Full Guide to Gamecube Backup/Booting
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indienemo
Account closed as per user's own request
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2. August 2004 @ 11:38 |
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No, you cant! And never will unless someone can provide a mod chip!
"Life is like a box of chocolates, whenever it comes to me all that is left is toffee logs" - Me.
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PC: Athlon 64 X2 4200+ @ 2.4Ghz, 2GB DDR2, X850 PE GFX.
GC: Viper GC w. Cobra bios 1.2
X360: Kreon 1.0 Drive, Softmodded console
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KenkaiRyu
Junior Member
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2. August 2004 @ 12:36 |
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That makes no sense though because the point of a [u]Self-Booting[/u] burned game is that it does not reuiqre a mod chip.
"It's best not to burst the bubble of an airhead."
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indienemo
Account closed as per user's own request
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2. August 2004 @ 13:44 |
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There will never be self booting games for the gamecube as it will not work with the system. It DOES NOT READ any type of DVD so it cannot 'Self Boot', even the small dvds do not work. Create a self boot game for a small DVD, that the console cant read in the first place. A modchip is needed so that the console could actually read the disc, once it can read it, then from there it could theoretically self boot. Man, you waste my time
"Life is like a box of chocolates, whenever it comes to me all that is left is toffee logs" - Me.
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PC: Athlon 64 X2 4200+ @ 2.4Ghz, 2GB DDR2, X850 PE GFX.
GC: Viper GC w. Cobra bios 1.2
X360: Kreon 1.0 Drive, Softmodded console
This message has been edited since posting. Last time this message was edited on 2. August 2004 @ 13:51
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handyguy
Suspended due to non-functional email address
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2. August 2004 @ 15:18 |
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I would just like to say to those who have been trying for days to get this GC to PC link to work (do you get the starcube message?) with one method or another, that you must change your NIC properties to 10mb half duplex in Windows, System, nic, properties.
XP usually sets it to AUTO. This is why its fine for some; but for others, it needs to be manually set for some odd reason.
I sure wish this was in the first post, Icemonkey, it would save people a lot of time.
This message has been edited since posting. Last time this message was edited on 2. August 2004 @ 15:19
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KenkaiRyu
Junior Member
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2. August 2004 @ 18:44 |
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Same thing with the DramCast it did not use cd's remember it used something else, a GD-ROM. And if I am wasting your time then don't answer, you don't have to be obnoxious.
"It's best not to burst the bubble of an airhead."
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kirbyguy
Newbie
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4. August 2004 @ 22:08 |
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ok Thanks
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Icemonkey
Senior Member
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5. August 2004 @ 11:20 |
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Few responses:
handyguy:
Sorry for not including information regarding NIC properties in Windows. Mine worked fine leaving my NIC set to auto-negociate the speed and duplex mode. Some people have experience breakthroughs by manually setting it to 10Mbit-TX but others that switch their NIC from their Gamecube to other applications such as a home router find this extremely inconvenient.
KenkayRyu:
There is one significant problem with creating a boot disc for the Gamecube and that is that it cannot read any type of disc that can be created using a CD/DVD burner in a PC. Being an avid Dreamcast backup person myself, I can tell you that the problem with getting a disc to work in the Gamecube is in no way similar to the problems experienced with the Dreamcast. The Dreamcast was a CD-ROM based machine that played games manufactured on custom pressed GD-ROM discs whereas the Gamecube is strictly a "GC-ROM" if you would like to call it that. A boot disc was possible for the Dreamcast since it was designed to play CD-ROM discs in addition to the GD-ROM gamediscs and this is not possible since the Gamecube was designed to only read Gamecube game discs which are written in a format completely foreign to PC's.
PS2 - v8
Mod - Magic V
Burner - CenDyne (Pioneer) DVR-A05
Media - Anything Cheap
Gamecube w/Broadband Adapter
Phantasy Star Online
Animal Crossing Loader v1.4
Phantasy Star Uploader v1.1
Gamecube ISO Ripping Server v1.0.0.29
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npd
Newbie
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9. August 2004 @ 21:14 |
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Hey, my first post, but Ive been keeping track of this gamecube backup/booting stuff for a while, and I have a few questions:
First, when you "initialize" the memory card according to icemonkey's tutorial, does it delete everything on the card or just PSO data?
Second, im sure this has been asked, you can't do this with other online games, right? Like mario kart double dash? (pso 1&2 is hard to find/expensive)
thanks!
Hi.
