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Sony cuts price of PS2

article published on 31 March, 2009

Sony America has announced that they will be cutting the price of the aging PlayStation 2 console by over 20 percent to $99.99 USD beginning tomorrow. The company hopes the new deal will help push the lifespan of the console, which has sold almost 140 million units since its launch in late 2000. The PS2 will now retail for $300 USD less than the cheapest PlayStation 3 model, which ... [ read the full article ]

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1. April 2009 @ 20:10 _ Link to this message    Send private message to this user   
Quote:
Sony America has announced that they will be cutting the price of the aging PlayStation 2 console by over 20 percent to $99.99 USD beginning tomorrow.
This is a massive price difference to what i paid back in the day. I wish the ps3 prices drop faster than the ps2 mind u i bought mine recently so it wont make a difference for me.
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1. April 2009 @ 22:12 _ Link to this message    Send private message to this user   
Originally posted by DXR88:
i buy used, i had a SCPH10001 when it first came out it lasted 3 years till the mystical thief fairy made it magically disappear. then i bought a slimline and it broke in the first 3 months. slimline's are landfill waist not even worth 50 bucks. i then bought a used SCPH39001 and its worked 3 years and counting.

Original slims sucked. The new ones actually work.
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1. April 2009 @ 23:31 _ Link to this message    Send private message to this user   
Originally posted by core2kid:
Original slims sucked. The new ones actually work.
i dunno the first one i had left a bad taste for them. it also feels like i im not getting my moneys worth in the slims
ak472009
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2. April 2009 @ 09:10 _ Link to this message    Send private message to this user   
i still like ps2 but the price needs to be down for ps3
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2. April 2009 @ 11:05 _ Link to this message    Send private message to this user   
Quote:
Originally posted by varnull:
Know your history.. sega got well and truly crapped on by sony after doing 90% of the development on the ps1
Yeah...So whats your point?.

regardless of history lessons, the Dreamcast Was a pinnacle of engineering cast out by very bad timing.
sigh...I miss my Dreamcast..even the Saturn wasnt as bad as everyone made it out to be...
lxhotboy
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2. April 2009 @ 20:57 _ Link to this message    Send private message to this user   
LOL... Dreamcast was a good system but i am afraid that the Saturn was only as bad as Sega made it be.....They hyped up the console as the most powerful of the two (ps1 and saturn). Then they drove off all the developers with their design making it steeply priced and diff to program for leaving a poor selection of games and bad, choppy, unclean polygon texturing.
I walked in on my cousin playing tomb raider years ago and asked what the hell was wrong with his tv picture. Then i looked and saw the saturn and the controller he was holding and realized he wasnot playing the PS1 version that i owned. Their was a big noticeable diff in graphics. I hope this doesnot turn out to be ditto with the PS3 programming as well. Would be a shame to see power of a console never get utilized b/c of bad design.

PS2 will probably always be my favorite console. They have so many titles to choose from and i can just remeber the classics from the PS2 beginning era that blew my mind. Tekken, Resident Evil, Tomb Raider, Streetfighter alpha. Those were good times.

This message has been edited since posting. Last time this message was edited on 2. April 2009 @ 22:36

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2. April 2009 @ 21:53 _ Link to this message    Send private message to this user   
Originally posted by lxhotboy:
PS2 will probably always be my favorite console. They have so many titles to choose from and i can just remeber the classics from the PS2 beginning era that blew my mind. Tekken, Resident Evil, Tomb Raider, Streetfighter alpha. Those were good times.

