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The Official Graphics Card and PC gaming Thread
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AfterDawn Addict
15 product reviews
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9. April 2010 @ 01:39 |
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Just got done doing some very interesting benchmarks with Crysis. It seems the situation has flipped lately. DX10 runs faster for me than DX9.
Run at 1680 x 1050 with a single GPU to further differentiate results and remove the variable of Crossfire performance scaling.
Single HD4870, stock game
Dx9 High - 44.7FPS
Dx10 High - 48.3FPS
Single HD4870, my tweaked settings to emulate Very High with better performance.
Dx9 "Cheap" V.High - 41.1FPS
Dx10 "Cheap" V.High - 42.9FPS
Single HD4870, stock game
Dx10 Very High - 28.6
And for a reference.
Single HD5850, Stock game
Dx10 Very High - 37.8FPS
I just thought my results were interesting. Even if you don't plan to run very high, Dx10 seems to be significantly faster. Also of note, even while putting the RAM to better use, 64-bit runs slower overall and causes bad FPS dips, even on a comparable setup but with 8GB(2 x 4GB) of RAM.
I remember the Dx9 vs Dx10 debate being the opposite about a year ago. It seems the newer drivers and optimizations plus Windows 7 has turned the whole situation 180 degrees. Though all this doesn't surprise me too much. Far Cry 2 is MUCH faster in Dx10 as is Resident Evil 5(easily twice as fast). The rendering path isn't the issue. Dx10 in itself seems to do exactly what it says. Renders the same effects but faster. It's the effects they add with it that drop your performance.
So from my newest conclusions, Crysis should be run in Dx10 32-bit. Make of that what you will. I imagine there are people out there who will still find the opposite is true. Nvidia and ATi in particular make it very hard to compare platforms. The cards calculate Dx9 and Dx10 very differently.
AMD Phenom II X6 1100T 4GHz(20 x 200) 1.5v 3000NB 2000HT, Corsair Hydro H110 w/ 4 x 140mm 1500RPM fans Push/Pull, Gigabyte GA-990FXA-UD5, 8GB(2 x 4GB) G.Skill RipJaws DDR3-1600 @ 1600MHz CL9 1.55v, Gigabyte GTX760 OC 4GB(1170/1700), Corsair 750HX
Detailed PC Specs: http://my.afterdawn.com/estuansis/blog_entry.cfm/11388
This message has been edited since posting. Last time this message was edited on 9. April 2010 @ 03:29
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AfterDawn Addict
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9. April 2010 @ 04:24 |
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I don't have any real performance issues with BBC2 other than that the game is really demanding, but there are numerous graphical glitches I get, not all of which are exclusive to ATIs, I've seen some happen on geforces as well.
I agree with you on DX10, I've seen several titles that run better in DX10 than DX9, FarCry2 is the most famous example.
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AfterDawn Addict
15 product reviews
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9. April 2010 @ 05:45 |
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Quote: I don't have any real performance issues with BBC2 other than that the game is really demanding,
Funny enough, even fully maxed Dx10 on my rig performs better than Crysis. What 3 years now and nothing has really topped it? Talk about ahead of its time :P
All-in-all I find the game runs smoothly enough and I don't feel like I've sacrificed to get that performance either. It looks fantastic at my chosen settings and plays more than well enough to be considered "smooth". As previously stated, 60FPS minimum is unrealistic. 60FPS average is realistic with decent hardware. As long as the game never drops below 30FPS I would call it smooth. Of course the Frostbite engine is a bit more forgiving than say the CoD4 engine in that FPS spikes don't instantly equal terrible lag.
Quote: but there are numerous graphical glitches I get, not all of which are exclusive to ATIs,
If you could list them please? The only glitch I've currently found I'm not even sure is a glitch. In Russian vehicles, the HDR and bloom are way over-exposed. Makes it very hard to see a target unless someone marks it for you. Just for reference, American vehicles don't have this issue, just a green tinted filter. So I'm not sure if this is a glitch or just a small mess-up on the part of the devs...