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indienemo
Account closed as per user's own request
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10. August 2004 @ 01:59 |
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Inistialising the memory card just means that it says all the data youve put entered to the memory card, so you wont have to do it every time. it does this automatically the first time you join a sega server but were not joining online games just ripping/streaming.
Secondly, theoretically any game that uses the network adapter would work but they would have to be configured in different ways and there are no tutorials for these yet...
"Life is like a box of chocolates, whenever it comes to me all that is left is toffee logs" - Me.
------------------------------------------------------
PC: Athlon 64 X2 4200+ @ 2.4Ghz, 2GB DDR2, X850 PE GFX.
GC: Viper GC w. Cobra bios 1.2
X360: Kreon 1.0 Drive, Softmodded console
This message has been edited since posting. Last time this message was edited on 10. August 2004 @ 02:01
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Squished
Junior Member
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11. August 2004 @ 12:35 |
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OK, so this is primarily a "pat myself on the back" post, but
hey, if there are any other OSX users attempting this stuff and
having trouble, I might be able to share what I have learned in
the last couple days.
I walked into a DVD and game swap store on Monday and
found a copy of PSO 1&2 on the shelf for a reasonable price.
Toys-R-Us nextdoor had a BBA for $40, so I couldn't resist
trying this out.
Took a Powerbook running 10.3 and created a "location" in
the network settings specifically for PSO. It sets the laptop to
192.168.1.100 and turns off the wireless card (I could
probably leave it on, but figured for testing it would be best
to make sure it wouldn't interfere.)
Connected the laptop to the GC BBA with a cross-over cable. I
could have gone through a hub, but my gut is telling me that
by using a cross-over cable, it forces the connection down to
10T on both ends, eliminating buffer-overrun problems some
have by connecting through 10/100 switches. (PC at 100, GC
at 10 + no flow control = bad.)
Installed PSOLoad and set it SUID root, so the built-in DNS of
psoload would run. Fired it up with "psoload2 -s" and
connected from the Gamecube with PSO 1&2 using the
recommended 192.168.1.32 manual IP setup. It connected
fine to the laptop and saved the serial number and password
to the memory card... So far, so good...
Installed ThinAir, fired it up and had it run its own script to
SUID root on its own copy of psoload. Hit start on the ripper,
and swapped discs and sure enough it started ripping a GC
DVD to the laptop. (Of course I started out using something
other than 192.168.1.100. Any other address, and nothing
happened for me.)
Now to play the ripped game...
Switched to the loader tab, left it set to the Animal Crossing
Loader (ACL) 1.4b and gave it the gcm of the just ripped disc.
Fired up PSO again, connected, got the Loader screen as
expected, and then it went black. The game was Mario Kart
Double Dash, and from what I have read, it should work with
the ACL 1.4b loader. I guess now it is time to start tinkering
with the delay settings to see if I can get it to load.
Does anyone have a list of games and the loaders they have
had success with? I've seen a few listed, most recommend the
ACL 1.4b loader, but don't know for sure.
So, all this begs the question... if the GC can't handle a steady
stream at 10Mbit, why not use handshaking rather than
delays? Or, at least make handshaking the default, and delays
an option for those that want to tune the connection for best
performance?
This message has been edited since posting. Last time this message was edited on 11. August 2004 @ 12:36
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indienemo
Account closed as per user's own request
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12. August 2004 @ 04:36 |
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If you want to know which games are compatible or not you should visit this website: http://list.gc-compat.com , it has all the release and what loader you should use....
"Life is like a box of chocolates, whenever it comes to me all that is left is toffee logs" - Me.
------------------------------------------------------
PC: Athlon 64 X2 4200+ @ 2.4Ghz, 2GB DDR2, X850 PE GFX.
GC: Viper GC w. Cobra bios 1.2
X360: Kreon 1.0 Drive, Softmodded console
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handyguy
Suspended due to non-functional email address
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12. August 2004 @ 09:12 |
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If you want to play a game, try control panel, system, find your NIC card & set it to 10mb half duplex.
GC doesn't do 100mps, btw, sometimes XP sets your nIC to AUTO, change it to what I said.
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Squished
Junior Member
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13. August 2004 @ 08:35 |
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Thanks IceMonkey. Switched to using the ACL 1.3 loader for Mario Kart as recommended for the PAL version, no delays, and it worked fine. Hmm... the default is 1ms delay, I wonder if it will let me set it to 0... something to try this weekend.
ThinAir allows you to ignore file requests. Might try and find the background music file and set it to ignore and see if all the pauses go away.
