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Backing up Online playable PS2 games...
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gamer2000
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16. September 2005 @ 18:28 _ Link to this message    Send private message to this user   
Okay,

I've been PM'd, e-mailed, instant messaged, and so forth as to how to copy a game that is online capable, and also pass the DNAS online checker in order to play the game online. So, I've composed the exact "how-to" for accomplishing this task. Don't get discouraged by the amount of steps. Once you get the hang of it, it's just a matter of minutes to complete it. Doing it for the first time will take the longest to perform.

Here we go.


To back up your game, here's what you've got to do.

1. Head to PS2nfo.com. If you are not a member of it, you will need
to sign up, otherwise, the links to download files will not
show up.
2. Search for the DNAS ID Inserter program.
Use the word "search" in the orange bar, not the
google bar on the screen. You will need this program.
This program is used to input the retail CD's disc ID number.
You see, any game made after 2003 for the PS2 that is online
playable contains one or more image files that has a "disk
DNA checker." The online game server checks your game disk to
see if it's the real thing or not. Thus, you have to discover
which .img file on the game disc has the checker file. I
will show you how to find out. The program to be used that is
inside that zip file is called Disc_ID.exe. This is the actual
image patcher.
3. While you are at ps2nfo.com, search for the program, DVD ID
Finder. This zip file will contain a file called "rebuilt.iso."
You will need to burn that image to a blank DVD. This will be
used to scan the retail CD for its disc ID number.
4. Next, use google or download.com to find the program winimage.
You will need it to insert the patched image files that the
disc utility. This will be used to modify the original .iso
file you will create with DVD Decrypter of the game.
5. You will also need ISObuster. This is a free program, so use
google to locate it.
6. Finally, you need DVD Decrypter. It can be found in the download
section of this forum.

If you need help with locating these files, just PM me. I'm not allowed to post direct links to them.

I use Swap Magic 3.6 with a newly installed lid to load my burned games. If you do the same thing, then follow my steps to boot the material I will post. Otherwise, improvise my game loading steps to the way you boot your burned games.

Now, once you have all of those tools, this is what you will do.

1. Go ahead and extract the rebuilt.iso file from the DVD_Disc_ID_Utility.zip file. After you do that, use DVD Decrypter to burn that image to a blank DVD. On the DVD itself, write down "dvd ID Utility." For every online game you get your hands on that you want to duplicate, you will need this cd to discover the game's disc ID number.