Quote: I agree with you on DX10, I've seen several titles that run better in DX10 than DX9, FarCry2 is the most famous example.
Resident Evil 5 is the one that shocked me. Dx10 literally runs more than twice as fast on my ATi cards. On my 8800GTS both modes run about equal with Dx9 having a slight edge. I have been able to confirm the ATi example on other rigs as well. Have you noticed this? It might not be Dx10 running faster in this case but Dx9 running slower due to the TWIMTBP branding.... really all an enigma to me.
Notice I tend not to come to concrete decisions on my stance about performance. Games have very dynamic performance characteristics, and ATi and Nvidia cards seem to behave entirely differently given the on-screen situation. The differences are more than just the manufacturer of the chips. The actual hardware is structured differently.
Case in point. On Nvidia cards, I always had to watch my level of AA. Many games can only have so much AA before the performance drops off. On ATi cards, no matter the amount of AA, there is a smooth gradation in performance between the levels. This illustrates a lot about the differences and helps to further my curiosity.
AMD Phenom II X6 1100T 4GHz(20 x 200) 1.5v 3000NB 2000HT, Corsair Hydro H110 w/ 4 x 140mm 1500RPM fans Push/Pull, Gigabyte GA-990FXA-UD5, 8GB(2 x 4GB) G.Skill RipJaws DDR3-1600 @ 1600MHz CL9 1.55v, Gigabyte GTX760 OC 4GB(1170/1700), Corsair 750HX
Detailed PC Specs: http://my.afterdawn.com/estuansis/blog_entry.cfm/11388
This message has been edited since posting. Last time this message was edited on 9. April 2010 @ 05:47
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AfterDawn Addict
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9. April 2010 @ 08:32 |
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Well, I agree, BBC2 isn't quite as demanding as Crysis, but it's not far off, and most importantly it requires higher frame rates to run smoothly, so it effectively is just as demanding. As for lagging at a lower frame rate compared to COD, it's not really visible behind microstutter, since BBC2 will lag below about 75fps due to this.
Also, plenty of stuff has topped Crysis. Crysis Warhead, Metro 2033, Cryostasis, STALKER Call of Pripyat, Shattered Horizon, to name a few.
As for the glitches, it's texture flickering. All water surfaces flicker badly, as do a large number of wall textures. It can be stopped by changing AA modes to refresh the graphical output, once per map change.
I didn't play RE5 on the PC, so I wouldn't notice that there.
As for AA, this is mostly due to memory performance. nvidia cards manage memory badly, but typically have more of it. When on equals or superior, i.e. 1GB HD4870 vs GTX260 216 896MB, the Radeons come out on top. When the geforces have more memory, it's not as clear cut - the GTX480 with 1.5GB of RAM destroys the HD5870 with 1GB once you use more than 1GB worth (e.g. Crysis Warhead at 2560x1600 with 4xAA)
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AfterDawn Addict
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9. April 2010 @ 12:18 |
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Quote: Well, I agree, BBC2 isn't quite as demanding as Crysis, but it's not far off, and most importantly it requires higher frame rates to run smoothly, so it effectively is just as demanding. As for lagging at a lower frame rate compared to COD, it's not really visible behind microstutter, since BBC2 will lag below about 75fps due to this.
As far as saying "but it's not far off", is a bit misleading. BC2 easily gets twice the performance of Crysis in Dx10 if both are maxed w/o AA. There is no contest. Not noticed any microstutter at all playing 12+ hours at ~60FPS. Sure, there's little load stutters here and there, but nowhere near the terrible jittering like FEAR 1 with Crossfire. Runs MUCH better than Crysis. Also don't forget, every system is unique and will have its own issues. A game that might have microstutter for you might be buttery smooth for me. And yes I am VERY sensitive to it.
