wave 2 and wave 3
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spunki13
Junior Member
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26. May 2009 @ 09:52 |
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hi all, im asking this question about wave 2 games and wave 3 games. What i want to know is when i download a wave 2 game (iso) i run it through abgx to verify it and stealth patch it. when i download a wave 3 game (ufc for instance) should i be still running it through abgx to stealth patch it?.i heard you shoudnt patch them..am i correct in this?
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Donaldo
Senior Member
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26. May 2009 @ 09:54 |
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what they prob mean is that you shouldn't "patch" a wave 3 game to make it compatible with earlier firmwares...
all games should be run through ABGX autofix level 3 no matter what
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spunki13
Junior Member
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26. May 2009 @ 10:45 |
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ok thanks donaldo
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AfterDawn Addict
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26. May 2009 @ 10:51 |
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Originally posted by Donaldo: what they prob mean is that you shouldn't "patch" a wave 3 game to make it compatible with earlier firmwares...
all downloaded games should be run through ABGX autofix level 3 no matter what
Fixed it :) But yes, donaldo is right.
This message has been edited since posting. Last time this message was edited on 26. May 2009 @ 10:52
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AfterDawn Addict
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26. May 2009 @ 11:20 |
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You should scan all games with abgx, no mather where you got them. You can always produce a bad rip by yourself, for example if you use an external kreon drive or with the hotswap method.
Better waste like 3 minutes by scanning the game than a Verbatim by an undetected bad rip that doesn't boot up.
Xbox 360: Slim untouched with a faked 320 GB harddrive for XBL, phat with LT 3.0, played Halo early, so going on live would be an instand ban, also with a faked 320 GB harddrive
PS3: Untouched 160 GB Slim, 60 GB Fat with latest Rogero and 160 GB internal harddrive.
PSVita: hardly ever play it
GameCube: Black with a Viper chip installed. With gameboy player. Trying to get a Wavebird controller.
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cdp2000
Junior Member
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26. May 2009 @ 18:48 |
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So if I have a 3 wave game what part should I not let it patch? And is there a good tutorial for the settings for abgx for the newst version I can only find setting for the old version
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AfterDawn Addict
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26. May 2009 @ 19:14 |
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Originally posted by Eisherz: You should scan all games with abgx, no mather where you got them. You can always produce a bad rip by yourself, for example if you use an external kreon drive or with the hotswap method.
Better waste like 3 minutes by scanning the game than a Verbatim by an undetected bad rip that doesn't boot up.
Right. I know what you're saying, but
1. the post ix14 firmware covers any bad angle errors
2. running the autofix will patch over all your security data (which you know is legit because you have the actual disc in your hand) with something from their database
If someone wants to check for a bad angle error, then autofix should be off. Then if there's a problem a manual fix could be applied.
But see, a lot of the people making their own rips don't know that. They read everyone saying to use abgx360 to verify before burning. So they do that, unknownly changing their legitimate copy to some scene release.
So it's just easier to tell them to not use abgx when they make their own rips instead of going in to a long, drawn out explaination as to what they need to do if they do use it. Like I said, the bad angle is already covered.
Think of the (bigger) mess this forum would be if we started telling everyone who makes their own rips to use abgx but to turn off the autofix. There would be post after post of people asking "why is xxx yellow" or "why is xxx unverified" and "ok, now what do I do to fix it". It'd just go on and on.
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AfterDawn Addict
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27. May 2009 @ 00:04 |
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Good point.
Xbox 360: Slim untouched with a faked 320 GB harddrive for XBL, phat with LT 3.0, played Halo early, so going on live would be an instand ban, also with a faked 320 GB harddrive
PS3: Untouched 160 GB Slim, 60 GB Fat with latest Rogero and 160 GB internal harddrive.
PSVita: hardly ever play it
GameCube: Black with a Viper chip installed. With gameboy player. Trying to get a Wavebird controller.
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cdp2000
Junior Member
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27. May 2009 @ 01:41 |
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Wow now i am even more confused... i should not check the games on autofix?
