
Advertisement
_
__
 
_
alex-bras
Newbie
_
18. May 2004 @ 18:16 _ Link to this message    Send private message to this user   
Well, that is only because he doesn't have time to look for his answers. could you guys imagine if he had it? another way you can play back ups in your xbox is buying to disks. keep one in a safe place and that is it.
 
afterdawn.com > forums > archived forums > xbox - general discussion > why exactly do you need a mod chip to play back ups?
 

Digital video: AfterDawn.com | AfterDawn Forums
Music: MP3Lizard.com
Gaming: Blasteroids.com | Blasteroids Forums | Compare game prices
Software: Software downloads
Blogs: User profile pages
RSS feeds: AfterDawn.com News | Software updates | AfterDawn Forums
International: AfterDawn in Finnish | AfterDawn in Swedish | AfterDawn in Norwegian | download.fi
Navigate: Search | Site map
About us: About AfterDawn Ltd | Advertise on our sites | Rules, Restrictions, Legal disclaimer & Privacy policy
Contact us: Send feedback | Contact our media sales team
 
  © 1999-2025 by AfterDawn Ltd.

  IDG TechNetwork