Really you are very performance critical. One small issue and it "runs like crap". I understand being discerning, but that's just being anal retentive. It's PC gaming, you're not supposed to run everything absolutely perfectly. Hence the forward march of technology.
Quote: Also, plenty of stuff has topped Crysis.
Crysis Warhead - This is a given, IMO this is just Crysis v1.1 figuratively speaking. It's practically an expansion.
Metro 2033 - Only interiors and then only certain parts. Half the game is one giant dark sewer tunnel. All this while having worse minimums than Crysis ever had. IMO does not top it at all. Maybe close but not beating it. Also, Crysis' models and animation stomp the hell out of it hardcore.
Cryostasis - LOL no, not even remotely close. It looks good, but not even within the same ballpark as the other games you named. I was surprised to see it on your list.
STALKER Call of Pripyat - LOL Not if it's still on the original engine. Both Stalker and Clear Sky looked like vomit to me even maxed with the enhanced lighting model. I mean WTF did they get their gun and monster models from Quake 3? Call of Pripyat doesn't look much different from the first two. Maybe a slight texture improvement and even more demanding lighting. Also, the lighting isn't too pretty when you can see the damn lightbeams look like they're solid. Not to mention the ungodly amount of bugs in all the Stalker games. Way more than Crysis ever had. Very shoddily made game series.
Shattered Horizon - I'll give you that. But it's not really a game is it? More like an extended tech demo you have to pay for. BTW it runs worse too.
IMO Crysis has not been topped for sheer eyecandy yet. Sure, maybe in certain categories. But as a whole graphical experience, Crysis still looks more realistic, natural, and just plain shiny. Don't forget many small parts make a whole. Crysis just happens to have way more small parts than the rest and THAT'S what they need to beat IMO. It's the overall quality with which everything was brought together.
Quote: As for AA, this is mostly due to memory performance. nvidia cards manage memory badly, but typically have more of it.
Well aware of this fact. Just using the example to illustrate an abstract concept.
Just an IMO list of a few games that stand with Crysis:
CoD4 Modern Warfare/MW2 - Matches it in models, better textures, but still crap water and no real "lighting" model to speak of. Everything is imitated with specular map.
Far Cry 2 - Matches in textures more or less, matches in lighting, but the models and physics are very "plastic" feeling. Does do foliage better though.
Resident Evil 5 - MINDBLOWINGLY FANTASTIC TEXTURES AND IMAGE QUALITY. But very bland, uninspired environments, very little color, contrast, or visual clutter(much like your opinion on Gears of War).
Bad Company 2 - Actually about even. Could have put more work into the overexposed lighting though and less into the useless "darker" shadows.
Not seen much else approach it. Maybe Shattered Horizon and Source 2007-Current
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AMD Phenom II X6 1100T 4GHz(20 x 200) 1.5v 3000NB 2000HT, Corsair Hydro H110 w/ 4 x 140mm 1500RPM fans Push/Pull, Gigabyte GA-990FXA-UD5, 8GB(2 x 4GB) G.Skill RipJaws DDR3-1600 @ 1600MHz CL9 1.55v, Gigabyte GTX760 OC 4GB(1170/1700), Corsair 750HX
Detailed PC Specs: http://my.afterdawn.com/estuansis/blog_entry.cfm/11388
This message has been edited since posting. Last time this message was edited on 9. April 2010 @ 14:18
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AfterDawn Addict
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9. April 2010 @ 14:24 |
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Haha don't mind me if I'm a bit abrasive today. Lack of sleep :(
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AfterDawn Addict
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9. April 2010 @ 19:49 |
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i always thought that 60 minimum was insane to get :P
as for microsutter, never ever had it before, so i guess if i had 75FPS avg i would be VERY happy! mmmm time to pull out the crysis demo/benchamrk and see what i get :)
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10. April 2010 @ 04:02 |
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Finally settled down and played some GTA IV for a change. Was noticing some choppy edges. In certain areas. Turned up the Texture filter quality, and was astounded by the resulting effect. The following example says it all:
I don't believe there is a way to change "AA" in GTA IV. However, texture settings seem to effect it in that way ;) Sure did effect my CPU/GPU. I saw one point where it dropped to 25Fps. I've never seen it go that low before. Usually I average 40+ frames easy. Even at stock on the 965. Which it's currently running at LOL! Overclocking unfortunately is not my current priority. Rewiring is. I'd like to rewire with a 750W corsair though :D Which would also set me up for dual crossfire wink wink LOL!
