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New Nintendo security measures - lets discuss
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Newbie
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5. May 2008 @ 20:09 _ Link to this message    Send private message to this user   
I think its rather obvious Nintendo now has some new anti-mod chip protection in place for newer releases, question is how and we prove it, and more importantly, how can we get around it?

First off,

How many are having issues with newer games, lets say software released in April through to newer releases, issues such as 'unable to read disc' And how many of those who are having issues, have older games that are working perfectly? What firmware are you using? I'm using 3.1U.

Secondly,

What type of mod chip are you using? I'm personally using a professionally installed dc2key, and its still working perfectly with older games up until Opoona, that works but newer ones do not, in fact none of the newer ones work. I've messed around with IOS Patcher and the various Waninkoko programs, nothing works even using different computers and burning methods.

Also, worth noting is that veteran PC gamers who regularly bypass protection such as starforce and securom, know exactly how they work and i'm bringing that knowledege into this equasion, however, i'm not exactly sure how the other mod chips work, but the dc2key when it bypasses the first line of protection turns itself off, now Nintendo could use that feature against itself by putting in place another check or even random multiple checks through-out the runtime of the game and since the dc2key turns itself off after the first check, any second checks now in place would automatically fail presenting us with, ding 'unable to read disc' messages.

If anyone knows what Y.A.S.U is then they would know about cloaking to nullify those extra checks, however if the current mod-chips do not run continuously or have ways to bypass the obviously new checks in place ~ Wii modding could be in serious trouble until a new way to bypass is in place.

We all know, Nintendo are working like freaks to shutdown any modding what-so-ever, whats to say they haven't already nerfed a metric-ton of older modded Wiis already? I would suggest, trying newer ISOs and see how many bring up those errors and if any new ones work perfectly.

How many of you guys have Mario Kart, Summer Sports: Paradise, Heavenly Guardian and any newer ISOs that are working, what mod chip and what firmware are you using?. Lets try to create a list of current games that are working and are not, some people might have newer/older firmware so lets try to figure out whats up.

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penguin98
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5. May 2008 @ 20:41 _ Link to this message    Send private message to this user   
I have an early wii (DMS chipset, 3.2u) with a wiikey (1.9g) installed over a year ago and aside from one or two coasters I burned when my last DVD burner was on its way out I've never had any disk read errors with any games, old or new.
Newbie
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5. May 2008 @ 22:11 _ Link to this message    Send private message to this user   
I only have disc read errors with newer ISOs, every single older burned disc stil works perfectly, so i'm guessing theres something new in place. Does the wiikey automatically turn itself off or does it run keep running?

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6. May 2008 @ 01:17 _ Link to this message    Send private message to this user   
well i have a wii from lanuch with 3.1 in it and i have wii key 1.9s no problems at all.. but my friend with a newer wii is haveing aton of trouble with exact same setup i even bring my copys over and i have no problem but he does..
Newbie
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6. May 2008 @ 01:42 _ Link to this message    Send private message to this user   
Do your games work on his console? But his burnt games don't?

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nash79
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6. May 2008 @ 03:21 _ Link to this message    Send private message to this user   
i have D2CKey and 3.2E, and everything seems working perfectly, mario Kart and Iron Man are the newest isos i played and they do play flawlessly

JB PS3 FAT 160 GB/ FW REBUG 3.55 - PS3 Slim 120 GB FW 3.65 - Wii 4.2E Soft/Hard MOD W/USB Loader 250 GB - XBOX 360 PRO 250 GB - XBOX 360 XENON JTAG - PS2 V13 - DSi/Supercard DSTWO - HP Pavilion dv7 - JB Iphone 3G/FW 4.2.1

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whereswii
Newbie
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6. May 2008 @ 10:01 _ Link to this message    Send private message to this user   
I have a D2Ckey as well and it plays all of the new stuff - MK, SMG, SSBB, etc. I did have problems finding the right media though, it didn't like the stuff I used for DVDs but verbatim DVD-R seems to work well.
Member
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6. May 2008 @ 11:22 _ Link to this message    Send private message to this user   
I don't think nintendo is trying that hard to stop modding. Aside from their "Unauthorized device" check for wiikey made back in super mario galaxy (which was quickly patched w/ 1.9g), they haven't done that much.

Yes SSBB caused a ruckus but not because they were trying to get modders. It was simply because the disc was dual layer and wiikey couldn't handle THAT. They didn't make it dual layer to try and stop modders, they made it to fit the bazillion songs and graphics that are in the game. In fact, it stopped modders from playing the original copy of brawl much better than it did the burned one!. AAMOF, some normal wii users were affected by this as well, which is why they were offering that free repair service.

Any further problems are being caused by rookie mistakes in burning, or cheapskates using dirt media @ fastest burning speed. These problems, if you focus, have been around since the start but now they are being reported more under the possibility of "New" protection by nintendo.

