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How to make your own Memory Card Exploit using the Independence Installer
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AfterDawn Addict
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20. March 2008 @ 14:09 _ Link to this message    Send private message to this user   
Codebreaker 10.1 works as far as I know.
http://forums.afterdawn.com/thread_view.cfm/623266

I have codebreaker 10 and it reads my usb flash drive just fine to copy the exploit save.




My consoles: Nintendo64>Dreamcast aug/99>PS2 V7-Seagate 400gb hdd-Maxtor 300gb hdd,PS2 V14 FMCB 1.8 - Memor32 >V18 SM 3.6 >DS-Lite-G6DS Real 16GB-R4DS Ultra 8gb SDHC>Gamecube-Original>Wii-Wiikey 2>PSP PHAT CFW 5.00 M33-6>DSi (Kingdom Hearts Edition)-EZ Flash Vi - M3i Zero Sakura>Kindom Hearts:Birth by Sleep PSP 3000>PS3 80GB. WiiU PS4 XBOXONE 3DSNDS
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Junior Member
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20. March 2008 @ 21:09 _ Link to this message    Send private message to this user   
well that is awesome and really it will be about the best way to do the soft mod for the PS2, like i said i have only used 8.1 so i didn't know but it looks like it should work for you just fine. Good luck and happy modding!!!
locobrown
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20. March 2008 @ 23:27 _ Link to this message    Send private message to this user   
I've searched the forums but the stated responses vaguely give an indication that mc exploit can be transferred with codebreaker 10. I hope I can, but I've read that the slim models cannot transfer the exploit due to the usb drivers that codebreaker has not been able to decipher, this won?t be problem because I have a fat ps2.
locobrown
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20. March 2008 @ 23:30 _ Link to this message    Send private message to this user   
@smokyrain

I didn't read your post before I asked but you answered my question. I had a shortcut of the page, I guess when I open the shortcut the explorer didn't update the responses.

That's a big relief. Thank you, put my mind at ease.

This message has been edited since posting. Last time this message was edited on 20. March 2008 @ 23:31

locobrown
Senior Member
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20. March 2008 @ 23:44 _ Link to this message    Send private message to this user   
Using this tutorial guarantees the exploit will work, It will transfer the exploit as a gamesave, very similar to the xbox softmod installer exploit. I can?t wait for my codebreaker to arrive.

http://www.console-exploits.com/forums/showthread.php?t=12497
locobrown
Senior Member
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20. March 2008 @ 23:52 _ Link to this message    Send private message to this user   
@smokeyrain

Do you think the mc exploit will load using a slim model if I were to insert the mc with the exploit files already saved on it, have you tried it?

This message has been edited since posting. Last time this message was edited on 20. March 2008 @ 23:53

AfterDawn Addict
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21. March 2008 @ 00:53 _ Link to this message    Send private message to this user   
Yes way back when I first did an exploit on my V7 PS2, I then tried putting the mc with exploit on my V14 even though I knew it wouldn't work.
And it didn't work. The exploit will not work on slim PS2.






My consoles: Nintendo64>Dreamcast aug/99>PS2 V7-Seagate 400gb hdd-Maxtor 300gb hdd,PS2 V14 FMCB 1.8 - Memor32 >V18 SM 3.6 >DS-Lite-G6DS Real 16GB-R4DS Ultra 8gb SDHC>Gamecube-Original>Wii-Wiikey 2>PSP PHAT CFW 5.00 M33-6>DSi (Kingdom Hearts Edition)-EZ Flash Vi - M3i Zero Sakura>Kindom Hearts:Birth by Sleep PSP 3000>PS3 80GB. WiiU PS4 XBOXONE 3DSNDS
SuperXL
Member
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21. March 2008 @ 01:03 _ Link to this message    Send private message to this user   
Originally posted by ilcmdme:
hi guys, i have v7 ps2. One quick question:
Can i use memory card exploit to boot ps1/x backups?
if yes, another quick simple question:
How?
flat out "NO". why? some technical gobbledy gook about the hardware that reads the ps1 not being able to initialize properly while it's doing the exploit.

{edit}
my bad. i thought you meant running ps1 from hdd. i'm pretty sure there's some way to do it. usually it requires "breaker pro" to be successful.

PS2 v7 39001 + 64MB MC
200GB Seagate oem
Retail HDA (HDL Fully Patched)
boot = Launchelf 3.4b
exploit = Codebreaker 8.1 method

This message has been edited since posting. Last time this message was edited on 21. March 2008 @ 02:12

SuperXL
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21. March 2008 @ 02:56 _ Link to this message    Send private message to this user   
Originally posted by locobrown:
@smokeyrain

Do you think the mc exploit will load using a slim model if I were to insert the mc with the exploit files already saved on it, have you tried it?
no, sony fixed the ps2slim so it wouldnt do the "buffer overflow" from the chubby models. there are ways to do some type of exploit on it though.