To delete, or not to delete. THAT is the question!
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Red_Maw
Senior Member
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10. April 2010 @ 05:11 |
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dual CF, as in 4 cards? wow lol.
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4 product reviews
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10. April 2010 @ 08:14 |
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Jeff: It's not far off, because playing Crysis at 2560x1600 with all max settings on four 4870s isn't doable, and neither is it with BBC2. You can turn one or two settings down and Crysis becomes playable at that res, as does BBC2 if you turn HBAO off. They're not that far apart.
I dispute the 'one small issue and it runs like crap' statement. I don't recall saying BBC2 runs like crap, I said it doesn't run perfectly smoothly, which is the truth. It runs mostly smoothly, but not all the time.
Also, 'you're not supposed to be able to run everything perfectly' sounds as much as jealousy as it does anything else. Who decided that? There are several games out there that would run pretty badly even with the most powerful graphics setup you can buy, no matter how much money you throw at it, and that doesn't need to be the case at all. You shouldn't have to play a game and be like 'well, in 3-4 years time we can play it with extra detail!' By that time, games that are coded properly will likely easily surpass that graphical quality without maxing out 2014's hardware.
As for Metro 2033:
You tell me that in Crysis you only get 11fps minimum and 20 average on your 5850 with the lowest AA setting in the game, being honest. This is 1920x1080 too, so you you should take 7-8% off that figure as well.
Cryostasis is bar none, the most demanding game I have ever seen. You need a GTX285 to play it at 1680x1050 on all minimum settings.
Look at this crap:
http://www.hardocp.com/article/2009/06/0...erformance_iq/4
yes Crysis at that res brings the 295 to its knees, but not at minimum detail it doesn't.
STALKER Call of Pripyat: You seem to forget how demanding Clear Sky was.
Those frame rates are decent, until you see what resolution they're run at. I'm willing to bet a 5870 will beat that in Crysis. Perhaps I'm wrong, Crysis is very rarely tested at very high any more.
Shattered Horizon: Granted, the game is rubbish, but it's still a game that's more demanding than Crysis.
For sheer eyecandy, Crysis still does well. Not too well, because of the appalling quality of the rock textures, but reasonable. I'd certainly give Warhead the accolade of not being topped, but the original Crysis probably not. No doubt about it though, BBC2 is hot competition there.
COD4/6 does not match Crysis, not even close. The textures are nice in some areas, but very primitive in others, and the lack of any proper occlusion and even basic lighting makes it feel like an older game with shiny textures on top. That's no bad thing, in fact that's how I'd like most games to be, as it maximises the visual detail / performance tradeoff, but it does still mean it can't compete with Crysis at all for video quality.
FarCry2 has some very nice textures as well, and unlike COD actually has some decent mapping going on. It's just a shame I found so little to enjoy about the game, the fact that it doesn't support QuadCF was also a bit of a downer.
Resident Evil 5 PC I haven't actually seen yet. I know it runs extremely well on HD5 series setups, and the xbox game is as good looking as xbox games get, so that's hopeful. I don't think you can criticise the game's environments too much, FEAR was worse :P
BBC2 As I said before, I do agree with. The overexposed lighting can be a bit annoying, but it doesn't seem too unrealistic as to make me annoyed. It's just the graphics issues (presumably drivers, I'm not on 10.3 yet)
The Source Engine isn't really that close to Crysis for the same reason as COD4, everything's a bit flat. Performance / Visual quality though, Source is very impressive.