I think nintendo doesn't give 2 sh*ts about modding. They've made their damn money, and all there clutch games that they release themself people usually buy anyways, either because they like them (SMG. SSBB) or because they throw in some piece of plastic which u need to play the game and which can't be pirated (mario kart steering wheel, wii fit balance board), not to mention the killing they already are making on accessories (nunchuck, classic controller, tonnes of wii-sports add-ons) and don't forget virtual console, which I refuse to hack out of wariness. Nintendo is smart, instead of wasting all this effort on anti-piracy, they embrace it and I applaud them for it.

This message has been edited since posting. Last time this message was edited on 6. May 2008 @ 11:24

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6. May 2008 @ 13:18 _ Link to this message    Send private message to this user   
Originally posted by brucedlx:
I don't think nintendo is trying that hard to stop modding. Aside from their "Unauthorized device" check for wiikey made back in super mario galaxy (which was quickly patched w/ 1.9g), they haven't done that much.

Yes SSBB caused a ruckus but not because they were trying to get modders. It was simply because the disc was dual layer and wiikey couldn't handle THAT. They didn't make it dual layer to try and stop modders, they made it to fit the bazillion songs and graphics that are in the game. In fact, it stopped modders from playing the original copy of brawl much better than it did the burned one!. AAMOF, some normal wii users were affected by this as well, which is why they were offering that free repair service.

Any further problems are being caused by rookie mistakes in burning, or cheapskates using dirt media @ fastest burning speed. These problems, if you focus, have been around since the start but now they are being reported more under the possibility of "New" protection by nintendo.

I think nintendo doesn't give 2 sh*ts about modding. They've made their damn money, and all there clutch games that they release themself people usually buy anyways, either because they like them (SMG. SSBB) or because they throw in some piece of plastic which u need to play the game and which can't be pirated (mario kart steering wheel, wii fit balance board), not to mention the killing they already are making on accessories (nunchuck, classic controller, tonnes of wii-sports add-ons) and don't forget virtual console, which I refuse to hack out of wariness. Nintendo is smart, instead of wasting all this effort on anti-piracy, they embrace it and I applaud them for it.
I agree with you here. On top of everything you said, you have to keep in mind how many people actually mod their Wiis. I have no real way of knowing, but could it really be more than 1% or 2%? I would be astonished if it was as high as 5% or 10%. Not enough people know, care, or would bother to mod their Wiis. I think Nintendo knows that and the cost to actually prevent piracy up until a new update comes out (from the mod-chip makers) doesn't seem to be worth it. This is all just speculation though, perhaps we'll never truly know what Nintendo thinks.
Newbie
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6. May 2008 @ 17:13 _ Link to this message    Send private message to this user   
I've been burning for years, and this problem i've only started seeing recently thats why the thread, to see if we can track down the problem, however what i'm trying now could throw a wrench into the equasion ~ I'm downloading a really old game that i've already got (which works btw) and goign to re-burn that on the very same disc and see what happens.

If it doesn't work, then it could be a few issues here ~ it can't be the actually disc at fault, but could be the burner since its new but it did burn fine though, however if it doesn't work, I might focus on my ISP filtering the downloads or my usenet service 'sucking' even though, quickpar reads everything as 100% good.

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Senior Member
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6. May 2008 @ 17:24 _ Link to this message    Send private message to this user   
Dude, don't assume that everyone else is having the same problems as you or that Nintendo has some new protection just because some of your recent burns don't work. I have a wiikey using firmware 1.9g with Nintendo's latest firmware and no issues whatsoever.

This message has been edited since posting. Last time this message was edited on 6. May 2008 @ 17:25

Newbie
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6. May 2008 @ 17:48 _ Link to this message    Send private message to this user   
I never said that, obviously other people are having issues though which you can't deny, the whole point of the thread is to diagnose issues to better understand them. I just burnt a duplicate of a game in which the original burned copy works, and this new burned dvd, does not ~ same media used.

Its obviously not the Wii since the first copy works perfectly, its not the media since its exactly the same.

I'm either guessing, my usenet provider, my ISP filtering or maybe the burner itself is causing the problem ~ don't worry, i'll get to the bottom of it.

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Member
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6. May 2008 @ 17:55 _ Link to this message    Send private message to this user   
if quickpar says it's 100% than it's 100%, your ISP is not scheming and your usenet provider the same.

Either the new ISO you downloaded is faulty to begin with (in which case quickpar saying 100% would mean it's saying your faulty copy is 100%) or your burner is causing issues (doubtful).

Try reburning your burned game and see if that works. If it doesn't than it's probably the burner.

really tho the problem is strange, as stuff posted to usenet works 99% of the time w/o hitch. If you got it off of torrents tho that's a whole other story, the crap that get's posted via torrent oh boy.....
Newbie
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6. May 2008 @ 18:43 _ Link to this message    Send private message to this user   
Originally posted by brucedlx:
if quickpar says it's 100% than it's 100%, your ISP is not scheming and your usenet provider the same.

Either the new ISO you downloaded is faulty to begin with (in which case quickpar saying 100% would mean it's saying your faulty copy is 100%) or your burner is causing issues (doubtful).