+1
Couldn't agree more.
avoidz
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2. April 2009 @ 22:26 _ Link to this message    Send private message to this user   
Let me know when the headline reads 'Sony cuts price of PS3'...
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2. April 2009 @ 22:31 _ Link to this message    Send private message to this user   
Originally posted by avoidz:
Let me know when the headline reads 'Sony cuts price of PS3'...

come back in 2 years, lol.
avoidz
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2. April 2009 @ 23:08 _ Link to this message    Send private message to this user   
Quote:
Originally posted by avoidz:
Let me know when the headline reads 'Sony cuts price of PS3'...

come back in 2 years, lol.
Thing is, you're not joking :)
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2. April 2009 @ 23:17 _ Link to this message    Send private message to this user   
I have the MGS 80GB PS3 bundle. I'll know that I never spent too much on it because I am one of the few who have backwards compatibility. I don't know why they took it out. Does it actually cost them money to put it in the systems? It was software emulation.
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3. April 2009 @ 04:15 _ Link to this message    Send private message to this user   
Originally posted by core2kid:
I have the MGS 80GB PS3 bundle. I'll know that I never spent too much on it because I am one of the few who have backwards compatibility. I don't know why they took it out. Does it actually cost them money to put it in the systems? It was software emulation.
If its nto the 60GB unit ti dose not have full BWC, the 80GB units have a crappy software emulation that dose not work for 30% of ps2 titles....
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3. April 2009 @ 06:34 _ Link to this message    Send private message to this user   
Quote:
Originally posted by core2kid:
I have the MGS 80GB PS3 bundle. I'll know that I never spent too much on it because I am one of the few who have backwards compatibility. I don't know why they took it out. Does it actually cost them money to put it in the systems? It was software emulation.
If its nto the 60GB unit ti dose not have full BWC, the 80GB units have a crappy software emulation that dose not work for 30% of ps2 titles....

70% b/c is still better than 0. And the 60GB heats up faster and has a higher failure rate than the 80s. You win some you lose some.
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3. April 2009 @ 08:35 _ Link to this message    Send private message to this user   
Originally posted by varnull:
Know your history.. sega got well and truly crapped on by sony after doing 90% of the development on the ps1
Um...I don't know where that "information" is based off, but it is completely incorrect. The true history is that Nintendo tried to screw Sony but Sony turned it around and the Playstation was born.


Originally posted by DVDBack23:
sigh...I miss my Dreamcast..even the Saturn wasnt as bad as everyone made it out to be...
Definitely agree. I still have my launch day DC (but got rid of my Saturn after a week...still kicking myself in the ass for that one).


Originally posted by avoidz:
Originally posted by core2kid:
Originally posted by avoidz:
Let me know when the headline reads 'Sony cuts price of PS3'...

come back in 2 years, lol.
Thing is, you're not joking :)
A couple more months tops.

This message has been edited since posting. Last time this message was edited on 3. April 2009 @ 08:42

varnull
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3. April 2009 @ 09:04 _ Link to this message    Send private message to this user   
Unfortunately.. I have followed the history of games consoles since the Atari Jaguar XD .. unlike way to many people around here.

They fell out over the name and some part of the licensing.. resulting in the ps1 and the saturn.. instead of the one machine which should have been up against the dreamcast.

I still to this day think the saturn was the better system.

Anyway.. I have promised Andre that I won't get into any more arguments with the abusers of power on this site so that's all I'm saying.. If people can't be bothered to do some simple research into the history of the screwing over of others by their commercial sponsors then that's fair enough.

This message has been edited since posting. Last time this message was edited on 3. April 2009 @ 09:06

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3. April 2009 @ 09:13 _ Link to this message    Send private message to this user   
Looks to me like when you are proven wrong you immediately run and get on the high horse to act as if my title = abuse (as usual) trying to change the subject instead of admitting you where wrong to begin with. A simple wiki supports my truth vs consistent misinformation (not to mention nearly 30 years of gaming experience...that's before the Atari 2600) -> Proof always prevails over "words/talk"


Quote:
Source ~ from Wiki link provided above ;)