2. To discover the retail game CD's ID number, here's what I do.
2a. Insert Swap Magic DVD boot disc.
2b. When you see the "load program" screen, remove the Swap Magic
disc, and insert the DVD ID Utility disc.
3. Press the X to boot that disc.
4. You now see a bunch of numbers, but they are all zeroes. It is
asking you to press X again. Before you do that...
A. With one hand, press one finger down on the platform of the
the lid just above the eject button. This keeps that portion
of the lid stable. With another finger, press the eject
button. This will stop the CD from spinning.
B. With the other hand, remove the DVD ID Utility disc, and
insert your retail version of the game.
C. Press the eject button again. The CD should start spinning.
D. Now, remove your hand that is on the PS2.
5. Press the X.
6. You now see three categories of numbers. You need to write down
the First category of numbers. This is the games Disc ID series
of numbers. Notice that they are grouped in pairs, so write them
down in that manner. There are 5 pairs of numbers altogether.
7. Once you have the numbers written down, power off your PS2.
8. Remove the game disc.
9. Insert the game disc into your computer's DVD drive.
10. Open DVD Decrypter and create an image of it.
A. At the DVD Decrypter screen, press R or click Mode/ISO/Read.
B. Click the CD to drive button at the bottom.
C. The image creation is now in progress.
11. Once the image is created, close DVD Decrypter.
12. If you haven't already, extract the DNAS_ID.exe file from the
discidinsertor.zip file. I'd extract this to a new folder
called "disc_Id_insertor", then create a shortcut of the
disc_id.exe file to your desktop.
13. Double click the Disc_ID icon.
14. You now see a tiny window for the program. Click the "open DNAS"
button, and browse the dvd drive that contains your game disc.
A. You are looking for .img files that start with DNAS and IOP.
You may find them hidden in the sub folders of the game
disc as well. You will not always find more than one file
with a checker, I never have. Also, you may either find
a DNAS file name, example: DNAS300.img, or just an IOP file.
B. When you see one, double click it.
Click the "scan" button. If it contains a checker,
you will see the message "routine found" or related wording.
If the file you are looking at does not contain a checker,
it will say something like "does not contain..." or "not a
compatible file type." Just move on to the next DNAS or
IOP related named file you see until you spot it.
C. Once you spot it, take note as to whether it was in the root
folder of the game, or in a sub folder.
D. Minimize the patcher program.
15. Open ISObuster, and click the little folder icon toward the
very top right. Have it open your game's image file that DVD
Decryptor created.
16. You now see all of the files of the game. Locate the file or
files that had the hidden checker. One at time...
A. Right click that file...
B. Click Extract To, and extract that file to a new folder.
C. If another file was said to have the checker, extract it
to.
D. NOTE: Don't forget if the DNAS or IOP file was in a
subfolder of the game or not.
17. With the file or files extracted, close ISObuster.
18. Go back to the patcher program, the Disc_ID window.
19. Click Open DNAS again, but this time, browse to the folder you
extracted your file to, and double click that file.
20. There are five empty boxes in that DNAS window. They are wanted
the 5-paired numbers you wrote down from your tv screen. Go
ahead and type them in, then click "patch."
21. You will see the message "successfully patched."
22. If you found that more than one file had the checker, click
the "open DNAS" button again, and double click the next file.
Put in the same number, and patch it. Odds are you will only
find one file per game that has the checker.
23. Next, open Winimage, and have it open your game's image file.
24. Now, you see all of the game's files once again. Ask yourself
this: "is the file I just patched in front of me or in a sub-
folder." If it's in front of you, go on to step 25. If not,
double click the folder to which the file is inside of.
25. At the top of Winimage, click "Image" and select "inject."
26. Browse to the folder to which you extract the file or files to
that you just patched, and double click the file.
27. It will ask, "do you want to over-write...". Click "yes."
** If there was another file that you patched, inject that as
well, making sure you see the file name in front of you in
Winimage.
28. Once you have injected your patched file(s), close Winimage. As
you closed Winimage, the game's image file was instantly updated.
29. Open DVD Decryptor, and burn your image back to DVD of the game.

NOTE: For games that required CD/DVD Gen and IML2ISO to duplicate, perform those processes first, then inject your patched image files of the game to final image that is created, then burn that image.


Your game will now pass the DNAS checker. Sure, there are 29 steps to this, but when you get the swing of it, it only takes about a good 2 minutes plus the amount of time it takes you to rip and burn back the image of the game after modifying it. If you need more details, just PM me.

Glad to be of help,

Gamer2000, aka, Digital9x

My Site:
Go Where Afterdawn sees the Sunlight...
http://playstation2andmore.hyperboards.com/index.cgi
Yahoo Messenger: cj_malone
MSN Messenger: PM me to find out.
AOL IM: dorashubby
IF you add me to any of those, PM me and let me know.

This message has been edited since posting. Last time this message was edited on 16. September 2005 @ 21:03

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sasha1303
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27. September 2005 @ 22:03 _ Link to this message    Send private message to this user   
could u plz host the files needed in one big zip on http://dl2.rapidshare.de/ becuase i cant register on ps2nfo.com

wasnt i banned?
sasha1303
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29. September 2005 @ 05:29 _ Link to this message    Send private message to this user   
OMFG i'm embarressed i used such foul language on a public forum

This message has been edited since posting. Last time this message was edited on 5. December 2005 @ 11:59

gamer2000
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29. September 2005 @ 15:55 _ Link to this message    Send private message to this user   
Winimage doesn't come free. It has to be "registered."

