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Burning Metal Gear Solid: Substance, HEX prob, HEXER's please come here
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Senior Member
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16. February 2006 @ 02:06 |
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Hello I have folowed thig guide
Quote: Once ALL files from both layers are extracted:
The next step in ripping Metal Gear Solid: Substance into (2) DVDR discs is to get rid of the DVD9/DVD checks. In this case, they are located in 3 FILES from ALL of those you just extracted. Here are the three that MUST be altered:
SLUS_205.54
\MODULES\IOPRP255.IMG
\SKATE\IOPRP255.IMG
The second and third are inside the corresponding directory listed, so be sure to NOTE that as the identical IMG file appears twice in the ISO. To remove the DVD9 checks from the SLUS_205.54, simply open up WinHex (www.winhex.com), select FILE->OPEN from the top menu, and then navigate to the SLUS_205.54 file that you extracted from the DVD9 ISO and click OPEN.
You will now see a bunch of raw code from the file on your screen in WinHex, so next select Position->Go To Offset and make sure that the Bytes are set to hexadec. If not, go to Options->General and select (check) Hexadecimal offsets followed by clicking OK.
In the Go To Offset GUI window, enter in the following offsets under New position (one at a time) ensuring the relative to... radio button is selected next to beginning of file. Here are the offsets and bytes to change for the SLUS_205.54:
6F4: 01 change to 00
80B91: 01 change to 00
80B9D: 01 change to 00
80BA9: 01 change to 00
80BB5: 01 change to 00
80BC1: 01 change to 00
80BCD: 01 change to 00
Be sure when making these changes to OVERWRITE them- do not INSERT them nor press BACKSPACE... use the directional arrow keys to navigate around if you must! Now, SAVE your ?modified? SLUS_205.54 file and open the \MODULES\IOPRP255.IMG file in WinHex.
You will now see a bunch of raw code from the file on your screen in WinHex, so next select Position->Go To Offset and make sure that the Bytes are set to hexadec. If not, go to Options->General and select (check) Hexadecimal offsets followed by clicking OK.
In the Go To Offset GUI window, enter in the following offsets under New position (one at a time) ensuring the relative to... radio button is selected next to beginning of file. Here are the offsets and bytes to change for the \MODULES\IOPRP255.IMG file:
1F024: 00 change to 01
1F026: 40 change to 03
1F027: AE change to 24
1F046: 00 change to 43
1F047: 00 change to AE
1F060: 2B change to 01
1F061: 10 change to 00
1F063: 00 change to 24
1F190: 2B change to 01
1F191: 18 change to 00
1F193: 00 change to 24
22C4E: C0 change to 00
Be sure when making these changes to OVERWRITE them- do not INSERT them nor press BACKSPACE... use the directional arrow keys to navigate around if you must! Now, SAVE your ?modified? \MODULES\IOPRP255.IMG file and open the \SKATE\IOPRP255.IMG file in WinHex.
You will now see a bunch of raw code from the file on your screen in WinHex, so next select Position->Go To Offset and make sure that the Bytes are set to hexadec. If not, go to Options->General and select (check) Hexadecimal offsets followed by clicking OK.
In the Go To Offset GUI window, enter in the following offsets under New position (one at a time) ensuring the relative to... radio button is selected next to beginning of file. Here are the offsets and bytes to change for the \SKATE\IOPRP255.IMG file:
1F024: 00 change to 01
1F026: 40 change to 03
1F027: AE change to 24
1F046: 00 change to 43
1F047: 00 change to AE
1F060: 2B change to 01
1F061: 10 change to 00
1F063: 00 change to 24
1F190: 2B change to 01
1F191: 18 change to 00
1F193: 00 change to 24
22C4E: C0 change to 00
Be sure when making these changes to OVERWRITE them- do not INSERT them nor press BACKSPACE... use the directional arrow keys to navigate around if you must! Now, SAVE your ?modified? \SKATE\IOPRP255.IMG file.