The first conceptions of the PlayStation date back to 1986 in Japan where it was created. Nintendo had been attempting to work with disc technology since the Famicom, but the medium had problems. Its rewritable magnetic nature could be easily erased (thus leading to a lack of durability), and the discs were a copyright infringement danger. Consequently, when details of CDROM/XA (an extension of the CD-ROM format that combines compressed audio, visual and computer data, allowing all to be accessed simultaneously) came out, Nintendo was interested. CD-ROM/XA was being simultaneously developed by Sony and Philips. Nintendo approached Sony to develop a CD-ROM add-on, tentatively titled the "SNES-CD". A contract was signed, and work began. Nintendo's choice of Sony was due to a prior dealing: Ken Kutaragi, the person who would later be dubbed "The Father of PlayStation", was the individual who had sold Nintendo on using the Sony SPC-700 processor for use as the eight-channel ADPCM sound synthesis set in the Super Famicom/SNES console through an impressive demonstration of the processor's capabilities.[12]

Sony also planned to develop another, Nintendo compatible, Sony-branded console, but one which would be more of a home entertainment system playing both Super Nintendo cartridges and a new CD format which Sony would design. This was also to be the format used in SNES-CD discs, giving a large degree of control to Sony despite Nintendo's leading position in the video gaming market.
The DualShock controller.

The SNES-CD was to be announced at the June 1991 Consumer Electronics Show (CES). However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo, he realized that the earlier agreement essentially handed Sony complete control over any and all titles written on the SNES CD-ROM format. Yamauchi decided that the contract was totally unacceptable and he secretly canceled all plans for the joint Nintendo-Sony SNES CD attachment. Instead of announcing a partnership between Sony and Nintendo, at 9 a.m. the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that Nintendo was now allied with Philips, and Nintendo was planning on abandoning all the previous work Nintendo and Sony had accomplished. Lincoln and Minoru Arakawa had, unbeknown to Sony, flown to Philips headquarters in Europe and formed an alliance of a decidedly different nature?one that would give Nintendo total control over its licenses on Philips machines.

After the collapse of the joint project, Sony considered halting their research, but ultimately the company decided to use what they had developed so far and make it into a complete, stand alone console. As a result, Nintendo filed a lawsuit claiming breach of contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, on the grounds that Nintendo owned the name. The federal judge presiding over the case denied the injunction and, in October 1991, the first incarnation of the new Sony PlayStation was revealed. However, it is theorized that only 200 or so of these machines were ever produced.
PlayStation Memory Card.

By the end of 1992, Sony and Nintendo reached a deal whereby the "Sony Play Station" would still have a port for SNES games, but Nintendo would own the rights and receive the bulk of the profits from the games, and the SNES would continue to use the Sony-designed audio chip. However, Sony decided in early 1993 to begin reworking the "Play Station" concept to target a new generation of hardware and software. As part of this process the SNES cartridge port was dropped and the space between the names was removed.


This message has been edited since posting. Last time this message was edited on 3. April 2009 @ 09:23

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3. April 2009 @ 09:28 _ Link to this message    Send private message to this user   
Originally posted by varnull:
Unfortunately.. I have followed the history of games consoles since the Atari Jaguar XD .. unlike way to many people around here.

They fell out over the name and some part of the licensing.. resulting in the ps1 and the saturn.. instead of the one machine which should have been up against the dreamcast.

I still to this day think the saturn was the better system.

Anyway.. I have promised Andre that I won't get into any more arguments with the abusers of power on this site so that's all I'm saying.. If people can't be bothered to do some simple research into the history of the screwing over of others by their commercial sponsors then that's fair enough.

I have followed gaming since the NES, with some experience with the Atari 2600, the Saturn was a nightmare more difficult to code for than the PS3, less support by sega than the PS3 by sony which meant it had a hand full of titles most of which sucked....kinda like the PS3...but I digress.

I'd say the Genisis was better even though I loveed the SNES it had cost issues and most of the titles I wanted didnt get ported over to the states...