Shaff: There's a reason why 60fps minimum only sits in the 'Extreme' category for games performance I created. Wanting a minimal 60fps is nuts from the most demanding games out there, but there's no denying from anyone, a game that plays at that sort of frame rate is so much nicer and smoother to play, without any of that minor, but very noticeable 45-50fps area that doesn't lag, but yet doesn't feel quite right.
As for average frame rates, I stopped using them a long time ago when I realised that games with an average frame rate of 90 and a minimum of 17 are stupid to measure by average fps.
Omega: Resolution has a similar effect to AA in that, the higher the resolution, the smaller the 'steps' on the 'staircase' become, because there's more of them, more detail, more pixels in the textures. The clue is though, with high res textures, the 'stairs' will still be there if you look. With AA they never will be.
Textures, needless to say, stress graphics, not the CPU, GTA4 with high detail is very demanding.
Maw: I don't think that's what he meant, dual crossfire (2 cards) as opposed to quad crossfire (4 cards).
Addendum: re: Metro 2033, check this out:
http://www.hardocp.com/image.html?image=...kdfMV8xX2wucG5n
nvidia up to their old tricks again?
This message has been edited since posting. Last time this message was edited on 10. April 2010 @ 08:22
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AfterDawn Addict
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10. April 2010 @ 10:20 |
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bc2 is bugfileld though. i get the overexposure that jeff mentions, the wate fail that sam mentions and texture flickering randomyl on snow or sand aswell. me donts like. this was with both 1 and 2 4870s and my brothers PS which has a 9800GT.
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AfterDawn Addict
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10. April 2010 @ 11:20 |
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Yeah, same, I saw buildings randomly appearing and disappearing simply by moving inches at a time, and that was also on a 9800GT. This is all with legitimate copies of the game too, so for once we can't blame dodgy cracks :P
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AfterDawn Addict
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10. April 2010 @ 13:14 |
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Originally posted by sammorris: Omega: Resolution has a similar effect to AA in that, the higher the resolution, the smaller the 'steps' on the 'staircase' become, because there's more of them, more detail, more pixels in the textures. The clue is though, with high res textures, the 'stairs' will still be there if you look. With AA they never will be.
Textures, needless to say, stress graphics, not the CPU, GTA4 with high detail is very demanding.
Ok. I totally misunderstood you then. I was once told, that GTA IV was a CPU whore. GPU still has a role to play then LOL! Can't wait to get higher GPU memory, as well as the process strength that will come with the right GPU. I like a more fluid experience ;)
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AfterDawn Addict
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10. April 2010 @ 13:27 |
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It is a CPU whore as well, moreso than a GPU whore. Doesn't mean it's not a GPU whore as well :P
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AfterDawn Addict
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10. April 2010 @ 13:42 |
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Well...I'm NOT overclocking my GTX 260 LOL! I prefer allow it to perform its abilities at stock Guaranteed settings LOL! Besides, I think within a few months time, I'm gonna upgrade to something ATI. Not sure what yet. 2-3 months down the road, there could be something new and improved, which drives current prices down. I'll definitely be paying attention to your posts regarding benchmarks to price ratio ;)
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AfterDawn Addict
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10. April 2010 @ 14:01 |
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Quote: Cryostasis is bar none, the most demanding game I have ever seen. You need a GTX285 to play it at 1680x1050 on all minimum settings.
Aha you're on about hardware requirements. I'm on about graphical quality, which is subjective ;P
Quote: You tell me that in Crysis you only get 11fps minimum and 20 average on your 5850 with the lowest AA setting in the game, being honest.
I don't remember saying anything like that??? It runs 37 average all maxed at 1680 x 1050. I haven't actually benched 19 x 12 yet. I would imagine it does a sight better than 20 on a 5850 though.