Gamer2000

My Site:
Go Where Afterdawn sees the Sunlight...
http://playstation2andmore.hyperboards.com/index.cgi
Yahoo Messenger: cj_malone
MSN Messenger: PM me to find out.
AOL IM: dorashubby
IF you add me to any of those, PM me and let me know.
sasha1303
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29. September 2005 @ 17:55 _ Link to this message    Send private message to this user   
bought....im not gonna buy it.... is there any other program?

wasnt i banned?
sasha1303
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29. September 2005 @ 18:35 _ Link to this message    Send private message to this user   
ok how do u inject it?..cuase wen i goto image>inject the inject button is unshaded (not clickable) and if i drag the file to the window it will say that the image is full

wasnt i banned?
boob
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10. October 2005 @ 05:36 _ Link to this message    Send private message to this user   
wow, read. you have to buy the program.
gamer2000
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10. October 2005 @ 17:29 _ Link to this message    Send private message to this user   
If you need help locating the Winimage program, just contact me.

Gamer2000

My Site:
Go Where Afterdawn sees the Sunlight...
http://playstation2andmore.hyperboards.com/index.cgi
Yahoo Messenger: cj_malone
MSN Messenger: PM me to find out.
AOL IM: dorashubby
IF you add me to any of those, PM me and let me know.
2kwic
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10. October 2005 @ 21:23 _ Link to this message    Send private message to this user   
Why not use WinDIP to patch your games for online play i heard that it works i got my nba2k6 to work online with no problems



DVDLOADER HERE:http://members.cox.net/candrid2/index.html
UNZIP DVDLOADER HERE:http://www.7-zip.org/
SNES_STATION HERE http://forums.afterdawn.com/thread_view.cfm/191217
2 TO 3 GAMES ON ONE DVD-R
http://home.versatel.nl/joeriroels/Download/DVD_games%20DVDRIPS%20and%20CD%20games_on_a_DVD_-JRLS.htm
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27. October 2005 @ 18:09 _ Link to this message    Send private message to this user   
Is it possible to patch a backed up Iso using this method?
I used Windip to patch a backed up copy of MVP Baseball 2005 to play online and when I login in it gives me a
Quote:
DNAS error 833
message.I burnt the Disc Util checker to cd and tried to get the ID numbers off the burnt disc but although I get the ID and zeros screen,after pressing X nothing happens.Any clues??
gamer2000
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27. October 2005 @ 18:32 _ Link to this message    Send private message to this user   
At the beginning of this new, added technique for duplicating games with DNAS checker files, I would create a new folder using the name of the game, then create individual subfolders using the original folder names the file(s) were found on the orginal game disc.

I figured if I would ever need to duplicate a burned game disc, I would have to re-inject my patched files. So, I put it to the test.

I created a copy of one of my already burned games. In other words, I used the burned game copy as the source. I went to extract the DNAS300 file for it, just to see if I could patch it. The ID_Patcher program stated "already patched?" Next, I decided to just burn the image back to another blank dvd.

After the copy of my copy was made, I took it to the PS2 console, booted it up, and headed straight for the multiplayer online option. It passed the DNAS checker. I went back to my computer, created a few more copies from other burned games, and tested them as well. All games continued to pass the DNAS online checker.

In conclusion, once you create your first copy of the game that is online capable with the injected-patched DNAS and/or IOP files, you can simply just do a rip-and-burn of your copied discs, without modifying any file.

Glad to be help,

Gamer2000

My Site:
Go Where Afterdawn sees the Sunlight...
http://playstation2andmore.hyperboards.com/index.cgi
Yahoo Messenger: cj_malone
MSN Messenger: PM me to find out.
AOL IM: dorashubby
IF you add me to any of those, PM me and let me know.
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27. October 2005 @ 18:43 _ Link to this message    Send private message to this user   
Thanks for your assistance gamer,I have realised my mistake with the ID checker.I am using Swap MAgic 3.6,pressed the special boot instead of the normal boot button.Will have another go at it and keep you updated..
Cheers
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27. October 2005 @ 20:59 _ Link to this message    Send private message to this user   
Didnt work,I got the numbers for the disk id ok and entered them into windip but still got an error message when logging in.I dont have the original copy of the game and the backup was never patched in the beginning.I have checked another DIY site and it reads...
Quote:
NOTE: Using the Disc ID Utility on back-up discs will generate random useless ID numbers... only original pressed PS2 game discs will provide valid Disc IDs.
Maybe its a no goer but will try your method Gamer.
BTW,its an ISO I D/l from Edonkey...