PS2 v7 39001 + 64MB MC
200GB Seagate oem
Retail HDA (HDL Fully Patched)
boot = Launchelf 3.4b
exploit = Codebreaker 8.1 method
locobrown
Senior Member
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21. March 2008 @ 10:24 _ Link to this message    Send private message to this user   
I asked because my cousin bought a slim and sold his fat ps2 in a yard sale. He thought that by buying a new ps2 he could hate on my 10 pound xbox 1, fanboy big time. I guess no exploit for him.
AfterDawn Addict
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21. March 2008 @ 10:29 _ Link to this message    Send private message to this user   
He could use the AR Max with media player.
Check my second link in my signature.
and here:
http://forums.afterdawn.com/thread_view.cfm/570927




My consoles: Nintendo64>Dreamcast aug/99>PS2 V7-Seagate 400gb hdd-Maxtor 300gb hdd,PS2 V14 FMCB 1.8 - Memor32 >V18 SM 3.6 >DS-Lite-G6DS Real 16GB-R4DS Ultra 8gb SDHC>Gamecube-Original>Wii-Wiikey 2>PSP PHAT CFW 5.00 M33-6>DSi (Kingdom Hearts Edition)-EZ Flash Vi - M3i Zero Sakura>Kindom Hearts:Birth by Sleep PSP 3000>PS3 80GB. WiiU PS4 XBOXONE 3DSNDS

This message has been edited since posting. Last time this message was edited on 21. March 2008 @ 10:35

locobrown
Senior Member
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21. March 2008 @ 10:41 _ Link to this message    Send private message to this user   
That means that the elf files will need to be loaded by using the AR disc everytime?
locobrown
Senior Member
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21. March 2008 @ 10:45 _ Link to this message    Send private message to this user   
There's alot of steps in order to enable the exploit on a slim ps2. It seems much more simpler on a fat ps2. Load trigger disc and that's it.
AfterDawn Addict
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21. March 2008 @ 11:04 _ Link to this message    Send private message to this user   
Yes its better to just get a modchip for a slim I would say, or just use Swap Magic.

Hey did you know you can edit your posts so you don't need to reply again. Just click the text icon with a pencil in the top right of your post.




My consoles: Nintendo64>Dreamcast aug/99>PS2 V7-Seagate 400gb hdd-Maxtor 300gb hdd,PS2 V14 FMCB 1.8 - Memor32 >V18 SM 3.6 >DS-Lite-G6DS Real 16GB-R4DS Ultra 8gb SDHC>Gamecube-Original>Wii-Wiikey 2>PSP PHAT CFW 5.00 M33-6>DSi (Kingdom Hearts Edition)-EZ Flash Vi - M3i Zero Sakura>Kindom Hearts:Birth by Sleep PSP 3000>PS3 80GB. WiiU PS4 XBOXONE 3DSNDS

This message has been edited since posting. Last time this message was edited on 21. March 2008 @ 11:09

SuperXL
Member
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21. March 2008 @ 11:24 _ Link to this message    Send private message to this user   
Originally posted by locobrown:
I asked because my cousin bought a slim and sold his fat ps2 in a yard sale. He thought that by buying a new ps2 he could hate on my 10 pound xbox 1, fanboy big time. I guess no exploit for him.

he would also NOT be able to easily put a hard drive in it and play games from hdd. the games would ONLY load faster. too bad some wont play faster. that's the main reason i think it's still better to have a chubby.

PS2 v7 39001 + 64MB MC
200GB Seagate oem
Retail HDA (HDL Fully Patched)
boot = Launchelf 3.4b
exploit = Codebreaker 8.1 method
Junior Member
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22. March 2008 @ 14:31 _ Link to this message    Send private message to this user   
wow, this thread is still alive? What's nice though is you can mod the slim and hook up an external HDD, lot nicer since you don't have to remove an internal HDD, which is such a headeache. But I have since moved on to the PSP slim. And as soon as taxes are back, I will be rockin a ps3.
locobrown
Senior Member
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24. March 2008 @ 14:08 _ Link to this message    Send private message to this user   
My disc should arrive today, I guess I'll create my sig. I've never created one.
locobrown
Senior Member
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2. April 2008 @ 16:55 _ Link to this message    Send private message to this user   
I have bad luck. The disc arrived yesterday and to my disappointment the seller knowingly sent me version 3.3. I argued with him, I'm not stupid and besides he violated Amazon's merchant policy. He sold me that item under the listing that states the product was in fact Code Breaker 10. I just wanted to throw the disc into the street, I'll get my refund that's a promise. Man, I guess my last resort is to go on a scavenger hunt (going on another Easter hunt) into all of my local video game stores till I find one. EB Games and Gamestop should have them; I?ll go there first. That is my mission for today; this will only ease my anger.

I'll have to edit my sig since I haven't yet offically modded my PS2, I have everything ready to get this done except the Codebreaker disc.
AfterDawn Addict
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2. April 2008 @ 20:53 _ Link to this message    Send private message to this user   
Well that sux doesn't it.
Can't say I have ever bought off Amazon.