Quote: For sheer eyecandy, Crysis still does well. Not too well, because of the appalling quality of the rock textures, but reasonable. I'd certainly give Warhead the accolade of not being topped, but the original Crysis probably not. No doubt about it though, BBC2 is hot competition there.
There has never been a game yet that has let my imagination run wild like Crysis. It is one of the most immersive, atmospheric, and awe-inspiring games ever made. This is due to its implementation of all the eyecandy and how it brings the effects together to create an entire experience. As far as I'm concerned, Warhead is just Crysis with sharper textures, smoother shaders and cleaner shadows. My point being they both create the same effect. Yes Warhead is better but I'm talking Crysis in general.
Quote: Resident Evil 5 PC I haven't actually seen yet. I know it runs extremely well on HD5 series setups, and the xbox game is as good looking as xbox games get, so that's hopeful. I don't think you can criticise the game's environments too much, FEAR was worse :P
YOU MUST PLAY IT!!! Quite literally the best console-to-PC port ever made. The graphics SHOCKED me. It actually looks amazing all cranked with AA. Very nice looking game.
Quote: Addendum: re: Metro 2033, check this out:
http://www.hardocp.com/image.html?image=...kdfMV8xX2wucG5n
nvidia up to their old tricks again?
Umm, WTF? That's messed up. I hope that's not apples to apples.
Sam I basically agree with everything you said. As far as demanding games go, all the ones you listed hit it right on the head. I think we maybe got out arguements crossed up :P
Quote: bc2 is bugfileld though. i get the overexposure that jeff mentions, the wate fail that sam mentions and texture flickering randomyl on snow or sand aswell. me donts like.
I only get the overexposure. Not a single other thing I can think of. The game renders perfectly in Dx10.
Quote: Well...I'm NOT overclocking my GTX 260 LOL! I prefer allow it to perform its abilities at stock Guaranteed settings LOL! Besides, I think within a few months time, I'm gonna upgrade to something ATI.
Oh I quite agree Omega. I never OC my video cards. The gain is nowhere near worth the cost if something goes afoul. CPUs you just crash and try lower settings. GPU, well I have seen several fry under stock voltage just from OCing.
AMD Phenom II X6 1100T 4GHz(20 x 200) 1.5v 3000NB 2000HT, Corsair Hydro H110 w/ 4 x 140mm 1500RPM fans Push/Pull, Gigabyte GA-990FXA-UD5, 8GB(2 x 4GB) G.Skill RipJaws DDR3-1600 @ 1600MHz CL9 1.55v, Gigabyte GTX760 OC 4GB(1170/1700), Corsair 750HX
Detailed PC Specs: http://my.afterdawn.com/estuansis/blog_entry.cfm/11388
This message has been edited since posting. Last time this message was edited on 10. April 2010 @ 14:13
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AfterDawn Addict
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10. April 2010 @ 14:19 |
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Originally posted by sammorris: Addendum: re: Metro 2033, check this out:
http://www.hardocp.com/image.html?image=...kdfMV8xX2wucG5n
nvidia up to their old tricks again?
I'm afraid this one went over my head...
The only difference I see between the two, is a completely different angle of the captures. Which makes a comparison very difficult if you ask me :p
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AfterDawn Addict
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10. April 2010 @ 15:45 |
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Omega: It's certainly possible, though ATI claimed to be producing the HD5890 to nullify the GTX480. Given how bad it is, they don't really need to. Even if it's only a 12% improvement like with the HD4890 vs HD4870, that's enough to make the HD5890 a better card for performance, before you consider all the GTX480's flaws.
The next ATI architecture is likely to be due in perhaps as little as 7 months.
Jeff: Quote: I don't remember saying anything like that??? It runs 37 average all maxed at 1680 x 1050. I haven't actually benched 19 x 12 yet. I would imagine it does a sight better than 20 on a 5850 though.
