Originally posted by nrk4594:
How to rip an XBOX 360 ISO and convert it to Games on Demand (GOD) format
Programs used for this tutorial:
Xbox Image Browser v1.0 Build 0002
Create ISO New link due to megaupload getting shut down
Iso2God v1.33
Here are some updated programs:
Iso2God v1.35
Iso2God v1.36
Here is a new version of Xbox Image Browser that is compatible with xgd3 games.
Xbox Image Browser v2.9 Build 0350
Step 1: Extract Contents of Scene Release ISO using Xbox Image Browser
To extract the contents of the .ISO, we will use Xbox Image Browser.
Run
Xbox Image Browser.exe and select
File-->Open Image File
Select your XBOX 360 .ISO file. For this tutorial, we will use Madden NFL 2010.
Right Click on the name of the .ISO and select
extract
Create a new folder to place the extracted files in and click
OK.
Once the files are extracted, go to the folder and delete the
$SystemUpdate folder.
Step 2: Create a new ISO for ISO2GOD using Create ISO
To create a new .ISO file to use with ISO2GOD, we will use Create ISO
Run
Crear iso.exe.
Select the folder from Step 1 for the
Source Folder and select a location to save
the new .ISO.
Click
Create Iso
Step 3: Convert ISO to Games on Demand format using Iso2God
Now, we will use Iso2God to convert the .ISO to Games on Demand (GOD) format.
Run
Iso2God.exe and select
Add ISO
Select the .ISO from Step 2 as the
Image Location and
create a new folder for the
Output Location. The title
details will automatically be generated by the program.
The .ISO will now be placed in queue. You may add more .ISO files created from Step 2 or convert just one .ISO for now.
Click
Convert. The program will now convert all of the .ISO files in your queue.
You now have successfully converted a full game rip to Games on Demand format.
Now, to play the game, just copy the folder created in step 3 (in this case
454108C6) to the hard drive on your JTAG XBOX 360 at this location:
Hdd1:\Content\0000000000000000\
Madden NFL 2010 for example, will be located:
Hdd1:\Content\0000000000000000\454108C6
There are several ways to copy the game to the XBOX 360. Personally, I copy the GOD folder created in Step 3 to a usb flash drive, insert it to my xbox
360 and copy to the XBOX 360 HDD using Freestyle Dash 1.09 that I have installed on my JTAG XBOX 360.
Now, to play the game, just go to
Game Library, select
Xbox 360 Games and select the game you want to play by hitting the
Y Button.
I have over 80 games on my 500GB internal Hard drive in Games on Demand format. There have been a handful of games that don't work for me. If you can add to this list, please post here and I will update this post.
Games not compatible
Asterix at the Olympics
Banjo-Kazooie Nuts and Bolts
Hasbro Family Game Night
F.A.Q.'s
1. These programs come up as viruses when I run them through my antivirus program.
This is a false positive. I've never had any problems with any of the programs. Not to mention, they are used by a lot of XBOX 360 users. I've never heard of anyone encountering any problems with them either.
I am trying to make a copy directly onto my computer before putting it on my
external hard drive.
When I try to create the iso, I am getting this message. Unhandled exception has occured in your application. If you click continue, the app will ignore this error and attemt to continue.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ComponentModel.Win32Exception: The system cannot find the file specified
at System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start()
at Crear_iso.Form1.Button3_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3625 (GDR.050727-3600)
CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Crear iso
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/DOCUME~1/PDADMIN/LOCALS~1/TEMP/wz808f/Crear%20iso.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3631 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3623 (GDR.050727-3600)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.