For the 32bit Era (PSX/N64/Saturn) I'd have to side with the N64 for the first 4 years and the PSX for the rest. For the next generation of PS2/DC/GC/Xbox I'd have to side with the DC for the first couple of years by that time the PS2 was doing alot better.

The newer the console gets the less staying power it has as the industry shift to more mainstreamized influences wanking on qaulity....


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Lets renegotiate them.
varnull
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3. April 2009 @ 09:37 _ Link to this message    Send private message to this user   
*yawn* .. do you have a life?
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3. April 2009 @ 09:42 _ Link to this message    Send private message to this user   
Originally posted by varnull:
*yawn* .. do you have a life?

As much as you it seems.


:P

Copyright infringement is nothing more than civil disobedience to a bad set of laws. Lets renegotiate them.
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3. April 2009 @ 09:47 _ Link to this message    Send private message to this user   
...chuckle

lxhotboy
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4. April 2009 @ 00:07 _ Link to this message    Send private message to this user   
Originally posted by varnull:
Unfortunately.. I have followed the history of games consoles since the Atari Jaguar XD .. unlike way to many people around here.

They fell out over the name and some part of the licensing.. resulting in the ps1 and the saturn.. instead of the one machine which should have been up against the dreamcast.

I still to this day think the saturn was the better system.

Anyway.. I have promised Andre that I won't get into any more arguments with the abusers of power on this site so that's all I'm saying.. If people can't be bothered to do some simple research into the history of the screwing over of others by their commercial sponsors then that's fair enough.
Oh lord you have powder milk on your breath. I have been following gaming since before the Atari 2600 as they had earlier models before its debut. You may need to follow a little closer in your history lessons in video gaming history b/c Oner is right. I thought everyone knew that Sony and Nintendo had the fallout that led to the release of the PS1 and eventually N64.

Quote:
The Sega Saturn, although the most technically advanced console of the generation, suffered from poor marketing and comparatively limited third-party support. Sega's decision to use dual processors was roundly criticized, and some wrongly believe the second CPU was added as a "panic" response to the PlayStation's specifications.[citation needed] Regardless of their reasons for including it, only Sega's first-party developers were ever able to use the second CPU effectively.[verification needed] The Saturn was far more difficult than the PlayStation to program for, and the 3D graphics on its 3rd party games often lacked the luster of the PlayStation or Nintendo 64 (N64), a severe disadvantage at the dawn of 3D games.

Sega was also hurt by the plan to have a surprise four-month-early US launch of their console. This head start failed for several reasons. One of the major reasons being there were few software titles ready. Also, the fact that the Sega Saturn was US$100 more costly than the PlayStation pushed many potential buyers into purchasing the cheaper PlayStation.

http://en.wikipedia.org/wiki/History_of_...fth_generation)

As far as the PS1 and Saturn, i question your memory of history again as i dont see how Saturn was any better than PS1. With the next-gen consoles of today(PS3 & Xbox360) the games look basically the same at this time. Pretty much identical from both version of recent games like Resident Evil 5. But back then their was a huge noticable diff in graphics on PS1 and saturn. Not to mention the saturn was $399 in US at launch while PS1 was $299. As everyone knows then Saturn did actually have more hardware muscle under the hood. Saturn had a V-10 and PS1 on a V-8 engine. LoL But i guess with all the bad coding for the saturn you could say the PS1 was more efficient with producing horsepower with it fuel even with a smaller engine. Also i remember a weak lineup of games for the Saturn when compared to the PS1 so as much as i respect your opinion i really think you should rethink this one. It would be best to just admit you made a bad call on this one as we all goof sometimes.

Does anyone remember coleco vision? I played Burgertime for hours back then.