That was my point, you claimed Metro 2033 was no more demanding than Crysis (at least, I think that's what you said). It is :P
I am quite 'unstable' for immersion. An immersive game has to be fundamentally enjoyable, believable, and have no inconsistencies. Bogus science in a game meant to be realistic, or a sudden glitch in the graphics of an otherwise realistic looking game breaks the experience for me. I'm not set on stuff being realistic with today though. I'm quite a fan of the 1987-2001 Star Trek series because even though it's all bogus science, it's all consistent with itself, so having watched earlier stuff, it all makes sense.
I will have to try the RE5 PC port, as I never played the Xbox version in its entirity, just most of it, co-op, and not even always in high def :P
As for the Metro 2033 shot, it is apples to apples, on the 'Very High' setting. Apparently it can't be replicated at lower detail levels.
As for BBC2, unless I'm meant to change it somewhere, it is running DX10 for me as well. I don't have a DX11 card yet, and I certainly didn't force DX9.
I sometimes overclock my GPUs but only for 3dmark lulz, in the real world I've never owned anything that overclocks significantly enough for it to be worthwhile, primarily because I buy the 'pinnacle' cards. If I buy the 4GB HD5970 I suspect that to be the same.
Omega: The angles are different because it's a high speed custscene, but seriously, you don't notice the difference? The detail level on the left is pathetic to on the right, look at the texturing.
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AfterDawn Addict
7 product reviews
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10. April 2010 @ 16:19 |
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The ati screen looks slightly darker, and smoother. Perhaps you're right. But the Nvidia side had it tougher. There are angles in its shot, that make it more difficult. In other words, the frames almost looked rigged to favor ati.
I say this as a completely neutral party. I rarely favor ANY brand over another. I'm quite open minded in that respect. Unless a brand has wronged me... ;)
Its also possible that your eye is sharper than mine LOL! I do where glasses, but my abilities to focus optically, have decreased in the last decade. A particular illegal narcotic. My own fault...
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AfterDawn Addict
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10. April 2010 @ 21:58 |
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i prefered the look of nvidia tbh. atis seemed, how do i say it, too sharp?
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AfterDawn Addict
4 product reviews
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10. April 2010 @ 22:02 |
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Am I the only one that's noticed the fact that the resolution is practically half?
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AfterDawn Addict
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10. April 2010 @ 23:30 |
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Originally posted by sammorris: Am I the only one that's noticed the fact that the resolution is practically half?
Resolution? How do you figure? The angle is certainly way different, but how do you come to that conclusion?
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AfterDawn Addict
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10. April 2010 @ 23:33 |
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MGR (Micro Gaming Rig) .|. Intel Q6600 @ 3.45GHz .|. Asus P35 P5K-E/WiFi .|. 4GB 1066MHz Geil Black Dragon RAM .|. Samsung F60 SSD .|. Corsair H50-1 Cooler .|. Sapphire 4870 512MB .|. Lian Li PC-A70B .|. Be Queit P7 Dark Power Pro 850W PSU .|. 24" 1920x1200 DGM (MVA Panel) .|. 24" 1920x1080 Dell (TN Panel) .|.
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AfterDawn Addict
7 product reviews
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10. April 2010 @ 23:46 |
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Originally posted by shaffaaf: texture resolution?
You just lost me. Sorry... :S
To delete, or not to delete. THAT is the question!
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AfterDawn Addict
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11. April 2010 @ 00:13 |
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look on his hair/(poncho?) the resultion of the textures on the nvidia side seem to be less than the ati side, ie making the ATI versions seem more sharp.
MGR (Micro Gaming Rig) .|. Intel Q6600 @ 3.45GHz .|. Asus P35 P5K-E/WiFi .|. 4GB 1066MHz Geil Black Dragon RAM .|. Samsung F60 SSD .|. Corsair H50-1 Cooler .|. Sapphire 4870 512MB .|. Lian Li PC-A70B .|. Be Queit P7 Dark Power Pro 850W PSU .|. 24" 1920x1200 DGM (MVA Panel) .|. 24" 1920x1080 Dell (TN Panel) .|.
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