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MPH Crashes on M3 DS Real (Multi-card play)
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Butchar
Junior Member

2 product reviews
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19. May 2009 @ 01:55 _ Link to this message    Send private message to this user   
I'm in the habit of keeping my m3 ds real firmware updated as often as I remember. I'm also into the habit of keeping games on my memory card that I don't necessarily play that often, which poses problems when I go to play them and it turns out that later firmware doesn't work so well on those games.

To keep things simple, I boot up MPH, and it runs fine unless I try to create a multi-card custom game, where it just freezes most of the time. I can occasionally get through but it's pretty unstable. I think I recall crashing once during single player, and I just tried wi-fi and it worked perfectly fine.

So far I've tried:
-Downloading the rom from an alternate source
-Using the original rom or a different rom, just untrimmed
-Turning off all additional M3 DS Real features (cheats, reset, etc.)
-Starting a new save file

I have considered formatting my card to another format (it's on FAT32 right now I believe), but my card holds roughly 2GB of data and backing all of that up, formatting the card, and then putting it all back on could take more than a half hour. None of my other games seem to be malfunctioning, which is weird because a lot of them are recent ones, yet MPH which has been out for years now. It's not like I can't play the game either but it's a damn inconvenience to not be able to play practice matches against bots and worry that your single player game might freeze without warning at any time.

Any help would be greatly appreciated!
Senior Member
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19. May 2009 @ 02:15 _ Link to this message    Send private message to this user   
Did you enable to feature download play



For All Flashcart Firmware Updates http://www.linfoxdomain.com/nintendo/ds/
Sakura for the M3Real - Amazing Firmware
http://handheldsources.net
Butchar
Junior Member

2 product reviews
_
27. May 2009 @ 22:27 _ Link to this message    Send private message to this user   
Yep, tried that too, but the problem persisted.
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