CONGRATULATIONS- YOU HAVE REMOVED ALL OF THE DVD9 CHECKS AND THESE ?MODIFIED? FILES CAN NOW BE USED FOR DISC1 AND DISC2 !!! :)
So I open winhex, open my SLES file (I live in UK), and it comes up with all these number's, i dunno which ones to change, can you please helop me
Also Win HEX need's to be registered, any one have a free HEXER that would work for my metal gear solid
PS2 Slimline + Swap Magic + Fan
PS3 60gb Version 1.90
PSP 3.52 M33 EUR Black Version + Logitech Hard Case + Logitech 3 Sound Speakers + 2gb Sony Memory Stick
Nintendo Wii + 3 Wii&Nunchuck Controllers
NDS Original + M3 Simply + 1gb Kingston MicroSD
NDS Lite + M3 Simply + 2gb Sandisk MicroSD
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Senior Member
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17. February 2006 @ 00:34 |
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C'mon, Please Help me!!! I know you can!
PS2 Slimline + Swap Magic + Fan
PS3 60gb Version 1.90
PSP 3.52 M33 EUR Black Version + Logitech Hard Case + Logitech 3 Sound Speakers + 2gb Sony Memory Stick
Nintendo Wii + 3 Wii&Nunchuck Controllers
NDS Original + M3 Simply + 1gb Kingston MicroSD
NDS Lite + M3 Simply + 2gb Sandisk MicroSD
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Gamergod
Junior Member
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16. March 2006 @ 20:31 |
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I have a huge problem trying to rip MGS2:Substance PS2 and use it with SWAP MAGIC 3.6. I've followed the old guide step by step and the hexing guide, but when i use CD/DVD GENERATOR to make the .IML file it says "TOO SHORT LOCATION LENGTH" So then i replaced the three 1 byte dummy files i recreated to the original DEMO2, STAGE2, & VOX2.DAT files, created the .IML file, used .IML2ISO then burned it with DVD Decrypter and it was no good. the game stood on the black screen after LOAD PROGRAM. WHAT THE HECK AM I DOING WRONG WITH THE DUMMY FILES??????? PLZ HHHHEEEEEEELLLLLLPPP!
U gay!
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Member
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17. March 2006 @ 01:24 |
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send me all this 3 files
This message has been edited since posting. Last time this message was edited on 17. March 2006 @ 01:25
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Member
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17. March 2006 @ 01:24 |
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send me all this 3 original files
SLUS_205.54
\MODULES\IOPRP255.IMG
\SKATE\IOPRP255.IMG
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Senior Member
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17. March 2006 @ 21:55 |
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UK? or American?
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Senior Member
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17. March 2006 @ 22:00 |
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Member
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17. March 2006 @ 23:25 |
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my bad forgot to remove 1 of the hex
This message has been edited since posting. Last time this message was edited on 18. March 2006 @ 11:16
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Senior Member
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18. March 2006 @ 02:03 |
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Will do, Thanks Again!!
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Senior Member
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18. March 2006 @ 09:46 |
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UPDATE - Sadly, it didn't work, I did everything else, extract whole game, put the 'hex' files into the new batch of files i extracted overwriting the 'un-hexed' ones. Than I made the dummy files readdy for Disk one, than I opened CD /DVD gen put all the files to gether, exported iml, made iml using the iml2dvd, got stuck at 99%, I stoped it, burned it to DVD, and I put it into my PS2, and it took a while, I heard all these noised than 2 min's it said, NOT A VALID PS2 DVD.
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Member
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18. March 2006 @ 10:58 |
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which iml2dvd ver you use ,and send me the filelist.txt,.iml and .ims files
This message has been edited since posting. Last time this message was edited on 18. March 2006 @ 10:58
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Member
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18. March 2006 @ 11:17 |
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Senior Member
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19. March 2006 @ 08:41 |
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Ok thanks dude, I got it to work, I ow you big time..
Many Thanks,
-3dluis
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Member
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22. March 2006 @ 22:53 |
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np,so the game works now.
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