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AfterDawn Addict
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27. May 2009 @ 05:03 |
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If you downloaded the games, do a normal check with abgx, if you created them yourself don't check them.
You are thinking about two totally different things here when talking about stealthpatching the games with abgx and rebuilding the iso so it works on firmwares lower than 1.51 with Mulleter. You don't even use the same software for both.
Xbox 360: Slim untouched with a faked 320 GB harddrive for XBL, phat with LT 3.0, played Halo early, so going on live would be an instand ban, also with a faked 320 GB harddrive
PS3: Untouched 160 GB Slim, 60 GB Fat with latest Rogero and 160 GB internal harddrive.
PSVita: hardly ever play it
GameCube: Black with a Viper chip installed. With gameboy player. Trying to get a Wavebird controller.
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bundibun
Newbie
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22. October 2009 @ 01:39 |
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i have a similar question. Ive hotswapped FIFA 10 and dummied the video partition as it had an error come up when i ripped it. i assume that is the cause of my problems.
-------------------------------------------------------------------------------
\\//\\//\\//\\// _ |_ _ \ \/ /_ _ _ \\//\\//\\//\\//\\//\\//\\//\\//\\//\\
//\\//\\//\\//\\ (_||_)(_|/ /\ \_||_ | | //\\//\\//\\//\\//\\//\\//\\//\\//\\//
------------------------_|------_||_||_|--v1.0.1-------[http://abgx360.net]----
Checking for updates to GameNameLookup.csv and abgx360.dat...
Server file GameNameLookup.csv no newer than local file - not retrieving
Server file abgx360.dat no newer than local file - not retrieving
C:\Users\bundi\Desktop\fifax\fifax.dvd is valid
Checking Game
ISO: "C:\Users\bundi\Desktop\fifax\fifax.iso"
Size: 7572881408 bytes (normal size)
Files in ISO: 48, Folders in ISO: 8
Total bytes used: 5962778276 (81.70%)
Game appears to have random padding
Checking default.xex
Original PE Filename: fifalauncherzf.exe
Original PE Timestamp: 2009/09/04 20:20:43
Game Name: FIFA 10
Developer: EA Canada
Publisher: Electronic Arts
Genre: Sports Simulation
Achievements: 44 Achievements totaling 1000 Gamerscore
XEX CRC = 0EEC48A4
XEX Media ID: 67CF0B1C86676E3409846CB6-7438EAE5
FIFA 10
Region Code: 0x00FFFD00
PAL
NTSC/J (Excludes China)
Checking SS
SS is blank!
Checking DMI
DMI is blank!
Checking PFI
PFI is blank!
Video partition sector 16 is blank! (most likely the rest is too)
Stealth check failed!
Starting AutoFix
Failed to find a verified ini file for this Xex... you need to enable online
functions (assuming your connnection works and the db is up) if you want to
check for a verified ini in the online database
AutoFix Failed!
Cannot check SplitVid due to invalid or uncertain PFI/Video
Checking for AnyDVD style game data corruption while running CRC check...
AnyDVD style corruption was not detected
Game CRC = 590ADB09
i notice that "Size: 7572881408 bytes (normal size)" in another persons rip says 'splitvid, wave3' something along those lines.
is there a way i can fix it now? is there a video partition i can download for it and chuck in my stealth files folder like others have with 'HAWX'? should i re-rip the iso in a different manner. ive stealthed plenty of games before, this is my first encounter with a wave 3 game though. game is definitely on db, all my settings boxes are checked according to the PDF manual.
lala
This message has been edited since posting. Last time this message was edited on 22. October 2009 @ 01:42
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Senior Member
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22. October 2009 @ 01:44 |
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Quote: Failed to find a verified ini file for this Xex... you need to enable online functions (assuming your connnection works and the db is up) if you want to check for a verified ini in the online database
Enable the online functions and then run it through abgx360 again. If you don't have the wave 3 video file, download it here: -
http://www.abgx360.net/download.html
Then place it here if you're running Windows: -
C:\Program Files\abgx360\StealthFiles
If the only problem is the missing stealth and video files, then abgx360 should be able to fix it.
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