Official GTA IV Question/answer/discussion thread
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Member
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12. September 2006 @ 20:35 |
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...As I said before....
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Member
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13. September 2006 @ 09:55 |
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It would be good if you could have multi choise answers to missions a bit like rpg style. So if somone asks you for help or wants you to do a job you could tell then to p*ss off. Or make friend or enimys like having the story twist and turn in the direction you wanted. Meet a girl and say the right things to chat her up. Talk to people and interigate them to find out where your targets are. It might be fun to actually have to find people with a little detective work than just have a blimp on a map.
Also a torcher mode where you could cut off peop[les ears resivour dogs style to make them talk . You could have you own little Krays syle tourcher room.
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AfterDawn Addict
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13. September 2006 @ 12:14 |
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Quote: It might be fun to actually have to find people with a little detective work than just have a blimp on a map.
Oh don?t really think so. It doesn?t seem like a GTA type thing that they would do. Then again I could see them doing that because they already have like yes and no answers like if you meet a drug dealer you can say yes or no so I think it is possible that they could do that.
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Member
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14. September 2006 @ 06:53 |
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how much better do you think the graphics sre going to be in the next gta? am i gonna look at it and think wow that amasing? I really want the next gta to be a visual spectacular really next gen. I remember when liberty came out on PS2 the difference between that and the PS1 was breath taking it blew my socks off. I hope i get that feeling again with this one.
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AfterDawn Addict
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14. September 2006 @ 12:15 |
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The graphics should be better now since the new gta will be on the ps3/xbox360.
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Senior Member
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14. September 2006 @ 14:47 |
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The thing i hope most about the new GTA is that they dont port it from the 360 to the PS3 with no graphical enhancements, that would be a really suck. If they really want to show that the PS3 is as powerful as it is they would spend an average amount of time graphically improving many aspects of the game.
"This is how it works. Whatever you sink, we build back up. Whomever you sue, ten new pirates are recruited. Wherever you go, we are already ahead of you. You are the past and the forgotten, we are the internet and the future."-Brokep
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AfterDawn Addict
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14. September 2006 @ 15:44 |
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Yeah I hope so too. What I think is that the xbox 360 will be nearly the same as the ps3 but the ps3 will be slightly better or inhanced in some ways. But that is just what I think will happen.
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Stefan001
Member
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14. September 2006 @ 16:41 |
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Well since Sony dousent have "online play" they might turn to graphics. Aperantly games for the ps3 will come out as dvd's and b-ray's and the b-ray version is going to be sweet.
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Member
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14. September 2006 @ 21:16 |
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why would you want to play gta on line? Having 50 - 100 tommy vicetties running about blowing up the city sound a bit daft to me.
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Member
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14. September 2006 @ 23:05 |
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What I really wanna see is some nice damage modeling for the cars, the environment and your character. I want blood on his face when he gets hit or custs someone's head off and the blood sprays there. Or bullet holes in his kevlar vest when he gets shot. Fr the environment, i want the buildings to be destructable but once destroyed, Finalbuild construction workers will come to rebuild (over time)
For the cars, i want better damage models with the front/side/back crumpling up depending on where you hit and not just having the door or hood break off.
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AfterDawn Addict
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15. September 2006 @ 12:10 |
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Yeah bullet holes in people would be neat when they get shot. I hope they do that day.
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Senior Member
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17. September 2006 @ 09:41 |
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Yeah bullet holes in cars as well.
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AfterDawn Addict
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17. September 2006 @ 12:00 |
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Yeah bullet holes would be cool especially in cars. If they do think of that I hope it is done well.
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Member
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17. September 2006 @ 12:35 |
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EVerything needs bullet holes! lol Buildings, characters, worldly objects... evertyhing!
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AfterDawn Addict
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17. September 2006 @ 15:23 |
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Except water you dotn want bullet hole's implanted in the water. But maby water ripples from the bullet..
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Member
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18. September 2006 @ 00:06 |
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oops, sorry, forgot about that little deatil lol. So anybody got ideas for what the online aspect should be like?
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Senior Member
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18. September 2006 @ 05:44 |
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The next GTA should have a partly, if not fully, destructible environment. I want be able to fell buildings by hitting them with missiles or just crashing my jet into one. Or, if I shoot a couple RPG's and hit a building I want it to fall! Then, civilians rebuild in real time and if I want to kill all the workers and stop construction, I can.
Aside from that, I want a smaller environment with more accessiable buildings.
Just a couple improvements I expect from the next GTA. Have a feeling I'll be let down though.
This message has been edited since posting. Last time this message was edited on 18. September 2006 @ 05:45
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Senior Member
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18. September 2006 @ 09:33 |
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i too would like a more interactive environment and agree with the points made above especially this:
Quote: Or, if I shoot a couple RPG's and hit a building I want it to fall! Then, civilians rebuild in real time and if I want to kill all the workers and stop construction, I can.
i must admit that would be a pretty cool feature
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Senior Member
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18. September 2006 @ 10:43 |
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Brilliant idea, it will add to the realism.
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AfterDawn Addict
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18. September 2006 @ 12:20 |
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Yo I think somewere in this 17 page thread thta some one already said destructible environment's. But it is a cool idea like house's breaking down, windows cracking, explosive's and more.
This message has been edited since posting. Last time this message was edited on 18. September 2006 @ 12:20
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Stefan001
Member
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18. September 2006 @ 17:43 |
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2 words rag doll physics that would be nice. 1 word, the moon we should be able to visit the moon or something of that nature. 3 words "nucular explosion device" a big mushroom explosion in the city. 2 words, "robing banks". 6 letters, MMORPG.
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Senior Member
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19. September 2006 @ 06:10 |
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I don't think Rockstar knows what rag doll physics are. Don't know one game made by them that has 'em. <-- Correct me if I'm wrong.
I really wouldn't like to see rag dolls in GTA anyway. I think it is way over used in games! Example: HL2! Even though well done, still gets old seeing flopping bodies. :)
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Senior Member
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19. September 2006 @ 09:21 |
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Problem with the Nuclear missile is that it would destroy everywhere in the game. Otherwise it would be a cool feature.
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AfterDawn Addict
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19. September 2006 @ 09:33 |
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i for one love ragdolls, and gta needs em so bad. in hl2 they are wonderful, and same in ut2004. the bodys fall according to the preprogramed physics. maybe (hell its obvious) rockstars engine doents have its own set physics laws, just a different code for every object. some things move so strangely than other in similar situations in gta.
But they all do sort of the same thing, and that is rearrange what you thought was real, and they remind you of the beauty of very simple things. You forget, because youre so busy going from a to z, that theres 24 letters in between... You turn on... tune in... and you drop out...
PS3 Username: Anubis66
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AfterDawn Addict
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19. September 2006 @ 12:16 |
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Yeah if they included destructible environment's and nuclear missle's together a lot of thing's would be messed up. Liike towns getting destroyed plus it woud be simple to get aways from the police.
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