Mario Kart does have odd glitches with the shadows under objects, and something seems to be bizare with distant objects.
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npd
Newbie
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18. August 2004 @ 01:35 |
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uh oh.
I order phantasy star online episodes 1 and 2 from buy-rite games (www.buyritegames.com), but I just now read some reviews about that site, and they were horrible.
Does anyone know any other online sites where else I can buy phantasy star online 1&2 for a reasonable price?
ps, many reviews said do not expect to get the item you ordered at buy rite, they have waited months and got nothing... :(
Hi.
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handyguy
Suspended due to non-functional email address
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18. August 2004 @ 08:44 |
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ebay.com
maybe ebgames.com
gamestop.com
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indienemo
Account closed as per user's own request
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18. August 2004 @ 08:46 |
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try lik sang? i think thats how you write it.. thats where my mate buys all his import games from..
"Life is like a box of chocolates, whenever it comes to me all that is left is toffee logs" - Me.
------------------------------------------------------
PC: Athlon 64 X2 4200+ @ 2.4Ghz, 2GB DDR2, X850 PE GFX.
GC: Viper GC w. Cobra bios 1.2
X360: Kreon 1.0 Drive, Softmodded console
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npd
Newbie
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18. August 2004 @ 20:11 |
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thanks, I will try those, already tried gamestop.
Hi.
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cuberob
Newbie
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19. August 2004 @ 02:44 |
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can anyone tell me where to get the iso of wario ware for the GC I've looked everywhere i know (www.suprnova.org, www.isohunt.com) PLZ tell me i really want that iso!!!
THX
pentium 4 2.4 Ghz
1024MB DDR RAM
geforce 6800 GT 256MB
DVD burner
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glorf
Suspended due to non-functional email address
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21. August 2004 @ 04:05 |
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here is a pretty simple, quick question...
I actually play phantasy star online (Im obsessed) so by using this method would I just have to use a different memory card when I want to use pso as a loader and then revert to using the original card when I want to actually play?
I mean, the card used for the loader would save those specific network settings to it right? also, because I already have a hunters license, I wouldnt have to go through the registration tricking process right?
any info would be appreciated
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indienemo
Account closed as per user's own request
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21. August 2004 @ 04:18 |
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yeah, use another memory card, you wont have to trick to get another hunters license you can enter anything in and the game will accept it...
"Life is like a box of chocolates, whenever it comes to me all that is left is toffee logs" - Me.
------------------------------------------------------
PC: Athlon 64 X2 4200+ @ 2.4Ghz, 2GB DDR2, X850 PE GFX.
GC: Viper GC w. Cobra bios 1.2
X360: Kreon 1.0 Drive, Softmodded console
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glorf
Suspended due to non-functional email address
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21. August 2004 @ 05:39 |
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cool thanks.
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pragora
Newbie
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22. August 2004 @ 11:22 |
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Actually to discuss why you cant burn a GC game, its not due to the outside in reading, as there are many tools on the net to actually burn that way. It has to do with the technology used in bruning the actual game. No standard CD or DVD burner is capable of that. Read the encryption and burning tools used for the GC and you'll see that its nothing that you can use as of date with the standard burning set up.
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CHADSR
Junior Member
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27. August 2004 @ 15:54 |
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I am going to try and put the gc backup on my pc hard drive and see if somehow i can burn it to a mini dvd-r/ram disc to play on the gc.I bet that the gc backup process is almost the same as the xbox.Once i try it i'll let everyone know if it works or not
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pragora
Newbie
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27. August 2004 @ 17:38 |
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Go ahead and try, be my guest, no one has done it and even the pros say you cant. The only method of polaying games on the gamecube without the actual disc is to make your computer act as a server, connect to it with the game cube and a PSO game disc, and then run the game you want to play from your computer to your gamecube. This is the onlymethod tried and tested and working, your cd burner is not able to burn a GC game nor is the a modded gamecube able to read a cd-r or dvd-r disc. Just saving you the money and burn time.
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indienemo
Account closed as per user's own request
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28. August 2004 @ 01:01 |
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Pointless! The gamecube cannot read any sort of DVD on the market, and without a modchip never will. 'Tis a waste of time mate.
"Life is like a box of chocolates, whenever it comes to me all that is left is toffee logs" - Me.
------------------------------------------------------
PC: Athlon 64 X2 4200+ @ 2.4Ghz, 2GB DDR2, X850 PE GFX.
GC: Viper GC w. Cobra bios 1.2
X360: Kreon 1.0 Drive, Softmodded console
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