Good luck with it then, if you don't find it in your stores,they have it on Ebay.




My consoles: Nintendo64>Dreamcast aug/99>PS2 V7-Seagate 400gb hdd-Maxtor 300gb hdd,PS2 V14 FMCB 1.8 - Memor32 >V18 SM 3.6 >DS-Lite-G6DS Real 16GB-R4DS Ultra 8gb SDHC>Gamecube-Original>Wii-Wiikey 2>PSP PHAT CFW 5.00 M33-6>DSi (Kingdom Hearts Edition)-EZ Flash Vi - M3i Zero Sakura>Kindom Hearts:Birth by Sleep PSP 3000>PS3 80GB. WiiU PS4 XBOXONE 3DSNDS
locobrown
Senior Member
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11. April 2008 @ 00:22 _ Link to this message    Send private message to this user   
I finally found Codebreaker 10, I ran the Utility 5.1 exploit created the gamesave and converted the save. Loaded the Codebreaker disc and transferred the exploit by means of USB and from there it was all self explanatory. I'm a bit disappointed that the SNES and SEGA emulators don't run as smooth as the NES and Gameboy emulators do, I guess I had high expectations.

I created a backup of Family Guy just to test, I used DVD Decrypter to rip and Imgburn to record. Cogswap can't load my backup, I guess I did something wrong. The ULaunchELF 4.12 status line when reading the disc is "stop" when I load my backup. Any thoughts?

locobrown
Senior Member
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11. April 2008 @ 00:38 _ Link to this message    Send private message to this user   
Can someone direct me to tutorials that demonstrate how to create working backups?
AfterDawn Addict
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11. April 2008 @ 01:42 _ Link to this message    Send private message to this user   
How to use Cogswap:
1. Eject disc tray normally and put in an "big"/"high TOC" official PS2 game (like GTA)
2. The screen will say PS2 DVD
2. Press "X" on the controller
3. The screen will say "Use Cogswap"
4. Manually eject the disc tray (by slide tool or fliptop method)
5. Replace the official PS2 game with your backup DVDR
6. Push the disc tray back in and pull white cog to the left to close (or close fliptop if that's the method you're using)
7. Press "X" on the controller
8. Your backup game will load as normal!

Is that the method you followed to boot the backup.

How to create an Image File with Imgburn.
http://forum.imgburn.com/index.php?showtopic=6379

You don't need to use DVD Decrypter as Imgburn is the successor of DVD Decrypter.
So you can just use Imgburn for creating and burning backups.

Ule 4.12 tutorial.
http://www.console-exploits.com/forums/showthread.php?t=9646

Let me know if you need more help.




My consoles: Nintendo64>Dreamcast aug/99>PS2 V7-Seagate 400gb hdd-Maxtor 300gb hdd,PS2 V14 FMCB 1.8 - Memor32 >V18 SM 3.6 >DS-Lite-G6DS Real 16GB-R4DS Ultra 8gb SDHC>Gamecube-Original>Wii-Wiikey 2>PSP PHAT CFW 5.00 M33-6>DSi (Kingdom Hearts Edition)-EZ Flash Vi - M3i Zero Sakura>Kindom Hearts:Birth by Sleep PSP 3000>PS3 80GB. WiiU PS4 XBOXONE 3DSNDS
locobrown
Senior Member
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11. April 2008 @ 12:52 _ Link to this message    Send private message to this user   
I didn't know that and I didn't try that, I just ejected my psx game and replaced it with my backup without using the slide card. Interesting, I'll try it right away and let you know. Thanks
locobrown
Senior Member
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11. April 2008 @ 14:44 _ Link to this message    Send private message to this user   
It worked! I read about TOC disc swap but didn't quite understand, I do know. Lets say that I backup a game that has a size of about 4.30GB, does this mean that in order to boot this backup I would need to have a TOC disc higher in size than my current backup in order for it to boot?
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AfterDawn Addict
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11. April 2008 @ 15:04 _ Link to this message    Send private message to this user   
Yes thats correct. I think it doesn't have to be much bigger than that, say like 4.35GB is fine then.




My consoles: Nintendo64>Dreamcast aug/99>PS2 V7-Seagate 400gb hdd-Maxtor 300gb hdd,PS2 V14 FMCB 1.8 - Memor32 >V18 SM 3.6 >DS-Lite-G6DS Real 16GB-R4DS Ultra 8gb SDHC>Gamecube-Original>Wii-Wiikey 2>PSP PHAT CFW 5.00 M33-6>DSi (Kingdom Hearts Edition)-EZ Flash Vi - M3i Zero Sakura>Kindom Hearts:Birth by Sleep PSP 3000>PS3 80GB. WiiU PS4 XBOXONE 3DSNDS
 
afterdawn.com > forums > general discussion > user submitted guides > how to make your own memory card exploit using the independence installer
 

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