This message has been edited since posting. Last time this message was edited on 27. October 2005 @ 21:02

gamer2000
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27. October 2005 @ 21:21 _ Link to this message    Send private message to this user   
You may find your code on the forum.

http://forums.afterdawn.com/thread_jump.cfm/198137/1397615-435936

Gamer2000

You might also try using Winimage. Open up the game's image, and inject the patched file into the correct directory.

My Site:
Go Where Afterdawn sees the Sunlight...
http://playstation2andmore.hyperboards.com/index.cgi
Yahoo Messenger: cj_malone
MSN Messenger: PM me to find out.
AOL IM: dorashubby
IF you add me to any of those, PM me and let me know.
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27. October 2005 @ 22:06 _ Link to this message    Send private message to this user   
@Gamer
I think I know what the problem is after more research...
The 833 error I keep getting is because the region console is different to the backed up game region.I live in Japan and have a Japanese ps2 whereas the game I have patched is a Nth American NTSC version.Perhaps its to keep Nth American servers free for Nth American users and so on.Thanks for your help anyway.
dash134
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29. October 2005 @ 11:38 _ Link to this message    Send private message to this user   
thanks gamer2000, your such a great help , your tutorial made the whole procces easy as pie, can u let us know when your goin to write more tutorials. and anyone lookin for help should ask gamer2000.

Tell a man that there are 400 billion stars and he'll believe you. Tell him a bench has wet paint and he has to touch it.
Real1
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29. October 2005 @ 13:50 _ Link to this message    Send private message to this user   
Excellent tutorial gamer.....u missed something though.....NOT ALL GAMES CAN BE PLAYED ONLINE IN BACK UP FORM.....Whether u hack/crack/smack or jack the DNAS ID numbers from $ony themselves... For awhile u could back up socom2 and get it to work...they patched that. Socom3 is out, with the same DNAS patch, and I havent seen nor heard of ANYONE getting online with a backup of it....still, nice tut
gamer2000
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29. October 2005 @ 13:57 _ Link to this message    Send private message to this user   
hehehe,

I beg to differ. I was a beta tester for Socom3, and both my backup of that disc and my retail discs gets me online. So, now, you have heard of someone who has gotten it to work. Oh, BTW, my Socom2 game still works.
I think it's against forum rules to use "allcaps", as it's a form of yelling. No need to yell at me, I've done nothing out of the way to you or anyone on here.
Think about what you are saying. If Sony "supposedly" patched that issue, and considering that the codes come from originals, wouldn't Sony just be denying original games to not work? It's not like they have Superman vision to see down the pipe-line of zeros and ones to peep into my PS2 and see that the disc is that of burned media. If not stopping a store bought disc, it would also prevent the rental versions of the game.
If you are good in hexadecimal mathematics, and program well in Assembler, and can prove me wrong, then you have one up on me. But, since I have the skills in both areas, please don't try to tackle me. It's a waste of your time and mine.

Gamer2000.

My Site:
Go Where Afterdawn sees the Sunlight...
http://playstation2andmore.hyperboards.com/index.cgi
Yahoo Messenger: cj_malone
MSN Messenger: PM me to find out.
AOL IM: dorashubby
IF you add me to any of those, PM me and let me know.

This message has been edited since posting. Last time this message was edited on 29. October 2005 @ 14:09

Real1
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29. October 2005 @ 14:07 _ Link to this message    Send private message to this user   
That may very well be true....but have u tried it now that its NOT a beta ??? I'll admit my stupidity when u can show me online with a socom3 backup.... They also say u cant cheat online with a cheat device...yet my clan leader has not only been online with codes in the beta...but the retail version.... I can post or PM a link to the videos they made.....LOL...didnt mean to YELL...check your PM's

This message has been edited since posting. Last time this message was edited on 29. October 2005 @ 14:12

gamer2000
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29. October 2005 @ 14:22 _ Link to this message    Send private message to this user   
I have no clue about online game cheating. Why play a game if you have to cheat to win?!?!? However, to see if Sony made some over night change with Socom3, I just put in my backup, and went right passed the DNAS checker with no issues. So, I have no clue what you are talking about. Perhaps the MAC address of your machine has been banned or something, that isn't letting you play. That, I can see being done by Sony. If you had a MAC Address ghoster box inbetween your router and the PS2, you could easily get around that, but I'm not going there.