Try reburning your burned game and see if that works. If it doesn't than it's probably the burner.

really tho the problem is strange, as stuff posted to usenet works 99% of the time w/o hitch. If you got it off of torrents tho that's a whole other story, the crap that get's posted via torrent oh boy.....
Indeed, quickpar is reading 100%. I don't use torrents, only usenet and only ever had a few coasters until very recently where no Wii games will work at all, but any PS2 burns are completely fine....which could mean, theres a few bad ISOs out there, soon as I get my new rig, i'll try again. At worst, i'll pick up one of the better LG burners and try that.

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Thinone
Senior Member
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7. May 2008 @ 15:00 _ Link to this message    Send private message to this user   
have u thought that maybe the cause of your problems may be your drive in the wii itself? maybe ur lens is on its way out and cannot read backups as well as it once did?

i have wiikey had no issues at all

but dont play mine non stop
Newbie
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7. May 2008 @ 17:56 _ Link to this message    Send private message to this user   
Thats not the issue, it reads all the backups I have, but now with whatever is burned all has unable to read errors but the old burns still work fine, If the lens had problems, it wouldn't read anything new or old ~ right now, i'm burning an exact copy of the same game that works on the same media and officially, it should work fine if it doesn't but the same copy does then..

Either, the actually burner is causing the problems in which, i'll swop it out for a better one, the ISO is the problem which is doubtful since the first burn works or theres another issue.

And i'm testing the two burns right now.

New Burn - The Game Disc could not be read
Older Burn - Perfect!!

In fact, if I use the game disc that has problems and then it burns up the Unable to read disc message, then I replace that with the disc that works, it continues on fine.

I'm thinking its more like my burner thats the problem, since all my older burns was on a different burner to this one, anyone recommend a really good wii burner?

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c0rnbread
Newbie
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7. May 2008 @ 17:58 _ Link to this message    Send private message to this user   
my wiikey bricked with 3.2u upgrade. will only play originals. I've made over 20 disks with all kinds of combinations of techniques trying to get wiikey working again to no avail.

I know the wiikey isn't dead because there was one time it recognized an update disk and i tried to hit play and it just reset...
Newbie
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7. May 2008 @ 18:08 _ Link to this message    Send private message to this user   
Also, of note ~ the original works perfectly too. So yeah, i'm guessing its my burner having problems ~ it creates perfect PS2 backups though, so go figure?

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evolmindz
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8. May 2008 @ 02:06 _ Link to this message    Send private message to this user   
ryuduo im having the exact same probs. older burns work perfectly, i try to reburn with same media using the same iso and nothing. its kinda strange my wii when powered off would never go to red, just went into yellow. now it always goes to red and now no newer games burned work at all. ill try verbatims and see whats up.
Member
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8. May 2008 @ 03:39 _ Link to this message    Send private message to this user   
From my experience and what I've read, the best wii:

Media = Memorex, Verbatim
Burners = LG, Pioneer

the WORST wii:

Media = Fujifilm, Philips, HP
Burner = Sony, HP, Samsung

The following are mediocre, and hit or miss, or work w/ low quality:

Media = Maxell, Taiyo Yuden, No-Namers
Burner = BenQ, Sony

Let me know if this helps. Your problem definitely sounds like a bad burner, especially since the backups you have that are working were made on a different burner. Just because it can burn PS2 doesn't mean it will necessarily successfully burn Wii. Wii is known to be more picky whereas PS2 will accept almost anything.
Newbie
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8. May 2008 @ 06:13 _ Link to this message    Send private message to this user   
I've used Memorex media without any hitches thus far, the only thing that changed was putting a new dual layer burner in since my old burner died unfortuntely, thats the one that worked great and I burned all my older Wii games with it ~ I'm not even sure if this has successfully burned a Wii game yet, its been great with PS2 ones though.

I'll look into getting a LG drive and see what happens.

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Newbie
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10. May 2008 @ 01:10 _ Link to this message    Send private message to this user   
Okay, my brand new rig arrived today so I try to burn the same games again ~ ALL of which have unable to burn errors, my last chance is to get a LG drive and try that, if that doesn't work then theres definately some new protection in place, maybe some type of security patch that can stop the d2ckey from functioning properly, because it immediately brings up the unable to read error without attempting to even read the disc, tried it on multiple different burners, brand new burner and a varity of media ~ face it guys, Nintendo have something out there at the moment.

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Member
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10. May 2008 @ 11:15 _ Link to this message    Send private message to this user   
lol ryuduo:

Unable to burn errors are definitely a problem with the burner and not the wii. And as long as some backups are working (i.e. your old ones) then of ofcourse there is not special security in place. They can't distinguish an old backup from a new backup. Try w/ the LG and report back, and we go on from there.

Just out of curiousity, what is your wii firmware?
Newbie
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10. May 2008 @ 17:18 _ Link to this message    Send private message to this user   
I'm looking for an good LG drive as we speak, the firmware is 3.1U

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susieqbbb
Suspended permanently
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11. May 2008 @ 02:23 _ Link to this message    Send private message to this user   
I find this topic funny on several accounts.

1. go out and purchase the game and stop ripping off nintendo

2. the more you rip off nintendo the more they are going to increase there security

3. even with elf loaders and mod chips eventually nintendo will find a way to stop mod chips which may lead to a way to block all mod chips

So basicly stop ripping nintendo off and go out and purchase there games
 
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