This message has been edited since posting. Last time this message was edited on 4. April 2009 @ 00:31

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4. April 2009 @ 01:42 _ Link to this message    Send private message to this user   
The Saturn Was 10 times the machine Playstation ever was, when coded for properly(even Sega couldn't get it right, and they built the dame thing)it was years ahead of its time(PS3 anyone)Sega shot themselves in the foot at the same time by locking the second core to first party developers leaving 3rd party devs with blocky looking games (Virtual fighter anyone).

anyhow the more i think about it the more the PS3 reminds me of the Saturn.

the most of us knew the DreamCast was going to be short lived when the PS2 hit the stores. Sega had made major mistakes mostly on the consumer end which lost them a sizable fanbase they gathered from the Geneses/x32 SegaCD. so when dreamcast came around only the diehard fans where intersted.

the Saturn was there undoing, and a bad release date for the dreamcast was the final nail in there coffin.
leady
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4. April 2009 @ 04:21 _ Link to this message    Send private message to this user   
a lot of stores have already sold this machine for 100.....months ago
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4. April 2009 @ 06:36 _ Link to this message    Send private message to this user   
Originally posted by DXR88:
The Saturn Was 10 times the machine Playstation ever was, when coded for properly(even Sega couldn't get it right, and they built the dame thing)it was years ahead of its time(PS3 anyone)Sega shot themselves in the foot at the same time by locking the second core to first party developers leaving 3rd party devs with blocky looking games (Virtual fighter anyone).

anyhow the more i think about it the more the PS3 reminds me of the Saturn.

the most of us knew the DreamCast was going to be short lived when the PS2 hit the stores. Sega had made major mistakes mostly on the consumer end which lost them a sizable fanbase they gathered from the Geneses/x32 SegaCD. so when dreamcast came around only the diehard fans where intersted.

the Saturn was there undoing, and a bad release date for the dreamcast was the final nail in there coffin.
Sega spent to much money on hardware, the DC was perfect in many ways but due to their previous losses they decided to pull out, the DC was making money but akin to the Xbox Sega didn't have the money for full production+debt aired from the Saturn and other bad decisions, unlike MS how has more money than bwainz 0-o.

Hell the DC was supported in Japan even making new units for about 5 or so years after they pulled it from the international market. Even a few games were made for it in that time frame.

The 32X and the bad mistakes with the Saturn is what did the most damage to them.
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4. April 2009 @ 09:50 _ Link to this message    Send private message to this user   
Originally posted by ZippyDSM:
The 32X and the bad mistakes with the Saturn is what did the most damage to them.
Along with the SegaCD add-on & SegaCDX standalone. These REALLY helped it along because of no consumer interest whatsoever. I really wish Sega would have never made certain choices back then because it would have been a much better fight between Ninty, Sega & Sony actually PUSHING technology and home gaming/entertainment instead of unstable, over priced, standard off the shelf components with exorbitant accessories and online MP fees...but I digress.

As for the Saturn - PS3 connection, I can see & understand some of the similarities but the current amount sold (PS3), numerous studios support and track record Sony has in the console region totally negates any small connection those certain aspects compare. Yes anything can happen but it is extremely unlikely. If anything people should be more worrisome about MS & their losses incurred from the original Xbox (4+ Billion) and the current losses (1+ Billion & counting) from RROD (the original 3 lights and current E74, 1 light on the supposed NEW "RROD proof motherboards").

On topic though I don't see the PS2 going away anytime soon for multiple reasons:

1) Continued studio support, remember 140+ Million PS2's have been sold to the public...that is a HUGE consumer base for businesses to tap.

2) New expansion in territories like India & Russia with big incentives for new studios in their respective locales (open source/platform for these areas Source 1, Source 2)

3) Sony still profiting off the PS2 (and PSP) which DEFINITELY helps to off set any losses from the PS3. Although they are close to, or already are, breaking even or very slightly profiting off the PS3 currently; because of manufacturing costs being cut from the jump from 90nm to 65nm and the removal of BC (Source 1, Source 2, Source 3) add that to the 08 fiscal year earnings/sales/profits and there isn't as much doom & gloom as people love to make it out to be.

 
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