Gamer2000
Quote:
hehehe,

I beg to differ. I was a beta tester for Socom3, and both my backup of that disc and my retail discs gets me online. So, now, you have heard of someone who has gotten it to work. Oh, BTW, my Socom2 game still works.
I think it's against forum rules to use "allcaps", as it's a form of yelling. No need to yell at me, I've done nothing out of the way to you or anyone on here.
Think about what you are saying. If Sony "supposedly" patched that issue, and considering that the codes come from originals, wouldn't Sony just be denying original games to not work? It's not like they have Superman vision to see down the pipe-line of zeros and ones to peep into my PS2 and see that the disc is that of burned media. If not stopping a store bought disc, it would also prevent the rental versions of the game.
If you are good in hexadecimal mathematics, and program well in Assembler, and can prove me wrong, then you have one up on me. But, since I have the skills in both areas, please don't try to tackle me. It's a waste of your time and mine.

Gamer2000.


My Site:
Go Where Afterdawn sees the Sunlight...
http://playstation2andmore.hyperboards.com/index.cgi
Yahoo Messenger: cj_malone
MSN Messenger: PM me to find out.
AOL IM: dorashubby
IF you add me to any of those, PM me and let me know.
Real1
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29. October 2005 @ 14:28 _ Link to this message    Send private message to this user   
If U R actually getting online...like right now...with a backup copy of socom3.... then I am doing something drastically wrong in the process....I will now STF^ and bow out to a better man.
gamer2000
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29. October 2005 @ 14:35 _ Link to this message    Send private message to this user   
Okay,

To make this easy for everyone, and not to open up another easter egg hunt from forum members about the additional programs I use that aren't even mentioned on Afterdawn, do this:

** Obtain the original game disc.
** Recreate the image.
** Extract the dnas checker file(s).
** Make a copy of file(s).
** Patch the file (just one of them), keeping the other as an archive.
** Inject the file into the game's image.
** Burn it.

If Sony has blocked your code, you will pass their block by using a different code. You can use any combination of codes, because Sony can't block all variations due to actual retail and rental copies being played online. In the event your code is later blocked, you still have the original extracted dnas/iop file(s) of the game in question, so make another copy of it, and patch it again. That should do the trick for you. I keep all of my extracted dnas and iop files that are found to be the online DNAS checkers (in un-patched form). The day may come that my code, for whatever reason, is blocked. So, I'll just make a copy of my original DNAS/IOP files, patch the copies with another code, then re-inject into the game's image. Having a backup of the extracted files keeps you from having to recreate the image from an original (to re-obtain an un-patched file). This will allow you to just receate the image from your already burned backup (which is quicker).

Gamer2000

My Site:
Go Where Afterdawn sees the Sunlight...
http://playstation2andmore.hyperboards.com/index.cgi
Yahoo Messenger: cj_malone
MSN Messenger: PM me to find out.
AOL IM: dorashubby
IF you add me to any of those, PM me and let me know.

This message has been edited since posting. Last time this message was edited on 29. October 2005 @ 14:39

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3. November 2005 @ 11:08 _ Link to this message    Send private message to this user   
OK OK, so we all know how to play backups online,

But how do we play EA games online with a modchip and a backup, i have backed up "Timespitters Future perfect" and cannot et online with it, even with patches and chip turned off.

Let me know when someone figures it out,
giggins
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3. November 2005 @ 22:07 _ Link to this message    Send private message to this user   
I am new to this playing copied games online so bear with me. Everyone keeps talking about using SWAP Magic to boot the games but will this still work if you have a solder mod chip?
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3. November 2005 @ 23:24 _ Link to this message    Send private message to this user   
If you have a solder mochip, why do you need Swap Magic? Doesn't it boot backups? To play games online with Swap Magic, well nevermind that's the whole point of his thread. If you play them online with a modchip, you need to disable it, or you'll get a "cheating device error." @Gamer 2000. You were able to get online with a beta version backup of Socom 3 when you tested it? What about now with a non Beta backup version?

 
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